2025/07/22 Update
Updated ruleset.2da. Drug Resistance should be able to target the caster. Changed crafting constants for better compatibility with nwn_script_comp. Made Mirror Image work better.
This commit is contained in:
@@ -40,9 +40,127 @@ dead after being hit by a fireball).
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//:: Created By: Stratovarius
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//:: Created On: August 20, 2004
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//:://////////////////////////////////////////////
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#include "nw_inc_gff"
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#include "prc_inc_spells"
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// Validates and tracks mirror image alignment with master
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void TrackMirrorImage(object oSummoned)
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{
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DoDebug("sp_mirror >> TrackMirrorImage: Running.");
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if (!GetIsObjectValid(oSummoned))
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{
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DoDebug("sp_mirror >> TrackMirrorImage: oSummoned invalid.");
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//SendMessageToPC(GetFirstPC(), "TrackMirrorImage >> oSummon or oMaster invalid.");
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return;
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}
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object oMaster = GetLocalObject(oSummoned, "oMaster");
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if (!GetIsObjectValid(oMaster))
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{
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DoDebug("sp_mirror >> TrackMirrorImage: oMaster invalid.");
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//SendMessageToPC(GetFirstPC(), "TrackMirrorImage >> oSummon or oMaster invalid.");
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return;
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}
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float fRelX = GetLocalFloat(oSummoned, "rel_x");
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float fRelY = GetLocalFloat(oSummoned, "rel_y");
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vector vMaster = GetPosition(oMaster);
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float fFacing = GetFacing(oMaster);
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float fRadians = fFacing * 3.14159 / 180.0;
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// Apply facing-based 2D rotation to the stored offset
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float fX = vMaster.x + fRelX * cos(fRadians) - fRelY * sin(fRadians);
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float fY = vMaster.y + fRelX * sin(fRadians) + fRelY * cos(fRadians);
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location lTarget = Location(GetArea(oMaster), Vector(fX, fY, vMaster.z), fFacing);
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// Ensure these commands only execute under needed context
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AssignCommand(oSummoned, ClearAllActions());
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AssignCommand(oSummoned, ActionJumpToLocation(lTarget));
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// Schedule next update in 0.25 seconds
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DelayCommand(0.1, TrackMirrorImage(oSummoned));
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}
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// Initializes the summoning and tracking system
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void StartMirrorImageTracking(object oSummoned, object oMaster)
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{
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if (!GetIsObjectValid(oMaster))
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{
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DoDebug("sp_mirror >> StartMirrorImageTracking: oMaster invalid.");
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//SendMessageToPC(GetFirstPC(), "TrackMirrorImage >> oSummon or oMaster invalid.");
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return;
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}
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vector vMaster = GetPosition(oMaster);
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vector vSummoned = GetPosition(oSummoned);
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float fRelX = vSummoned.x - vMaster.x;
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float fRelY = vSummoned.y - vMaster.y;
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SetLocalFloat(oSummoned, "rel_x", fRelX);
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SetLocalFloat(oSummoned, "rel_y", fRelY);
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SetLocalObject(oSummoned, "summoner", oMaster);
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SetLocalObject(oSummoned, "oMaster", oMaster);
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DoDebug("sp_mirror >> StartMirrorImageTracking: Firing TrackMirrorImage().");
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TrackMirrorImage(oSummoned);
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}
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void SetMirrorImageScripts(object oImage)
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{
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string sTag = GetTag(oImage);
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if(DEBUG) DoDebug("sp_mirror >> SetMirrorImageScripts: Setting OnSpellCastAt script on "+ sTag +".");
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SetEventScript(oImage, EVENT_SCRIPT_CREATURE_ON_BLOCKED_BY_DOOR, "");
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SetEventScript(oImage, EVENT_SCRIPT_CREATURE_ON_DAMAGED, "");
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SetEventScript(oImage, EVENT_SCRIPT_CREATURE_ON_DEATH, "");
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SetEventScript(oImage, EVENT_SCRIPT_CREATURE_ON_DIALOGUE, "");
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SetEventScript(oImage, EVENT_SCRIPT_CREATURE_ON_DISTURBED, "");
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SetEventScript(oImage, EVENT_SCRIPT_CREATURE_ON_END_COMBATROUND, "");
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SetEventScript(oImage, EVENT_SCRIPT_CREATURE_ON_HEARTBEAT, "");
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SetEventScript(oImage, EVENT_SCRIPT_CREATURE_ON_MELEE_ATTACKED, "");
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SetEventScript(oImage, EVENT_SCRIPT_CREATURE_ON_NOTICE, "");
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SetEventScript(oImage, EVENT_SCRIPT_CREATURE_ON_RESTED, "");
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SetEventScript(oImage, EVENT_SCRIPT_CREATURE_ON_SPAWN_IN, "");
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SetEventScript(oImage, EVENT_SCRIPT_CREATURE_ON_SPELLCASTAT, "mirror_image_sa");
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SetEventScript(oImage, EVENT_SCRIPT_CREATURE_ON_USER_DEFINED_EVENT, "");
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}
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json JsonModifyRacialType(json jCreature, int nNewRacialType)
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{
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if(DEBUG)DoDebug("sp_mirror >> JsonModifyRacialType: Entering function");
