Initial upload.
Adding base PRC 4.19a files to repository.
This commit is contained in:
45
trunk/smp/phs_s_greasea.nss
Normal file
45
trunk/smp/phs_s_greasea.nss
Normal file
@@ -0,0 +1,45 @@
|
||||
/*:://////////////////////////////////////////////
|
||||
//:: Spell Name Grease: On Enter
|
||||
//:: Spell FileName PHS_S_GreaseA
|
||||
//:://////////////////////////////////////////////
|
||||
//:: Spell Effects Applied / Notes
|
||||
//:://////////////////////////////////////////////
|
||||
Grease will knockdown creatures (falling them) each round.
|
||||
|
||||
The dexterity check replaces this text:
|
||||
|
||||
A creature can walk within or through the area of grease at half normal speed
|
||||
with a DC 10 Balance check. Failure means it can<61>t move that round (and must
|
||||
then make a Reflex save or fall), while failure by 5 or more means it falls
|
||||
(see the Balance skill for details).
|
||||
|
||||
Which only applies if they are doing ACTION_MOVETOPOINT.
|
||||
|
||||
On Enter:
|
||||
- Applies the 50% (half speed) movement penalty, always (no SR).
|
||||
|
||||
I've decided heartbeat might as well do the knockdown.
|
||||
//:://////////////////////////////////////////////
|
||||
//:: Created By: Jasperre
|
||||
//::////////////////////////////////////////////*/
|
||||
|
||||
#include "PHS_INC_SPELLS"
|
||||
|
||||
void main()
|
||||
{
|
||||
// Check AOE status
|
||||
if(!PHS_CheckAOECreator()) return;
|
||||
|
||||
// Declare major variables
|
||||
object oTarget = GetEnteringObject();
|
||||
object oCreator = GetAreaOfEffectCreator();
|
||||
|
||||
//Declare major effects
|
||||
effect eSlow = EffectMovementSpeedDecrease(50);
|
||||
|
||||
// Fire cast spell at event for the target
|
||||
PHS_SignalSpellCastAt(oTarget, PHS_SPELL_GREASE);
|
||||
|
||||
// Apply effects
|
||||
PHS_AOE_OnEnterEffects(eSlow, oTarget, PHS_SPELL_GREASE);
|
||||
}
|
Reference in New Issue
Block a user