Initial upload.
Adding base PRC 4.19a files to repository.
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66
trunk/newspellbook/inv_soulreaveaur.nss
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66
trunk/newspellbook/inv_soulreaveaur.nss
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#include "prc_alterations"
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#include "prc_inc_spells"
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#include "inv_inc_invfunc"
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#include "inv_invokehook"
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void main()
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{
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if (!PreInvocationCastCode())
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{
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// If code within the PreSpellCastHook (i.e. UMD) reports FALSE, do not run this spell
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return;
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}
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//Declare major variables
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object oTarget;
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object oPC = OBJECT_SELF;
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int CasterLvl = GetInvokerLevel(oPC, GetInvokingClass());
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int nPenetr = SPGetPenetrAOE(oPC);
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effect eDur = EffectVisualEffect(VFX_DUR_CESSATE_NEGATIVE);
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effect eVis2 = EffectVisualEffect(VFX_IMP_DESTRUCTION);
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effect eVis = EffectVisualEffect(VFX_IMP_EVIL_HELP);
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SPApplyEffectToObject(DURATION_TYPE_INSTANT, eVis, oPC);
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oTarget = GetFirstObjectInShape(SHAPE_SPHERE, FeetToMeters(10.0), GetLocation(oPC), TRUE,
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OBJECT_TYPE_CREATURE, GetPosition(oPC));
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while(GetIsObjectValid(oTarget))
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{
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int iHP = GetCurrentHitPoints(oTarget);
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int nBonus = GetHitDice(oTarget);
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if(nBonus > 10) nBonus = 10;
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effect eHP = EffectTemporaryHitpoints(nBonus);
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effect eLink = EffectLinkEffects(eHP, eDur);
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//Resist magic check
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if (iHP < 0)
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{
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//Fire cast spell at event for the specified target
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SignalEvent(oTarget, EventSpellCastAt(oPC, INVOKE_SOULREAVING_AURA));
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if(!PRCDoResistSpell(oPC, oTarget,nPenetr))
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{
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SPApplyEffectToObject(DURATION_TYPE_INSTANT, EffectDamage(1), oTarget);
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SPApplyEffectToObject(DURATION_TYPE_INSTANT, eVis2, oTarget);
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iHP--;
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if(iHP < -9)
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{
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//Apply the bonuses to the PC
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SPApplyEffectToObject(DURATION_TYPE_TEMPORARY, eLink, oPC, RoundsToSeconds(1),TRUE,-1,CasterLvl);
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}
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}
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}
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oTarget = GetNextObjectInShape(SHAPE_SPHERE, FeetToMeters(10.0), GetLocation(oPC), TRUE,
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OBJECT_TYPE_CREATURE, GetPosition(oPC));
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}
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}
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