Initial upload.
Adding base PRC 4.19a files to repository.
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93
trunk/spells/nw_s0_conund.nss
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93
trunk/spells/nw_s0_conund.nss
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//::///////////////////////////////////////////////
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//:: [Control Undead]
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//:: [NW_S0_ConUnd.nss]
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//:: Copyright (c) 2000 Bioware Corp.
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//:://////////////////////////////////////////////
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/*
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A single undead with up to 3 HD per caster level
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can be dominated.
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*/
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//:://////////////////////////////////////////////
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//:: Created By: Preston Watamaniuk
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//:: Created On: Feb 2, 2001
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//:://////////////////////////////////////////////
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//:: Last Updated By: Preston Watamaniuk
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//:: Last Updated On: April 6, 2001
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//:: modified by mr_bumpkin Dec 4, 2003
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#include "prc_inc_spells"
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#include "prc_add_spell_dc"
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void main()
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{
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DeleteLocalInt(OBJECT_SELF, "X2_L_LAST_SPELLSCHOOL_VAR");
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SetLocalInt(OBJECT_SELF, "X2_L_LAST_SPELLSCHOOL_VAR", SPELL_SCHOOL_NECROMANCY);
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/*
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Spellcast Hook Code
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Added 2003-06-23 by GeorgZ
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If you want to make changes to all spells,
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check x2_inc_spellhook.nss to find out more
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*/
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if (!X2PreSpellCastCode())
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{
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// If code within the PreSpellCastHook (i.e. UMD) reports FALSE, do not run this spell
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return;
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}
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// End of Spell Cast Hook
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//Declare major variables
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object oTarget = PRCGetSpellTargetObject();
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effect eControl = EffectDominated();
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effect eMind = EffectVisualEffect(VFX_DUR_MIND_AFFECTING_DOMINATED);
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effect eDur = EffectVisualEffect(VFX_DUR_CESSATE_NEGATIVE);
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effect eVis = EffectVisualEffect(VFX_IMP_DOMINATE_S);
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effect eLink = EffectLinkEffects(eMind, eControl);
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eLink = EffectLinkEffects(eLink, eDur);
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int nMetaMagic = PRCGetMetaMagicFeat();
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int CasterLvl = PRCGetCasterLevel(OBJECT_SELF);
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int nDuration = CasterLvl;
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int nHD = CasterLvl * 2;
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if (GetLevelByClass(CLASS_TYPE_DREAD_NECROMANCER, OBJECT_SELF) >= 8)
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{
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nHD = CasterLvl * (2 + GetAbilityModifier(ABILITY_CHARISMA, OBJECT_SELF));
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}
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//Make meta magic
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if ((nMetaMagic & METAMAGIC_EXTEND))
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{
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nDuration = CasterLvl * 2;
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}
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int nPenetr = CasterLvl + SPGetPenetr();
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if (MyPRCGetRacialType(oTarget) == RACIAL_TYPE_UNDEAD && GetHitDice(oTarget) <= nHD)
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{
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if(!GetIsReactionTypeFriendly(oTarget))
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{
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//Fire cast spell at event for the specified target
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SignalEvent(oTarget, EventSpellCastAt(OBJECT_SELF, SPELL_CONTROL_UNDEAD));
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if (!PRCDoResistSpell(OBJECT_SELF, oTarget,nPenetr))
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{
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//Make a Will save
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if (!/*Will Save*/ PRCMySavingThrow(SAVING_THROW_WILL, oTarget, PRCGetSaveDC(oTarget, OBJECT_SELF), SAVING_THROW_TYPE_NONE, OBJECT_SELF, 1.0))
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{
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//Apply VFX impact and Link effect
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SPApplyEffectToObject(DURATION_TYPE_INSTANT, eVis, oTarget);
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DelayCommand(1.0, SPApplyEffectToObject(DURATION_TYPE_TEMPORARY, eLink, oTarget, HoursToSeconds(nDuration),TRUE,-1,CasterLvl));
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//Increment HD affected count
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}
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}
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}
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}
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DeleteLocalInt(OBJECT_SELF, "X2_L_LAST_SPELLSCHOOL_VAR");
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// Getting rid of the local integer storing the spellschool name
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}
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