Initial upload.
Adding base PRC 4.19a files to repository.
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trunk/spells/nw_s0_dmgred.nss
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90
trunk/spells/nw_s0_dmgred.nss
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/*
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nw_s0_dmgred
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Consolidation of Stoneskin,
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Greater Stoneskin, Premonition
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By: Flaming_Sword
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Created: Jun 28, 2006
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Modified: Jun 28, 2006
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Merged, cleaned up
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*/
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#include "prc_sp_func"
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//Implements the spell impact, put code here
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// if called in many places, return TRUE if
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// stored charges should be decreased
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// eg. touch attack hits
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//
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// Variables passed may be changed if necessary
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int DoSpell(object oCaster, object oTarget, int nCasterLevel, int nEvent)
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{
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int nSpellID = PRCGetSpellId();
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int nSoak = 0;
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int nCap = -1;
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int nMetaMagic = PRCGetMetaMagicFeat();
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effect eLink;
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int nDuration = nCasterLevel;
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int nLimit = 10 * nCasterLevel;
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if(nSpellID == SPELL_PREMONITION)
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{
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nSoak = 30;
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eLink = EffectVisualEffect(VFX_DUR_PROT_PREMONITION);
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}
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else if(nSpellID == SPELL_GREATER_STONESKIN)
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{
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nSoak = 20;
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eLink = EffectVisualEffect(VFX_DUR_PROT_STONESKIN);
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if(nLimit > 150) nLimit = 150;
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}
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else if(nSpellID == SPELL_STONESKIN)
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{
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nSoak = 10;
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eLink = EffectVisualEffect(VFX_DUR_PROT_STONESKIN);
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if(nLimit > 100) nLimit = 100;
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}
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eLink = EffectLinkEffects(eLink, EffectDamageReduction(nSoak, DAMAGE_POWER_PLUS_FIVE, nLimit));
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if(nSpellID != SPELL_PREMONITION)
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{
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eLink = EffectLinkEffects(eLink, EffectVisualEffect(VFX_DUR_CESSATE_POSITIVE));
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int nImp = (nSpellID == SPELL_GREATER_STONESKIN) ? VFX_IMP_POLYMORPH : VFX_IMP_SUPER_HEROISM;
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SPApplyEffectToObject(DURATION_TYPE_INSTANT, EffectVisualEffect(nImp), oTarget);
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}
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SignalEvent(oTarget, EventSpellCastAt(OBJECT_SELF, nSpellID, FALSE));
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if (nMetaMagic & METAMAGIC_EXTEND)
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nDuration *= 2;
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PRCRemoveEffectsFromSpell(oTarget, nSpellID);
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SPApplyEffectToObject(DURATION_TYPE_TEMPORARY, eLink, oTarget, HoursToSeconds(nDuration),TRUE,-1,nCasterLevel);
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return TRUE; //return TRUE if spell charges should be decremented
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}
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void main()
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{
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object oCaster = OBJECT_SELF;
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int nCasterLevel = PRCGetCasterLevel(oCaster);
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PRCSetSchool(GetSpellSchool(PRCGetSpellId()));
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if (!X2PreSpellCastCode()) return;
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object oTarget = PRCGetSpellTargetObject();
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int nEvent = GetLocalInt(oCaster, PRC_SPELL_EVENT); //use bitwise & to extract flags
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if(!nEvent) //normal cast
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{
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if(GetLocalInt(oCaster, PRC_SPELL_HOLD) && oCaster == oTarget)
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{ //holding the charge, casting spell on self
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SetLocalSpellVariables(oCaster, 1); //change 1 to number of charges
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return;
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}
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DoSpell(oCaster, oTarget, nCasterLevel, nEvent);
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}
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else
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{
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if(nEvent & PRC_SPELL_EVENT_ATTACK)
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{
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if(DoSpell(oCaster, oTarget, nCasterLevel, nEvent))
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DecrementSpellCharges(oCaster);
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}
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}
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PRCSetSchool();
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}
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