Initial upload.
Adding base PRC 4.19a files to repository.
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196
trunk/racescripts/race_spiritfkcon.nss
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196
trunk/racescripts/race_spiritfkcon.nss
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//:://////////////////////////////////////////////
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//:: Spirit Folk conversation script
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//:: race_spiritfkcon
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//:://////////////////////////////////////////////
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/** @file
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This script controls the feat selection
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conversation for Spirit Folk
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@author Primogenitor - Original
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@author Ornedan - Modifications
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@author Fox - ripped from Psionics convo
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@date Modified - 2005.03.13
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@date Modified - 2005.09.23
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@date Modified - 2008.01.25
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*/
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//:://////////////////////////////////////////////
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//:://////////////////////////////////////////////
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#include "prc_alterations"
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#include "inc_dynconv"
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#include "inc_nwnx_funcs"
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//////////////////////////////////////////////////
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/* Constant defintions */
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//////////////////////////////////////////////////
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const int STAGE_SELECT_SPIRIT = 0;
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const int STAGE_SPIRIT_SELECTED = 1;
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const int STAGE_CONFIRM_SELECTION = 2;
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const int CHOICE_BACK_TO_LSELECT = -1;
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const int STRREF_LEVELLIST_HEADER = 16828040; // "Select a spirit heritage:"
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const int STRREF_SELECTED_HEADER1 = 16824209; // "You have selected:"
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const int STRREF_SELECTED_HEADER2 = 16824210; // "Is this correct?"
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const int STRREF_END_HEADER = 16828041; // "Your spirit heritage has been selected."
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const int STRREF_END_CONVO_SELECT = 16824212; // "Finish"
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const int STRREF_YES = 4752; // "Yes"
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const int STRREF_NO = 4753; // "No"
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//////////////////////////////////////////////////
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/* Function defintions */
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//////////////////////////////////////////////////
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void main()
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{
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object oPC = GetPCSpeaker();
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object oSkin = GetPCSkin(oPC);
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int nValue = GetLocalInt(oPC, DYNCONV_VARIABLE);
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int nStage = GetStage(oPC);
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int bFuncs = GetPRCSwitch(PRC_NWNX_FUNCS);
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// Check which of the conversation scripts called the scripts
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if(nValue == 0) // All of them set the DynConv_Var to non-zero value, so something is wrong -> abort
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return;
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if(nValue == DYNCONV_SETUP_STAGE)
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{
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if(DEBUG) DoDebug("race_spiritfkcon: Running setup stage for stage " + IntToString(nStage));
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// Check if this stage is marked as already set up
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// This stops list duplication when scrolling
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if(!GetIsStageSetUp(nStage, oPC))
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{
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if(DEBUG) DoDebug("race_spiritfkcon: Stage was not set up already");
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// Level selection stage
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if(nStage == STAGE_SELECT_SPIRIT)
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{
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if(DEBUG) DoDebug("race_spiritfkcon: Building Spirit selection");
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SetHeader(GetStringByStrRef(STRREF_LEVELLIST_HEADER));
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// Set the tokens
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int i = 0;
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AddChoice(GetStringByStrRef(16834283), 1);// "Bamboo Folk"
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AddChoice(GetStringByStrRef(16834285), 2);// "River Folk"
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AddChoice(GetStringByStrRef(16834287), 3);// "Sea Folk"
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AddChoice(GetStringByStrRef(16833105), 4);// "Mountain Folk"
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// Set the next, previous and wait tokens to default values
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SetDefaultTokens();
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// Set the convo quit text to "Abort"
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SetCustomToken(DYNCONV_TOKEN_EXIT, GetStringByStrRef(DYNCONV_STRREF_ABORT_CONVO));
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}
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// Selection confirmation stage
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else if(nStage == STAGE_CONFIRM_SELECTION)
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{
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if(DEBUG) DoDebug("race_spiritfkcon: Building selection confirmation");
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// Build the confirmantion query
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string sToken = GetStringByStrRef(STRREF_SELECTED_HEADER1) + "\n\n"; // "You have selected:"
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int nSpirit = GetLocalInt(oPC, "nSpirit");
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if(nSpirit == 1)
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sToken += GetStringByStrRef(16834284);
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// "Bamboo Spirit \n\nYou are one of the Bamboo tribe of Spirit Folk. You gain a +2 bonus to lore and saves against acid spells, due ot your earthen nature. You also gain Trackless Step and +4 to hide in wilderness settings.";
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else if(nSpirit == 2)
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sToken += GetStringByStrRef(16834286);
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// "River Spirit \n\nYou are one of the River tribe of Spirit Folk. You are immune to drowning, and gain a +2 to save vs cold spells and effects, due to your water nature.";
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else if(nSpirit == 3)
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sToken += GetStringByStrRef(16834288);
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//"Sea Spirit \n\nYou are one of the Sea tribe of Spirit Folk. You are immune to drowning, and gain a +2 to save vs fire spells and effects.";
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else if(nSpirit == 4)
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sToken += GetStringByStrRef(16833110);
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//"You are one of the Mountain tribe of Spirit Folk. You gain a +8 bonus to Climb, and a +2 bonus to Balance, Jump, and Tumble.";
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sToken += GetStringByStrRef(STRREF_SELECTED_HEADER2); // "Is this correct?"
