Expanded Shadowbane classes for epic progression

Expanded Shadowbane Inquisitor for epic progression.
Updated Shadowbane Inquisitor's Smite uses per day for epic progression.
Expanded Shadowbane Stalker for epic progression.
Updated Shadowbane Stalker's Discover Subterfuge for epic progression.
Fixed Shadowbane Stalker's spellcasting marker feats.
This commit is contained in:
Jaysyn904
2025-04-28 09:55:12 -04:00
parent 213d038e1e
commit 26a33bb54c
10 changed files with 566 additions and 35 deletions

View File

@@ -18,13 +18,24 @@ void main()
default:
oPC = OBJECT_SELF;
}
int nClass = GetLevelByClass(CLASS_TYPE_SHADOWBANE_STALKER, oPC);
int nAC = 0;
int nClass = GetLevelByClass(CLASS_TYPE_SHADOWBANE_STALKER, oPC);
// Add 2 ranks every 3 levels
if (nClass >= 2)
{
nAC = 2 * ((nClass - 2) / 3 + 1);
}
SetCompositeBonus(oSkin, "ShadowStalkS", nAC, ITEM_PROPERTY_SKILL_BONUS, SKILL_SEARCH);
SetCompositeBonus(oSkin, "ShadowStalkM", nAC, ITEM_PROPERTY_SKILL_BONUS, SKILL_SENSE_MOTIVE);
/* int nClass = GetLevelByClass(CLASS_TYPE_SHADOWBANE_STALKER, oPC);
int nAC = 0;
if (nClass >= 2) nAC += 2;
if (nClass >= 5) nAC += 2;
if (nClass >= 8) nAC += 2;
SetCompositeBonus(oSkin, "ShadowStalkS", nAC, ITEM_PROPERTY_SKILL_BONUS,SKILL_SEARCH);
SetCompositeBonus(oSkin, "ShadowStalkM", nAC, ITEM_PROPERTY_SKILL_BONUS,SKILL_SENSE_MOTIVE);
SetCompositeBonus(oSkin, "ShadowStalkM", nAC, ITEM_PROPERTY_SKILL_BONUS,SKILL_SENSE_MOTIVE); */
}