2025/08/22 Update

Reverted to 4.56 to track down a bug that started in 4.57.  Bugfixed back to 4.61.
It's amazing the damage that one skipped case statement can do.
This commit is contained in:
Jaysyn904
2025-08-22 17:54:55 -04:00
parent 59b2630adf
commit 246f8d56aa
3624 changed files with 101489 additions and 93263 deletions

View File

@@ -74,7 +74,7 @@ void EpicSwarmOfArrows(object oAttacker)
// Perform a single attack using full base attack bonus
int iBAB = GetBaseAttackBonus(oAttacker);
PerformAttack(
DelayCommand(0.0, PerformAttack(
oTarget,
oAttacker,
EffectVisualEffect(VFX_IMP_PDK_GENERIC_HEAD_HIT),
@@ -83,7 +83,7 @@ void EpicSwarmOfArrows(object oAttacker)
0,
DAMAGE_TYPE_PIERCING,
"*Swarm of Arrows Hit!*",
"*Swarm of Arrows Miss*");
"*Swarm of Arrows Miss*"));
}
}
oTarget = MyNextObjectInShape(SHAPE_SPHERE, fRadius, lAttacker, TRUE, OBJECT_TYPE_CREATURE);