diff --git a/nwn/nwnprc/trunk/2das/cls_feat_bldclw.2da b/nwn/nwnprc/trunk/2das/cls_feat_bldclw.2da
index 52a05802..350aa144 100644
--- a/nwn/nwnprc/trunk/2das/cls_feat_bldclw.2da
+++ b/nwn/nwnprc/trunk/2das/cls_feat_bldclw.2da
@@ -1,17 +1,17 @@
2DA V2.0
- FeatLabel FeatIndex List GrantedOnLevel OnMenu
-0 FEAT_EPIC_BLINDING_SPEED 491 0 -1 1
-1 DefArrow 8 0 -1 0
-2 TwoWeap 41 0 -1 0
-3 Ambidex 1 0 -1 0
-4 ClawsOfTheBeast 24062 3 1 0
-5 SuperiorTwoWeaponFighting 24063 3 2 0
-6 TigerClawSynergy 24064 3 2 0
-7 RendingClaws 24065 3 5 0
-8 PouncingStrike 24066 3 3 1
-9 Shifting1 24067 3 1 1
-10 Shifting2 24068 3 3 1
-11 Shifting3 24069 3 5 1
-12 Darkvision 228 3 3 0
-13 Scent 24070 3 5 0
+ FeatLabel FeatIndex List GrantedOnLevel OnMenu
+0 FEAT_EPIC_BLINDING_SPEED 491 0 -1 1
+1 DefArrow 8 0 -1 0
+2 TwoWeap 41 0 -1 0
+3 Ambidex 1 0 -1 0
+4 ClawsOfTheBeast 24062 3 1 0
+5 SuperiorTwoWeaponFighting 24063 3 2 0
+6 TigerClawSynergy 24064 3 2 0
+7 RendingClaws 24065 3 5 1
+8 PouncingStrike 24066 3 3 1
+9 Shifting1 24067 3 1 1
+10 Shifting2 24068 3 3 1
+11 Shifting3 24069 3 5 1
+12 Darkvision 228 3 3 0
+13 Scent 24070 3 5 0
diff --git a/nwn/nwnprc/trunk/2das/des_crft_scroll.2da b/nwn/nwnprc/trunk/2das/des_crft_scroll.2da
index bc8277e6..8db18b76 100644
--- a/nwn/nwnprc/trunk/2das/des_crft_scroll.2da
+++ b/nwn/nwnprc/trunk/2das/des_crft_scroll.2da
@@ -17998,7 +17998,7 @@
17994 **** **** **** **** **** **** ****
17995 **** **** **** **** **** **** ****
17996 **** **** **** **** **** **** ****
-17997 **** **** **** **** **** **** ****
+17997 SPELL_BCM_RENDING_CLAWS **** **** **** **** **** ****
17998 **** **** **** **** **** **** ****
17999 ####END_OF_TOB_SPELLBOOK_RESERVE **** **** **** **** **** ****
18000 **BEGIN_INVOCATIONS** **** **** **** **** **** ****
diff --git a/nwn/nwnprc/trunk/2das/des_crft_spells.2da b/nwn/nwnprc/trunk/2das/des_crft_spells.2da
index bbd7df6d..ff7b79f6 100644
--- a/nwn/nwnprc/trunk/2das/des_crft_spells.2da
+++ b/nwn/nwnprc/trunk/2das/des_crft_spells.2da
@@ -17998,7 +17998,7 @@
17994 **** **** 1 1 1 **** ****
17995 **** **** 1 1 1 **** ****
17996 **** **** 1 1 1 **** ****
-17997 **** **** 1 1 1 **** ****
+17997 SPELL_BCM_RENDING_CLAWS **** 1 1 1 3 ****
17998 **** **** 1 1 1 **** ****
17999 ####END_OF_TOB_SPELLBOOK_RESERVE **** 1 1 1 **** ****
18000 **BEGIN_INVOCATIONS** **** 1 1 1 **** ****
diff --git a/nwn/nwnprc/trunk/2das/feat.2da b/nwn/nwnprc/trunk/2das/feat.2da
index 5a3f89f6..f30fc9c3 100644
--- a/nwn/nwnprc/trunk/2das/feat.2da
+++ b/nwn/nwnprc/trunk/2das/feat.2da
@@ -24066,7 +24066,7 @@
24062 ClawsOfTheBeast 16827153 16827154 ife_X2GWShp3 **** **** **** **** **** **** **** **** **** **** 0 0 0 **** **** **** **** 1 **** **** **** **** **** **** **** **** **** **** **** **** **** 4 **** **** **** **** **** 0 0
24063 SuperiorTwoWeaponFighting 16827155 16827156 ife_X2MightRage **** **** **** **** **** **** **** **** **** **** 0 0 0 **** **** **** **** 1 **** **** **** **** **** **** **** **** **** **** **** **** **** 4 **** **** **** **** **** 0 0
24064 TigerClawSynergy 16827157 16827158 ife_X2GWShp2 **** **** **** **** **** **** **** **** **** **** 0 0 0 **** **** **** **** 1 **** **** **** **** **** **** **** **** **** **** **** **** **** 4 **** **** **** **** **** 0 0
