Initial upload.
Adding base PRC 4.19a files to repository.
This commit is contained in:
103
trunk/spells/x0_s0_quillfire.nss
Normal file
103
trunk/spells/x0_s0_quillfire.nss
Normal file
@@ -0,0 +1,103 @@
|
||||
//::///////////////////////////////////////////////
|
||||
//:: Quillfire
|
||||
//:: [x0_s0_quillfire.nss]
|
||||
//:: Copyright (c) 2002 Bioware Corp.
|
||||
//:://////////////////////////////////////////////
|
||||
/*
|
||||
Fires a cluster of quills at a target. Ranged Attack.
|
||||
1d8 + 1 point /2 levels (max 5)
|
||||
|
||||
*/
|
||||
//:://////////////////////////////////////////////
|
||||
//:: Created By: Brent
|
||||
//:: Created On: July 17 2002
|
||||
//:://////////////////////////////////////////////
|
||||
//:: Last Updated By: Andrew Nobbs May 02, 2003
|
||||
|
||||
//:: altered by mr_bumpkin Dec 4, 2003 for prc stuff
|
||||
#include "prc_inc_spells"
|
||||
|
||||
#include "prc_alterations"
|
||||
#include "prc_add_spell_dc"
|
||||
|
||||
void main()
|
||||
{
|
||||
DeleteLocalInt(OBJECT_SELF, "X2_L_LAST_SPELLSCHOOL_VAR");
|
||||
SetLocalInt(OBJECT_SELF, "X2_L_LAST_SPELLSCHOOL_VAR", SPELL_SCHOOL_TRANSMUTATION);
|
||||
/*
|
||||
Spellcast Hook Code
|
||||
Added 2003-06-20 by Georg
|
||||
If you want to make changes to all spells,
|
||||
check x2_inc_spellhook.nss to find out more
|
||||
|
||||
*/
|
||||
|
||||
if (!X2PreSpellCastCode())
|
||||
{
|
||||
// If code within the PreSpellCastHook (i.e. UMD) reports FALSE, do not run this spell
|
||||
return;
|
||||
}
|
||||
|
||||
// End of Spell Cast Hook
|
||||
|
||||
|
||||
//Declare major variables ( fDist / (3.0f * log( fDist ) + 2.0f) )
|
||||
object oTarget = PRCGetSpellTargetObject();
|
||||
int CasterLvl = PRCGetCasterLevel(OBJECT_SELF);
|
||||
int nCasterLvl = CasterLvl;
|
||||
int nDamage = 0;
|
||||
int nMetaMagic = PRCGetMetaMagicFeat();
|
||||
int nCnt;
|
||||
effect eVis = EffectVisualEffect(VFX_IMP_ACID_S);
|
||||
|
||||
if(!GetIsReactionTypeFriendly(oTarget))
|
||||
{
|
||||
//Fire cast spell at event for the specified target
|
||||
SignalEvent(oTarget, EventSpellCastAt(OBJECT_SELF, SPELL_QUILLFIRE));
|
||||
//Apply a single damage hit for each missile instead of as a single mass
|
||||
//Make SR Check
|
||||
{
|
||||
// BK: No spell resistance for quillfire
|
||||
//if(!PRCDoResistSpell(OBJECT_SELF, oTarget, fDelay))
|
||||
{
|
||||
//eMissile = EffectVisualEffect(VFX_IMP_MIRV_FLAME);
|
||||
//Roll damage
|
||||
int nDam = d8(1);
|
||||
//Enter Metamagic conditions
|
||||
if ((nMetaMagic & METAMAGIC_MAXIMIZE))
|
||||
{
|
||||
nDam = 8;//Damage is at max
|
||||
}
|
||||
if ((nMetaMagic & METAMAGIC_EMPOWER))
|
||||
{
|
||||
nDam = nDam + nDam/2; //Damage/Healing is +50%
|
||||
}
|
||||
//* apply bonus damage for level
|
||||
int nBonus = nCasterLvl/ 2;
|
||||
if (nBonus > 5)
|
||||
{
|
||||
nBonus = 5;
|
||||
}
|
||||
nDam = nDam + nBonus;
|
||||
nDam += SpellDamagePerDice(OBJECT_SELF, 1);
|
||||
//nDam += ApplySpellBetrayalStrikeDamage(oTarget, OBJECT_SELF);
|
||||
effect eDam = PRCEffectDamage(oTarget, nDam, DAMAGE_TYPE_MAGICAL);
|
||||
SPApplyEffectToObject(DURATION_TYPE_INSTANT, eDam, oTarget);
|
||||
SPApplyEffectToObject(DURATION_TYPE_TEMPORARY, eVis, oTarget,0.0f,TRUE,-1,CasterLvl);
|
||||
// * also applies poison damage
|
||||
effect ePoison = EffectPoison(POISON_LARGE_SCORPION_VENOM);
|
||||
SPApplyEffectToObject(DURATION_TYPE_PERMANENT, ePoison, oTarget,0.0f,TRUE,-1,CasterLvl);
|
||||
|
||||
//Apply the MIRV and damage effect
|
||||
//SPApplyEffectToObject(DURATION_TYPE_INSTANT, eMissile, oTarget);
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
DeleteLocalInt(OBJECT_SELF, "X2_L_LAST_SPELLSCHOOL_VAR");
|
||||
// Erasing the variable used to store the spell's spell school
|
||||
}
|
||||
|
||||
|
||||
|
Reference in New Issue
Block a user