Initial upload.
Adding base PRC 4.19a files to repository.
This commit is contained in:
80
trunk/spells/nw_s0_dismissal.nss
Normal file
80
trunk/spells/nw_s0_dismissal.nss
Normal file
@@ -0,0 +1,80 @@
|
||||
//::///////////////////////////////////////////////
|
||||
//:: Dismissal
|
||||
//:: NW_S0_Dismissal.nss
|
||||
//:: Copyright (c) 2001 Bioware Corp.
|
||||
//:://////////////////////////////////////////////
|
||||
/*
|
||||
All summoned creatures within 30ft of caster
|
||||
make a save and SR check or be banished
|
||||
*/
|
||||
//:://////////////////////////////////////////////
|
||||
//:: Created By: Preston Watamaniuk
|
||||
//:: Created On: Oct 22, 2001
|
||||
//:://////////////////////////////////////////////
|
||||
//:: VFX Pass By: Preston W, On: June 20, 2001
|
||||
//:: modified by mr_bumpkin Dec 4, 2003
|
||||
|
||||
#include "prc_inc_spells"
|
||||
#include "prc_add_spell_dc"
|
||||
#include "inc_npc"
|
||||
|
||||
void main()
|
||||
{
|
||||
if(!X2PreSpellCastCode()) return;
|
||||
|
||||
PRCSetSchool(SPELL_SCHOOL_ABJURATION);
|
||||
|
||||
//Declare major variables
|
||||
object oCaster = OBJECT_SELF;
|
||||
object oMaster;
|
||||
location lTarget = GetLocation(oCaster);
|
||||
int CasterLvl = PRCGetCasterLevel(oCaster);
|
||||
CasterLvl += SPGetPenetr();
|
||||
|
||||
effect eVis = EffectVisualEffect(VFX_IMP_UNSUMMON);
|
||||
effect eImpact = EffectVisualEffect(VFX_FNF_LOS_EVIL_30);
|
||||
|
||||
ApplyEffectAtLocation(DURATION_TYPE_INSTANT, eImpact, lTarget);
|
||||
|
||||
//Get the first object in the are of effect
|
||||
object oTarget = MyFirstObjectInShape(SHAPE_SPHERE, RADIUS_SIZE_COLOSSAL, lTarget);
|
||||
while(GetIsObjectValid(oTarget))
|
||||
{
|
||||
//does the creature have a master.
|
||||
oMaster = GetMasterNPC(oTarget);
|
||||
//Is that master valid and is he an enemy
|
||||
if(GetIsObjectValid(oMaster) && spellsIsTarget(oMaster, SPELL_TARGET_STANDARDHOSTILE, oCaster))
|
||||
{
|
||||
//Is the creature a summoned associate
|
||||
int nAssociateType = GetAssociateTypeNPC(oTarget);
|
||||
if((nAssociateType == ASSOCIATE_TYPE_SUMMONED &&
|
||||
GetStringLeft(GetTag(oTarget), 14) != "psi_astral_con") ||
|
||||
nAssociateType == ASSOCIATE_TYPE_FAMILIAR ||
|
||||
nAssociateType == ASSOCIATE_TYPE_ANIMALCOMPANION ||
|
||||
GetLocalInt(oTarget, "HenchPseudoSummon"))
|
||||
{
|
||||
SignalEvent(oTarget, EventSpellCastAt(oCaster, SPELL_DISMISSAL));
|
||||
//Make SR and will save checks
|
||||
if (!PRCDoResistSpell(oCaster, oTarget, CasterLvl)
|
||||
&& !PRCMySavingThrow(SAVING_THROW_WILL, oTarget, PRCGetSaveDC(oTarget, oCaster) + 6))
|
||||
{
|
||||
//Apply the VFX and delay the destruction of the summoned monster so
|
||||
//that the script and VFX can play.
|
||||
SPApplyEffectToObject(DURATION_TYPE_INSTANT, eVis, oTarget);
|
||||
AssignCommand(oTarget, SetIsDestroyable(TRUE));
|
||||
//OnDeath script... so lets kill it.
|
||||
effect eKill = EffectDamage(GetCurrentHitPoints(oTarget));
|
||||
//just to be extra-sure... :)
|
||||
effect eDeath = EffectDeath(FALSE, FALSE);
|
||||
DelayCommand(0.25, ApplyEffectToObject(DURATION_TYPE_INSTANT, eKill, oTarget));
|
||||
DelayCommand(0.25, ApplyEffectToObject(DURATION_TYPE_INSTANT, eDeath, oTarget));
|
||||
DestroyObject(oTarget, 0.5);
|
||||
}
|
||||
}
|
||||
}
|
||||
//Get next creature in the shape.
|
||||
oTarget = MyNextObjectInShape(SHAPE_SPHERE, RADIUS_SIZE_COLOSSAL, lTarget);
|
||||
}
|
||||
|
||||
PRCSetSchool();
|
||||
}
|
Reference in New Issue
Block a user