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// Retrieve the RacialType field
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json jRacialTypeField = JsonObjectGet(jCreature, "Race");
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if (JsonGetType(jRacialTypeField) == JSON_TYPE_NULL)
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{
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DoDebug("sp_mirror >> JsonModifyRacialType: JsonGetType error 1: " + JsonGetError(jRacialTypeField));
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//SpeakString("JsonGetType error 1: " + JsonGetError(jRacialTypeField));
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return JsonNull();
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}
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// Retrieve the value to modify
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json jRacialTypeValue = JsonObjectGet(jRacialTypeField, "value");
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if (JsonGetType(jRacialTypeValue) != JSON_TYPE_INTEGER)
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{
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DoDebug("sp_mirror >> JsonModifyRacialType: JsonGetType error 2: " + JsonGetError(jRacialTypeValue));
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//SpeakString("JsonGetType error 2: " + JsonGetError(jRacialTypeValue));
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return JsonNull();
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}
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jCreature = GffReplaceByte(jCreature, "Race", nNewRacialType);
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// Return the new creature object
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return jCreature;
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}
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void CleanCopy(object oImage)
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{
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@@ -107,22 +225,38 @@ void CleanCopy(object oImage)
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void MakeMoreImages(object oImage, int iImages, int nDuration)
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{
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string sImage = "PC_IMAGE"+ObjectToString(OBJECT_SELF)+"mirror";
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object oMaster = OBJECT_SELF;
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effect eImage = EffectCutsceneParalyze();
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if (!GetIsObjectValid(oMaster))
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{
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DoDebug("sp_mirror >> MakeMoreImages: oMaster invalid.");
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return;
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}
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SetLocalObject(oImage, "oMaster", oMaster);
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effect //eImage = EffectCutsceneParalyze();
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eImage = SupernaturalEffect(eImage);
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effect eGhost = EffectCutsceneGhost();
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eGhost = SupernaturalEffect(eGhost);
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effect eNoSpell = EffectSpellFailure(100);
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eNoSpell = SupernaturalEffect(eNoSpell);
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effect eSpeed = EffectMovementSpeedIncrease(200);
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eSpeed = SupernaturalEffect(eSpeed);
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int iPlus;
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for (iPlus = 0; iPlus < iImages; iPlus++)
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{
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object oImage2 = CopyObject(oImage, GetLocation(OBJECT_SELF), OBJECT_INVALID, sImage);
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ApplyEffectToObject(DURATION_TYPE_PERMANENT, eImage, oImage2);
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ApplyEffectToObject(DURATION_TYPE_PERMANENT, eNoSpell, oImage2);
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ApplyEffectToObject(DURATION_TYPE_PERMANENT, eSpeed, oImage2);
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ChangeFaction(oImage2, oImage);
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SetIsTemporaryFriend(OBJECT_SELF, oImage2, FALSE);
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DelayCommand(3.0f, ApplyEffectToObject(DURATION_TYPE_PERMANENT, eGhost, oImage2));
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DelayCommand(0.0f, SetMirrorImageScripts(oImage2));
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DelayCommand(0.5f, ApplyEffectToObject(DURATION_TYPE_PERMANENT, eGhost, oImage2));
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StartMirrorImageTracking(oImage2, OBJECT_SELF);
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DestroyObject(oImage2, TurnsToSeconds(nDuration)); // they dissapear after a minute per level
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}
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}
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@@ -145,7 +279,9 @@ void RemoveExtraImages()
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void main2()
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{
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int iLevel = PRCGetCasterLevel(OBJECT_SELF);
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object oCaster = OBJECT_SELF;
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int iLevel = PRCGetCasterLevel(oCaster);
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int iAdd = iLevel/3;
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int iImages = d4(1) + iAdd;
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if(iImages >8)
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@@ -156,37 +292,64 @@ void main2()
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if (CheckMetaMagic(nMetaMagic, METAMAGIC_EXTEND))
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{
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nDuration = nDuration *2; //Duration is +100%
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}
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}
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string sImage = "PC_IMAGE"+ObjectToString(OBJECT_SELF)+"mirror";
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string sImage = "PC_IMAGE"+ObjectToString(oCaster)+"mirror";
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effect eImage = EffectCutsceneParalyze();
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effect //eImage = EffectCutsceneParalyze();
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eImage = SupernaturalEffect(eImage);
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effect eGhost = EffectCutsceneGhost();
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eGhost = SupernaturalEffect(eGhost);
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effect eNoSpell = EffectSpellFailure(100);
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eNoSpell = SupernaturalEffect(eNoSpell);
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effect eSpeed = EffectMovementSpeedIncrease(200);
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eSpeed = SupernaturalEffect(eSpeed);
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//:: Convert to a construct.
