Initial upload.
Adding base PRC 4.19a files to repository.
This commit is contained in:
71
trunk/psionics/psi_pow_2ndchnc.nss
Normal file
71
trunk/psionics/psi_pow_2ndchnc.nss
Normal file
@@ -0,0 +1,71 @@
|
||||
/*
|
||||
----------------
|
||||
Second Chance
|
||||
|
||||
psi_pow_2ndchnc
|
||||
----------------
|
||||
|
||||
16/7/05 by Stratovarius
|
||||
*/ /** @file
|
||||
|
||||
Second Chance
|
||||
|
||||
Clairsentience
|
||||
Level: Seer 5
|
||||
Manifesting Time: 1 standard action
|
||||
Range: Personal
|
||||
Target: You
|
||||
Duration: 1 round/level
|
||||
Power Points: 9
|
||||
Metapsionics: Extend
|
||||
|
||||
You take a hand in influencing the probable outcomes of your immediate
|
||||
environment. You see the many alternative branches that reality could take
|
||||
in the next few seconds, and with this foreknowledge you gain the ability to
|
||||
reroll the first failed saving throw each round. You must take the result of
|
||||
the reroll, even if it<69>s worse than the original roll.
|
||||
*/
|
||||
|
||||
#include "psi_inc_psifunc"
|
||||
#include "psi_inc_pwresist"
|
||||
#include "psi_spellhook"
|
||||
#include "prc_alterations"
|
||||
|
||||
void main()
|
||||
{
|
||||
/*
|
||||
Spellcast Hook Code
|
||||
Added 2004-11-02 by Stratovarius
|
||||
If you want to make changes to all powers,
|
||||
check psi_spellhook to find out more
|
||||
|
||||
*/
|
||||
|
||||
if (!PsiPrePowerCastCode())
|
||||
{
|
||||
// If code within the PrePowerCastHook (i.e. UMD) reports FALSE, do not run this spell
|
||||
return;
|
||||
}
|
||||
|
||||
// End of Spell Cast Hook
|
||||
|
||||
object oManifester = OBJECT_SELF;
|
||||
object oTarget = PRCGetSpellTargetObject();
|
||||
struct manifestation manif =
|
||||
EvaluateManifestation(oManifester, oTarget,
|
||||
PowerAugmentationProfile(),
|
||||
METAPSIONIC_EXTEND
|
||||
);
|
||||
|
||||
if(manif.bCanManifest)
|
||||
{
|
||||
float fDur = RoundsToSeconds(manif.nManifesterLevel);
|
||||
if(manif.bExtend) fDur *= 2;
|
||||
|
||||
effect eDur = EffectVisualEffect(VFX_DUR_SPELLTURNING);
|
||||
SPApplyEffectToObject(DURATION_TYPE_TEMPORARY, eDur, oTarget, fDur, TRUE, -1, manif.nManifesterLevel);
|
||||
|
||||
SetLocalInt(oTarget, "PRC_Power_SecondChance_Active", TRUE);
|
||||
DelayCommand(fDur, DeleteLocalInt(oTarget, "PRC_Power_SecondChance_Active"));
|
||||
}
|
||||
}
|
Reference in New Issue
Block a user