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SetHeader(sToken);
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AddChoice(GetStringByStrRef(STRREF_YES), TRUE, oPC); // "Yes"
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AddChoice(GetStringByStrRef(STRREF_NO), FALSE, oPC); // "No"
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}
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// Conversation finished stage
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else if(nStage == STAGE_SPIRIT_SELECTED)
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{
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if(DEBUG) DoDebug("race_spiritfkcon: Building finish note");
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SetHeader(GetStringByStrRef(STRREF_END_HEADER));
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// Set the convo quit text to "Finish"
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SetCustomToken(DYNCONV_TOKEN_EXIT, GetStringByStrRef(STRREF_END_CONVO_SELECT));
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AllowExit(DYNCONV_EXIT_ALLOWED_SHOW_CHOICE, FALSE, oPC);
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}
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}
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// Do token setup
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SetupTokens();
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}
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else if(nValue == DYNCONV_EXITED)
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{
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if(DEBUG) DoDebug("race_spiritfkcon: Running exit handler");
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// End of conversation cleanup
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DeleteLocalInt(oPC, "nSpirit");
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}
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else if(nValue == DYNCONV_ABORTED)
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{
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// This section should never be run, since aborting this conversation should
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// always be forbidden and as such, any attempts to abort the conversation
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// should be handled transparently by the system
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if(DEBUG) DoDebug("race_spiritfkcon: ERROR: Conversation abort section run");
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}
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// Handle PC response
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else
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{
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int nChoice = GetChoice(oPC);
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if(DEBUG) DoDebug("race_spiritfkcon: Handling PC response, stage = " + IntToString(nStage) + "; nChoice = " + IntToString(nChoice) + "; choice text = '" + GetChoiceText(oPC) + "'");
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if(nStage == STAGE_SELECT_SPIRIT)
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{
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if(DEBUG) DoDebug("race_spiritfkcon: Spirit selected. Entering Confirmation.");
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SetLocalInt(oPC, "nSpirit", nChoice);
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nStage = STAGE_CONFIRM_SELECTION;
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}
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else if(nStage == STAGE_CONFIRM_SELECTION)
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{
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if(DEBUG) DoDebug("race_spiritfkcon: Handling Spirit confirmation");
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if(nChoice == TRUE)
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{
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if(DEBUG) DoDebug("race_spiritfkcon: Marking Spirit");
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int nSpirit = GetLocalInt(oPC, "nSpirit");
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itemproperty ipIP;
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int nFeat;
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if(nSpirit == 1)
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{
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ipIP = ItemPropertyBonusFeat(IP_CONST_FEAT_BAMBOO_FOLK);
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nFeat = FEAT_BONUS_BAMBOO;
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}
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else if(nSpirit == 2)
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{
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ipIP = ItemPropertyBonusFeat(IP_CONST_FEAT_RIVER_FOLK);
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nFeat = FEAT_BONUS_RIVER;
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}
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else if(nSpirit == 3)
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{
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ipIP = ItemPropertyBonusFeat(IP_CONST_FEAT_SEA_FOLK);
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nFeat = FEAT_BONUS_SEA;
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}
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else if(nSpirit == 4)
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{
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ipIP = ItemPropertyBonusFeat(IP_CONST_FEAT_MOUNTAIN_FOLK);
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nFeat = FEAT_BONUS_MOUNTAIN;
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}
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if(bFuncs)
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PRC_Funcs_AddFeat(oPC, nFeat);
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else
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IPSafeAddItemProperty(oSkin, ipIP, 0.0, X2_IP_ADDPROP_POLICY_REPLACE_EXISTING, FALSE, FALSE);
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nStage = STAGE_SPIRIT_SELECTED;
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}
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else
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nStage = STAGE_SELECT_SPIRIT;
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}
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if(DEBUG) DoDebug("race_spiritfkcon: New stage: " + IntToString(nStage));
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// Store the stage value. If it has been changed, this clears out the choices
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SetStage(nStage, oPC);
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}
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}
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