-24065 RendingClaws 16827159 16827160 ife_X2GWShp1 **** **** **** **** **** **** **** **** **** **** 0 0 0 **** **** **** **** 1 **** **** **** **** **** **** **** **** **** **** **** **** **** 4 **** **** **** **** **** 0 0
+24065 RendingClaws 16827159 16827160 ife_X2GWShp1 **** **** **** **** **** **** **** **** **** **** 0 0 0 **** **** 17997 **** 1 **** **** 1 **** **** **** **** **** **** **** **** **** FEAT_BCM_RENDING_CLAWS 4 **** **** **** **** **** 0 0
24066 PouncingStrike 16827161 16827162 ife_X2BaneEnem **** **** **** **** **** **** **** **** **** **** 0 0 0 **** **** 2085 **** 1 -1 **** 1 **** **** **** **** **** **** **** **** **** **** 4 **** **** **** **** **** 0 0
24067 Shifting1 16827163 16827164 ife_wildshape **** **** **** **** **** **** **** **** **** **** 0 0 0 **** **** 2100 24068 1 1 **** 1 **** **** **** **** **** **** **** **** **** **** 4 **** **** **** **** **** 0 0
24068 Shifting2 16827163 16827164 ife_wildshape **** **** **** **** **** **** **** **** **** **** 0 0 0 **** **** 2100 24069 1 2 **** 1 **** **** **** **** **** **** **** **** **** **** 4 **** **** **** **** **** 0 0
diff --git a/nwn/nwnprc/trunk/2das/spells.2da b/nwn/nwnprc/trunk/2das/spells.2da
index 4cebe19e..ca9fe20a 100644
--- a/nwn/nwnprc/trunk/2das/spells.2da
+++ b/nwn/nwnprc/trunk/2das/spells.2da
@@ -17998,7 +17998,7 @@
17994 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** ****
17995 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** ****
17996 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** ****
-17997 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** ****
+17997 SPELL_BCM_RENDING_CLAWS 16827159 ife_X2GWShp1 T P 0 0x00 0x01 tob_bcm_rend **** **** **** **** **** **** 3 1500 hand **** vco_smhannatr01 **** sco_mehannatr01 **** **** out 0 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** **** 320 3 16827160 0 0 **** 0 24065 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** ****
17998 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** ****
17999 ####END_OF_TOB_SPELLBOOK_RESERVE **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** ****
18000 **BEGIN_INVOCATIONS** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** ****
diff --git a/nwn/nwnprc/trunk/include/prc_feat_const.nss b/nwn/nwnprc/trunk/include/prc_feat_const.nss
index 2da624e1..6d9324d1 100644
--- a/nwn/nwnprc/trunk/include/prc_feat_const.nss
+++ b/nwn/nwnprc/trunk/include/prc_feat_const.nss
@@ -3529,6 +3529,9 @@ const int FEAT_EPIC_ARTIFICER = 4072;
//Justice of Weald and Woe
const int FEAT_LUCKY_SHOT = 24021;
+//:: Bloodclaw Master
+const int FEAT_BCM_RENDING_CLAWS = 24065;
+
// Dread Necromancer
const int FEAT_DN_SCABROUS_TOUCH = 24145;
const int FEAT_DN_NEG_NRG_BURST = 24149;
diff --git a/nwn/nwnprc/trunk/include/prc_inc_wpnrest.nss b/nwn/nwnprc/trunk/include/prc_inc_wpnrest.nss
index 1218f88f..322c3199 100644
--- a/nwn/nwnprc/trunk/include/prc_inc_wpnrest.nss
+++ b/nwn/nwnprc/trunk/include/prc_inc_wpnrest.nss
@@ -607,8 +607,41 @@ int IsWeaponMartial(int nBaseItemType, object oPC)
return FALSE;
}
+
//checks to see if the PC can wield the weapon. If not, applies a -4 penalty.
