Initial upload.
Adding base PRC 4.19a files to repository.
This commit is contained in:
121
trunk/spells/nw_s0_circle.nss
Normal file
121
trunk/spells/nw_s0_circle.nss
Normal file
@@ -0,0 +1,121 @@
|
||||
/*
|
||||
nw_s0_circle
|
||||
|
||||
Magic Circle Against Good, Evil, Law, Chaos
|
||||
|
||||
By: Flaming_Sword
|
||||
Created: Jun 13, 2006
|
||||
Modified: Jun 13, 2006
|
||||
|
||||
Consolidation of 4 scripts, cleaned up
|
||||
*/
|
||||
|
||||
#include "prc_sp_func"
|
||||
|
||||
//Implements the spell impact, put code here
|
||||
// if called in many places, return TRUE if
|
||||
// stored charges should be decreased
|
||||
// eg. touch attack hits
|
||||
//
|
||||
// Variables passed may be changed if necessary
|
||||
int DoSpell(object oCaster, object oTarget, int nCasterLevel)
|
||||
{
|
||||
int nSpellID = PRCGetSpellId();
|
||||
int nAOE;
|
||||
string temp;
|
||||
|
||||
switch(nSpellID)
|
||||
{
|
||||
case SPELL_MAGIC_CIRCLE_AGAINST_CHAOS:
|
||||
{
|
||||
nAOE = AOE_MOB_CIRCCHAOS;
|
||||
temp = "TEMPO_CIRCCHAOS";
|
||||
break;
|
||||
}
|
||||
case SPELL_MAGIC_CIRCLE_AGAINST_EVIL:
|
||||
case SPELL_HALLOW:
|
||||
{
|
||||
nAOE = AOE_MOB_CIRCGOOD;
|
||||
temp = "TEMPO_CIRCEVIL";
|
||||
break;
|
||||
}
|
||||
case SPELL_MAGIC_CIRCLE_AGAINST_GOOD:
|
||||
{
|
||||
nAOE = AOE_MOB_CIRCEVIL;
|
||||
temp = "TEMPO_CIRCGOOD";
|
||||
break;
|
||||
}
|
||||
case SPELL_MAGIC_CIRCLE_AGAINST_LAW:
|
||||
{
|
||||
nAOE = AOE_MOB_CIRCLAW;
|
||||
temp = "TEMPO_CIRCLAW";
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
effect eAOE = EffectAreaOfEffect(nAOE);
|
||||
effect eVis;
|
||||
|
||||
if(nSpellID == SPELL_MAGIC_CIRCLE_AGAINST_CHAOS
|
||||
|| nSpellID == SPELL_MAGIC_CIRCLE_AGAINST_GOOD)
|
||||
eVis = EffectVisualEffect(VFX_IMP_EVIL_HELP);
|
||||
else
|
||||
eVis = EffectVisualEffect(VFX_IMP_GOOD_HELP);
|
||||
|
||||
int nTemp = GetLocalInt(oCaster, temp);
|
||||
DeleteLocalInt(oCaster, temp);
|
||||
|
||||
float fDuration = nTemp ? RoundsToSeconds(nTemp) : HoursToSeconds(nCasterLevel);
|
||||
//Make sure duration does not equal 0
|
||||
//if nTemp == 0 we use caster level for duration, so check if it's not 0
|
||||
if(nCasterLevel < 1)
|
||||
fDuration = HoursToSeconds(1);
|
||||
|
||||
if (nSpellID == SPELL_HALLOW) fDuration = HoursToSeconds(24);
|
||||
|
||||
int nMetaMagic = PRCGetMetaMagicFeat();
|
||||
//Check Extend metamagic feat.
|
||||
if(nMetaMagic & METAMAGIC_EXTEND)
|
||||
fDuration *= 2; //Duration is +100%
|
||||
|
||||
//Fire cast spell at event for the specified target
|
||||
SignalEvent(oTarget, EventSpellCastAt(oCaster, nSpellID, FALSE));
|
||||
|
||||
//Create an instance of the AOE Object using the Apply Effect function
|
||||
SPApplyEffectToObject(DURATION_TYPE_TEMPORARY, eAOE, oTarget, fDuration, TRUE, nSpellID, nCasterLevel);
|
||||
SPApplyEffectToObject(DURATION_TYPE_INSTANT, eVis, oTarget);
|
||||
|
||||
//Setup Area Of Effect object
|
||||
object oAoE = GetAreaOfEffectObject(GetLocation(oTarget), GetAreaOfEffectTag(nAOE), oCaster);
|
||||
SetAllAoEInts(nSpellID, oAoE, 0, 0, nCasterLevel);
|
||||
|
||||
return TRUE; //return TRUE if spell charges should be decremented
|
||||
}
|
||||
|
||||
void main()
|
||||
{
|
||||
if (!X2PreSpellCastCode()) return;
|
||||
PRCSetSchool(SPELL_SCHOOL_ABJURATION);
|
||||
object oCaster = OBJECT_SELF;
|
||||
object oTarget = PRCGetSpellTargetObject();
|
||||
int nCasterLevel = PRCGetCasterLevel(oCaster);
|
||||
int nEvent = GetLocalInt(oCaster, PRC_SPELL_EVENT); //use bitwise & to extract flags
|
||||
if(!nEvent) //normal cast
|
||||
{
|
||||
if(GetLocalInt(oCaster, PRC_SPELL_HOLD) && oCaster == oTarget)
|
||||
{ //holding the charge, casting spell on self
|
||||
SetLocalSpellVariables(oCaster, 1); //change 1 to number of charges
|
||||
return;
|
||||
}
|
||||
DoSpell(oCaster, oTarget, nCasterLevel);
|
||||
}
|
||||
else
|
||||
{
|
||||
if(nEvent & PRC_SPELL_EVENT_ATTACK)
|
||||
{
|
||||
if(DoSpell(oCaster, oTarget, nCasterLevel))
|
||||
DecrementSpellCharges(oCaster);
|
||||
}
|
||||
}
|
||||
PRCSetSchool();
|
||||
}
|
Reference in New Issue
Block a user