2025/08/22 Update
Reverted to 4.56 to track down a bug that started in 4.57. Bugfixed back to 4.61. It's amazing the damage that one skipped case statement can do.
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@@ -67,7 +67,11 @@ void main()
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//:: If it's already undead, it can't become undead again.
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if(GetHasTemplate(TEMPLATE_LICH, oPC) ||
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GetHasTemplate(TEMPLATE_DEMILICH, oPC) ||
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GetHasTemplate(TEMPLATE_ARCHLICH, oPC) ||
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GetHasTemplate(TEMPLATE_ALHOON, oPC) ||
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GetHasTemplate(TEMPLATE_CRYPTSPAWN, oPC) ||
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GetHasTemplate(TEMPLATE_NECROPOLITAN, oPC) ||
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GetHasTemplate(TEMPLATE_BAELNORN, oPC) ||
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GetLevelByClass(CLASS_TYPE_BAELNORN, oPC) > 0 ||
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GetLevelByClass(CLASS_TYPE_LICH, oPC) > 0)
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{
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