Initial upload.
Adding base PRC 4.19a files to repository.
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74
trunk/spells/x0_s0_spikegro.nss
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74
trunk/spells/x0_s0_spikegro.nss
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//::///////////////////////////////////////////////
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//:: Spike Growth
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//:: x0_s0_spikegro.nss
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//:: Copyright (c) 2001 Bioware Corp.
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//:://////////////////////////////////////////////
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/*
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All creatures within the AoE take 1d4 points of damage
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every round.
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If you are in the area of the effect, you also get a 24 hour slow
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effect on you (will only add one)
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Lasts 1 hour/level
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*/
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//:://////////////////////////////////////////////
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//:: Created By: Brent
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//:: Created On: July 2002
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//:://////////////////////////////////////////////
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//:: altered by mr_bumpkin Dec 4, 2003 for prc stuff
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#include "prc_inc_spells"
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#include "prc_add_spell_dc"
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void main()
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{
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DeleteLocalInt(OBJECT_SELF, "X2_L_LAST_SPELLSCHOOL_VAR");
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SetLocalInt(OBJECT_SELF, "X2_L_LAST_SPELLSCHOOL_VAR", SPELL_SCHOOL_TRANSMUTATION);
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/*
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Spellcast Hook Code
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Added 2003-06-20 by Georg
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If you want to make changes to all spells,
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check x2_inc_spellhook.nss to find out more
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*/
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if (!X2PreSpellCastCode())
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{
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// If code within the PreSpellCastHook (i.e. UMD) reports FALSE, do not run this spell
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return;
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}
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// End of Spell Cast Hook
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//Declare major variables including Area of Effect Object
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// * passing dirge script for exit because it is an empty script (i.e., there is no special exit effects)
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effect eAOE = EffectAreaOfEffect(AOE_PER_ENTANGLE, "x0_s0_spikegroEN", "x0_s0_spikegroHB", "x0_s0_dirgeEX");
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location lTarget = PRCGetSpellTargetLocation();
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int nCasterLevel = PRCGetCasterLevel(OBJECT_SELF);
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int nDuration = nCasterLevel;
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int nMetaMagic = PRCGetMetaMagicFeat();
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// effect eImpact = EffectVisualEffect(257);
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// ApplyEffectAtLocation(DURATION_TYPE_INSTANT, eImpact, lTarget);
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//Make sure duration does no equal 0
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if (nDuration < 1)
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{
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nDuration = 1;
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}
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//Check Extend metamagic feat.
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if (CheckMetaMagic(nMetaMagic, METAMAGIC_EXTEND))
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{
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nDuration = nDuration *2; //Duration is +100%
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}
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//Create an instance of the AOE Object using the Apply Effect function
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ApplyEffectAtLocation(DURATION_TYPE_TEMPORARY, eAOE, lTarget, HoursToSeconds(nDuration));
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object oAoE = GetAreaOfEffectObject(lTarget, "VFX_PER_ENTANGLE");
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SetAllAoEInts(SPELL_SPIKE_GROWTH, oAoE, PRCGetSpellSaveDC(SPELL_SPIKE_GROWTH, SPELL_SCHOOL_TRANSMUTATION), 0, nCasterLevel);
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DeleteLocalInt(OBJECT_SELF, "X2_L_LAST_SPELLSCHOOL_VAR");
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// Erasing the variable used to store the spell's spell school
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}
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