void DoProficiencyCheck(object oPC, object oItem, int nHand)
+{
+ int bProficient = FALSE;
+ int nBase = GetBaseItemType(oItem);
+
+ bProficient = IsProficient(oPC, nBase);
+ if (!bProficient)
+ {
+ if (nHand == ATTACK_BONUS_ONHAND)
+ {
+ SetCompositeAttackBonus(oPC, "Unproficient" + IntToString(ATTACK_BONUS_ONHAND), -4, ATTACK_BONUS_ONHAND);
+ }
+ if (nHand == ATTACK_BONUS_OFFHAND)
+ {
+ SetCompositeAttackBonus(oPC, "Unproficient" + IntToString(ATTACK_BONUS_OFFHAND), -4, ATTACK_BONUS_OFFHAND);
+ }
+
+ // Handle specific double-sided weapon logic
+ if (nBase == BASE_ITEM_DOUBLEAXE || nBase == BASE_ITEM_TWOBLADEDSWORD || nBase == BASE_ITEM_DIREMACE || nBase == BASE_ITEM_DOUBLE_SCIMITAR)
+ { // This should only affect offhand if the main hand is these types
+ SetCompositeAttackBonus(oPC, "Unproficient" + IntToString(ATTACK_BONUS_OFFHAND), -4, ATTACK_BONUS_OFFHAND);
+ }
+ }
+ else
+ {
+ SetCompositeAttackBonus(oPC, "Unproficient" + IntToString(ATTACK_BONUS_ONHAND), 0, ATTACK_BONUS_ONHAND);
+ SetCompositeAttackBonus(oPC, "Unproficient" + IntToString(ATTACK_BONUS_OFFHAND), 0, ATTACK_BONUS_OFFHAND);
+ }
+
+}
+
+//checks to see if the PC can wield the weapon. If not, applies a -4 penalty.
+/* void DoProficiencyCheck(object oPC, object oItem, int nHand)
{
int bProficient = FALSE;
@@ -631,9 +664,15 @@ void DoProficiencyCheck(object oPC, object oItem, int nHand)
SetCompositeAttackBonus(oPC, "Unproficient" + IntToString(nHand), -4, ATTACK_BONUS_ONHAND);
if(nBase == BASE_ITEM_DOUBLEAXE || nBase == BASE_ITEM_TWOBLADEDSWORD || nBase == BASE_ITEM_DIREMACE || nBase == BASE_ITEM_DOUBLE_SCIMITAR)
SetCompositeAttackBonus(oPC, "Unproficient" + IntToString(ATTACK_BONUS_OFFHAND), -4, ATTACK_BONUS_OFFHAND);
- }
+ }
+ else
+ {
+ SetCompositeAttackBonus(oPC, "Unproficient" + IntToString(nHand), 0, ATTACK_BONUS_ONHAND);
+ if(nBase == BASE_ITEM_DOUBLEAXE || nBase == BASE_ITEM_TWOBLADEDSWORD || nBase == BASE_ITEM_DIREMACE || nBase == BASE_ITEM_DOUBLE_SCIMITAR)
+ SetCompositeAttackBonus(oPC, "Unproficient" + IntToString(ATTACK_BONUS_OFFHAND), 0, ATTACK_BONUS_OFFHAND);
+ }
}
-
+ */
void DoWeaponEquip(object oPC, object oItem, int nHand)
{
if(GetIsDM(oPC) || !GetIsWeapon(oItem)) return;
@@ -662,7 +701,13 @@ void DoWeaponEquip(object oPC, object oItem, int nHand)
{
SetCompositeAttackBonus(oPC, "MonkeyGripL", -2, ATTACK_BONUS_OFFHAND);
SetCompositeAttackBonus(oPC, "MonkeyGripR", -2, ATTACK_BONUS_ONHAND);
- }
+ }
+ else
+ {
+ SetCompositeAttackBonus(oPC, "MonkeyGripL", 0, ATTACK_BONUS_OFFHAND);
+ SetCompositeAttackBonus(oPC, "MonkeyGripR", 0, ATTACK_BONUS_ONHAND);
+ }
+
}
if(DEBUG) DoDebug("prc_inc_wpnrest - Weapon size: " + IntToString(nWeaponSize));
@@ -710,7 +755,13 @@ void DoWeaponEquip(object oPC, object oItem, int nHand)
{
