2025/08/22 Update
Reverted to 4.56 to track down a bug that started in 4.57. Bugfixed back to 4.61. It's amazing the damage that one skipped case statement can do.
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@@ -25,9 +25,16 @@ void main ()
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{
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if(GetLocalInt(oSkin, "Happo"))
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return;
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AddItemProperty(DURATION_TYPE_PERMANENT, ItemPropertyImmunityMisc(IP_CONST_IMMUNITYMISC_BACKSTAB), oSkin);
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SetLocalInt(oSkin, "Happo", TRUE);
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effect eHappo = EffectBonusFeat(FEAT_PRESTIGE_DEFENSIVE_AWARENESS_2);
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effect eLink = EffectLinkEffects(eLink, eHappo);
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eLink = ExtraordinaryEffect(eLink);
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ApplyEffectToObject(DURATION_TYPE_PERMANENT, eLink, oPC);
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//AddItemProperty(DURATION_TYPE_PERMANENT, ItemPropertyImmunityMisc(IP_CONST_IMMUNITYMISC_BACKSTAB), oSkin);
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//SetLocalInt(oSkin, "Happo", TRUE);
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}
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// Interaction - +4 to Taunt, Persuade, Bluff, and Intimidate
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