Updated Foe Hunter for new Favored Enemies

Updated Foe Hunter for new Favored Enemies
This commit is contained in:
Jaysyn904
2023-03-03 18:00:07 -05:00
parent dcfc06d620
commit 238a29a9ca
6 changed files with 71 additions and 38 deletions

View File

@@ -43,6 +43,8 @@ void SetHatedEnemyRace(object oPC)
else if(GetHasFeat(FEAT_HATED_ENEMY_SHAPECHANGER, oPC)) hatedEnemy = RACIAL_TYPE_SHAPECHANGER;
else if(GetHasFeat(FEAT_HATED_ENEMY_UNDEAD, oPC)) hatedEnemy = RACIAL_TYPE_UNDEAD;
else if(GetHasFeat(FEAT_HATED_ENEMY_VERMIN, oPC)) hatedEnemy = RACIAL_TYPE_VERMIN;
else if(GetHasFeat(FEAT_HATED_ENEMY_OOZE, oPC)) hatedEnemy = RACIAL_TYPE_OOZE;
else if(GetHasFeat(FEAT_HATED_ENEMY_PLANT, oPC)) hatedEnemy = RACIAL_TYPE_PLANT;
SetLocalInt(oPC, "HatedFoe", hatedEnemy);
}