SetCompositeAttackBonus(oPC, "OTWFL", 2, ATTACK_BONUS_OFFHAND);
SetCompositeAttackBonus(oPC, "OTWFR", 2, ATTACK_BONUS_ONHAND);
- }
+ }
+ else
+ {
+ SetCompositeAttackBonus(oPC, "OTWFL", 0, ATTACK_BONUS_OFFHAND);
+ SetCompositeAttackBonus(oPC, "OTWFR", 0, ATTACK_BONUS_ONHAND);
+ }
+
}
}
@@ -749,7 +800,12 @@ void DoWeaponEquip(object oPC, object oItem, int nHand)
// Assign penalty
if(DEBUG) DoDebug("prc_inc_wpnrest - OTWFPenalty: " + IntToString(-2));
SetCompositeAttackBonus(oPC, "OTWFPenalty", -2);
- }
+ }
+ else
+ {
+ SetCompositeAttackBonus(oPC, "OTWFPenalty", 0);
+ }
+
//Handle feat bonuses for Lightblade, thinblade, and courtblade
//using else if so they don't overlap.
diff --git a/nwn/nwnprc/trunk/include/prc_spell_const.nss b/nwn/nwnprc/trunk/include/prc_spell_const.nss
index 135c7d29..a8453a70 100644
--- a/nwn/nwnprc/trunk/include/prc_spell_const.nss
+++ b/nwn/nwnprc/trunk/include/prc_spell_const.nss
@@ -10,6 +10,9 @@ const int SPELL_BLACKLIGHT = 2091;
const int SPELL_BARD_SONG = 411;
const int SPELL_BARD_CURSE_SONG = 644;
+//:: Bloodclaw Master
+const int SPELL_BCM_RENDING_CLAWS = 17997;
+
//:: Complete Warrior
const int SPELL_RANGED_DISARM = 3493;
diff --git a/nwn/nwnprc/trunk/include/psi_inc_core.nss b/nwn/nwnprc/trunk/include/psi_inc_core.nss
index f46909fe..9083bee8 100644
--- a/nwn/nwnprc/trunk/include/psi_inc_core.nss
+++ b/nwn/nwnprc/trunk/include/psi_inc_core.nss
@@ -871,6 +871,7 @@ void LocalCleanExtraFists(object oCreature)
oClean = GetNextItemInInventory(oCreature);
}
}
+
object GetPsionicCreatureWeapon(object oCreature, string sResRef, int nInventorySlot, float fDuration)
{
int bCreatedWeapon = FALSE;
diff --git a/nwn/nwnprc/trunk/newspellbook/tob_bcm_rend.nss b/nwn/nwnprc/trunk/newspellbook/tob_bcm_rend.nss
new file mode 100644
index 00000000..b396298e
--- /dev/null
+++ b/nwn/nwnprc/trunk/newspellbook/tob_bcm_rend.nss
@@ -0,0 +1,28 @@
+//:: tob_bcm_rend
+
+/*
+ Turn Rending Claws off & on
+*/
+#include "prc_inc_function"
+
+void main()
+{
+ object oPC = OBJECT_SELF;
+
+ int bRend = GetLocalInt(oPC, "BCM_REND");
+
+ if (bRend)
+ {
+ DeleteLocalInt(oPC, "BCM_REND");
+ //DelayCommand(1.0, EvalPRCFeats(oPC));
+ FloatingTextStringOnCreature("Rending Claws Disabled", oPC, FALSE);
+ }
+ else
+ {
+ SetLocalInt(oPC, "BCM_REND", 1);
+ effect eVis = EffectVisualEffect(VFX_IMP_SUPER_HEROISM);
+ SPApplyEffectToObject(DURATION_TYPE_INSTANT, eVis, oPC);
+ //DelayCommand(1.0, EvalPRCFeats(oPC));
+ FloatingTextStringOnCreature("Rending Claws Enabled", oPC, FALSE);
+ }
+}
\ No newline at end of file
diff --git a/nwn/nwnprc/trunk/newspellbook/tob_bldclw_shift.nss b/nwn/nwnprc/trunk/newspellbook/tob_bldclw_shift.nss
index b4b49e1c..9ca875ee 100644
--- a/nwn/nwnprc/trunk/newspellbook/tob_bldclw_shift.nss
+++ b/nwn/nwnprc/trunk/newspellbook/tob_bldclw_shift.nss
