Found more spots for "new" weapon types

Added "new" weapon types to crafting & random NPC gear includes
This commit is contained in:
Jaysyn904
2024-01-01 22:21:08 -05:00
parent ce42b992cd
commit 21095477e7
3 changed files with 73 additions and 2 deletions

View File

@@ -1359,6 +1359,8 @@ int GetWeaponType(int nBaseItem)
case BASE_ITEM_RAPIER:
case BASE_ITEM_SCIMITAR:
case BASE_ITEM_THROWINGAXE:
case BASE_ITEM_TRIDENT:
case BASE_ITEM_KATAR:
case BASE_ITEM_HEAVY_PICK:
case BASE_ITEM_LIGHT_PICK:
case BASE_ITEM_FALCHION:
@@ -1373,13 +1375,11 @@ int GetWeaponType(int nBaseItem)
case BASE_ITEM_SHORTSPEAR:
case BASE_ITEM_SICKLE:
case BASE_ITEM_SLING:
case BASE_ITEM_TRIDENT:
case BASE_ITEM_DAGGER:
case BASE_ITEM_LIGHTCROSSBOW:
case BASE_ITEM_HEAVYCROSSBOW:
case BASE_ITEM_CLUB:
case BASE_ITEM_QUARTERSTAFF:
case BASE_ITEM_KATAR:
case BASE_ITEM_HEAVY_MACE:
case BASE_ITEM_GOAD:
return PRC_CRAFT_SIMPLE_WEAPON;