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object oImage;
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json jImage = ObjectToJson(oCaster);
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jImage = JsonModifyRacialType(jImage, RACIAL_TYPE_CONSTRUCT);
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oImage = JsonToObject(jImage, GetLocation(oCaster));
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if (!GetIsObjectValid(oImage))
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{
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DoDebug("sp_mirror: Image failed to spawn");
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//SpeakString("Image failed to spawn.");
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return;
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}
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// make, then clean up, first image and copy it, not the PC for subsequent images
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object oImage = CopyObject(OBJECT_SELF, GetLocation(OBJECT_SELF), OBJECT_INVALID, sImage);
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CleanCopy(oImage);
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//object oImage = CopyObject(OBJECT_SELF, GetLocation(OBJECT_SELF), OBJECT_INVALID, sImage);
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SetTag(oImage, sImage);
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CleanCopy(oImage);
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// images will have only 1 HP
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// images will have only 1 HP
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int iHP = GetCurrentHitPoints(oImage);
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--iHP;
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effect eDamage = PRCEffectDamage(oImage, iHP); // reduces image to 1 hp
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effect eDamage = PRCEffectDamage(oImage, iHP); // reduces image to 1 hp
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// these need to be applied to every image
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ApplyEffectToObject(DURATION_TYPE_PERMANENT, eImage, oImage);
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ApplyEffectToObject(DURATION_TYPE_PERMANENT, eNoSpell, oImage);
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ApplyEffectToObject(DURATION_TYPE_PERMANENT, eDamage, oImage);
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if(!GetIsPC(OBJECT_SELF))
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ChangeFaction(oImage, OBJECT_SELF);
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ApplyEffectToObject(DURATION_TYPE_PERMANENT, eDamage, oImage);
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ApplyEffectToObject(DURATION_TYPE_PERMANENT, eSpeed, oImage);
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SetMirrorImageScripts(oImage);
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DelayCommand(0.0, SetLocalObject(oImage, "oMaster", oCaster));
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if(!GetIsPC(oCaster))
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ChangeFaction(oImage, oCaster);
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else
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ChangeToStandardFaction(oImage, STANDARD_FACTION_DEFENDER);
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SetIsTemporaryFriend(OBJECT_SELF, oImage, FALSE);
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DelayCommand(3.0f, ApplyEffectToObject(DURATION_TYPE_PERMANENT, eGhost, oImage));
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SetIsTemporaryFriend(oCaster, oImage, FALSE);
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DelayCommand(0.5f, ApplyEffectToObject(DURATION_TYPE_PERMANENT, eGhost, oImage));
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StartMirrorImageTracking(oImage, OBJECT_SELF);
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DestroyObject(oImage, TurnsToSeconds(nDuration)); // they dissapear after a minute per level
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--iImages; // made one already
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@@ -195,15 +358,8 @@ void main2()
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void main()
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{
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DeleteLocalInt(OBJECT_SELF, "X2_L_LAST_SPELLSCHOOL_VAR");
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SetLocalInt(OBJECT_SELF, "X2_L_LAST_SPELLSCHOOL_VAR", SPELL_SCHOOL_ILLUSION);
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/*
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Spellcast Hook Code
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Added 2003-06-23 by GeorgZ
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If you want to make changes to all spells,
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check x2_inc_spellhook.nss to find out more
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*/
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DeleteLocalInt(OBJECT_SELF, "X2_L_LAST_SPELLSCHOOL_VAR");
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SetLocalInt(OBJECT_SELF, "X2_L_LAST_SPELLSCHOOL_VAR", SPELL_SCHOOL_ILLUSION);
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if (!X2PreSpellCastCode())
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{
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@@ -216,6 +372,6 @@ SetLocalInt(OBJECT_SELF, "X2_L_LAST_SPELLSCHOOL_VAR", SPELL_SCHOOL_ILLUSION);
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DelayCommand(0.0, RemoveExtraImages());
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DelayCommand(0.1, main2());
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DeleteLocalInt(OBJECT_SELF, "X2_L_LAST_SPELLSCHOOL_VAR");
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DeleteLocalInt(OBJECT_SELF, "X2_L_LAST_SPELLSCHOOL_VAR");
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// Getting rid of the local integer storing the spellschool name
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}
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