@@ -34,7 +34,7 @@ void main()
// Do VFX
effect eStr = EffectAbilityIncrease(ABILITY_STRENGTH, 2);
- effect eLink = EffectLinkEffects(eDur, eStr);
+ effect eLink = EffectLinkEffects(eDur, eStr);
SPApplyEffectToObject(DURATION_TYPE_TEMPORARY, eLink, oInitiator, fDuration, FALSE);
ApplyEffectToObject(DURATION_TYPE_INSTANT, eVis, oInitiator);
diff --git a/nwn/nwnprc/trunk/newspellbook/tob_bloodclaw.nss b/nwn/nwnprc/trunk/newspellbook/tob_bloodclaw.nss
index 32b83db0..59c399c8 100644
--- a/nwn/nwnprc/trunk/newspellbook/tob_bloodclaw.nss
+++ b/nwn/nwnprc/trunk/newspellbook/tob_bloodclaw.nss
@@ -41,8 +41,11 @@ void ClawsOfTheBeast(object oInitiator, object oTarget)
void RendingClaws(object oInitiator, object oTarget)
{
- // Expend a maneuver to do the rend, must be shifting
- if(ExpendRandomManeuver(oInitiator, GetPrimaryBladeMagicClass(oInitiator), DISCIPLINE_TIGER_CLAW)
+ //:: Check that Rending Claws is enabled
+ int bCanRend = GetLocalInt(oInitiator, "BCM_REND");
+
+ // Expend a maneuver to do the rend, must be shifting
+ if(bCanRend && ExpendRandomManeuver(oInitiator, GetPrimaryBladeMagicClass(oInitiator), DISCIPLINE_TIGER_CLAW)
&& GetHasSpellEffect(MOVE_BLOODCLAW_SHIFT, oTarget))
{
if(IsUsingBloodClawWeapons(oInitiator))
diff --git a/nwn/nwnprc/trunk/scripts/prc_unequip.nss b/nwn/nwnprc/trunk/scripts/prc_unequip.nss
index 0121fae2..edab59a2 100644
--- a/nwn/nwnprc/trunk/scripts/prc_unequip.nss
+++ b/nwn/nwnprc/trunk/scripts/prc_unequip.nss
@@ -58,6 +58,16 @@ void main()
if (GetResRef(oItem) == "prc_crown_might") DestroyObject(oItem);
if (GetResRef(oItem) == "prc_crown_prot") DestroyObject(oItem);
+
+ int nClaw = GetStringLeft(GetResRef(oItem), 12) == "prc_diaclaw_" ? TRUE : FALSE;
+ if(nClaw)DestroyObject(oItem);
+
+ nClaw = GetStringLeft(GetResRef(oItem), 9) == "prc_claw_" ? TRUE : FALSE;
+ if(nClaw)DestroyObject(oItem);
+
+ int nUnarmed = GetStringLeft(GetResRef(oItem), 12) == "prc_unarmed_" ? TRUE : FALSE;
+ if(nUnarmed)DestroyObject(oItem);
+
// Delay a bit to prevent TMI due to polymorph effect being braindead and running the unequip script for each and
// bloody every item the character has equipped at the moment of effect application. Without detaching the script
diff --git a/nwn/nwnprc/trunk/tlk/prc8_consortium.tlk b/nwn/nwnprc/trunk/tlk/prc8_consortium.tlk
index 03746f38..01a13e6b 100644
Binary files a/nwn/nwnprc/trunk/tlk/prc8_consortium.tlk and b/nwn/nwnprc/trunk/tlk/prc8_consortium.tlk differ
diff --git a/nwn/nwnprc/trunk/tlk/prc8_consortium.tlk.xml b/nwn/nwnprc/trunk/tlk/prc8_consortium.tlk.xml
index df47f0ec..c49fc45a 100644
--- a/nwn/nwnprc/trunk/tlk/prc8_consortium.tlk.xml
+++ b/nwn/nwnprc/trunk/tlk/prc8_consortium.tlk.xml
@@ -19197,7 +19197,9 @@ Once per day, a Hexblade of 12th level or higher can create a baleful aura of mi
Arcane Resistance
Type of Feat: Class
Prerequisite: Hexblade level 2
-At 2nd level a Hexblade gains a bonus equal to his Charisma bonus (minimum +1) on saving throws against spells and spell-like effects.
+At 2nd level a Hexblade gains a bonus equal to his Charisma bonus (minimum +1) on saving throws against spells and spell-like effects.
+
+*This is implemented as a penalty on all incoming hostile spells.
Epic Hexblade
Type: Class
Prerequisite: Hexblade level 21
@@ -21078,11 +21080,23 @@ Armor Skin, Automatic Quicken Spell, Automatic Silent Spell, Automatic Still Spe
True Seeing
You gain Blindsight, the ability to see without vision.
Fast Healing I
- You gain Regeneration +3
+ Prerequisite
+Con 25.
+
+Benefit
+You gain Regeneration +3
Fast Healing II
- You gain Regeneration +6
+ Prerequisite
+Con 25, Fast Healing I
+
+Benefit
+You gain Regeneration +6
Fast Healing III
- You gain Regeneration +9
+ Prerequisite
+Con 25, Fast Healing II
+
+Benefit
+You gain Regeneration +9
Draconic Spell Resistance
Your Draconic blood grants you spell resistance equal to 20+Dragon Disciple Level.
Draconic Armor Increase
@@ -73137,7 +73151,7 @@ Special Abilities:
Sorcerous Casting: Hobgoblin Warsoul's cast spells as a Sorcerer of their hit dice (10th level).
<cÿÿÿ>Pick a spellcasting feat (1st lvl)</c>
Choose which spellcasting class to advance with the currently selected Prestige Class. If you try take a marker feat after 1st class level, your character will be releveled.
- <cÿÿÿ>Chose a Discipline (1st lvl)</c>
+ <cÿÿÿ>Chose a Discipline (1st lvl)</c>
Every Psion must decide at first level which discipline he will specialize in. Choosing a discipline provides a psion with access to the powers that are restricted to that discipline. If you try take a more than one psionic disipline, your character will be releveled. If you do this at first character level, you will need to delete the character and start over.
Ability Focus
Choose one of the character's special attacks.
@@ -73149,7 +73163,7 @@ Benefit
Add +2 to the DC for all saving throws against the special attack on which the character focuses.
Special
-A character can gain this feat multiple times. Its effects do not stack. Each time the character takes the feat it applies to a different special attack.
+A character can gain this feat multiple times. Its effects do not stack. Each time the character takes the feat it applies to a different special attack.
## iprp_damagecost.2da expansion ##
21 Damage
+21
diff --git a/nwn/nwnprc/trunk/tlk/prc_consortium.tlk b/nwn/nwnprc/trunk/tlk/prc_consortium.tlk
index 03746f38..01a13e6b 100644
Binary files a/nwn/nwnprc/trunk/tlk/prc_consortium.tlk and b/nwn/nwnprc/trunk/tlk/prc_consortium.tlk differ