2025/04/25 Update
Undead Templates now set the PC's subrace to undead. Fixed PP prereqs for War Mind & Sanctified Mind. Added new Epic Skill Focus feats to Rogue's bonus feat list. Updated Unseen Seer's tlk & bonus feats for epic progression. Updated Forsaker's tlk & bonus feats for epic progression. Updated Acolyte of the Skin's tlk & bonus feats for epic progression. Updated Spellsword's tlk & bonus feats for epic progression. Expanded Celebrant of Sharess for epic progression. Expanded Knight of the Chalice for epic progression. Expanded Knight of the Chalice's Fiendslaying for epic progression.
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@ -74,7 +74,7 @@
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70 Eldritch_Knight 16790557 16822308 16822309 16822310 16822311 IR_ELDKNI 6 CLS_ATK_1 CLS_FEAT_ELDKNI CLS_SAVTHR_FIGHT CLS_SKILL_ELDKNI CLS_BFEAT_ELDKNI 2 **** **** 1 0 14 13 14 10 14 13 INT 0X00 0X0 0 CLASS_TYPE_ELDRITCH_KNIGHT 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 CLS_PRES_ELDKNI 40 0 1 0 10 4 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** ****
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71 Elemental_Savant 16790558 16822312 16822313 16822314 16822315 IR_ELEMFIRE 4 CLS_ATK_3 CLS_FEAT_SAVANT CLS_SAVTHR_WIZ CLS_SKILL_SAVANT CLS_BFEAT_SAVANT 2 **** **** 1 0 12 16 14 8 14 12 INT 0X00 0X0 0 CLASS_TYPE_ELEMENTAL_SAVANT 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 CLS_PRES_SAVANT 40 0 1 0 10 10 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** ****
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72 Factotum 16790559 16823092 16823093 16823094 16823095 IR_BEGUIL 8 CLS_ATK_2 CLS_FEAT_FACTUM CLS_SAVTHR_ROG CLS_SKILL_FACTUM CLS_BFEAT_FACTUM 6 **** **** 1 0 12 16 14 8 14 12 INT 0X00 0X0 0 CLASS_TYPE_FACTOTUM 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 CLS_PRES_FACTUM 20 1 0 0 -1 8 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** ****
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73 CelebrantSharess 16790560 16826321 16826322 16826323 16826324 IR_HEARTW 6 CLS_ATK_3 CLS_FEAT_SHARSS CLS_SAVTHR_WIZ CLS_SKILL_SHARSS CLS_BFEAT_SHARSS 6 CLS_SPGN_SHARSS CLS_SPKN_SHARSS 1 1 12 16 14 8 14 12 CHA 0X13 0X3 0 CLASS_TYPE_CELEBRANT_SHARESS 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 CLS_PRES_SHARSS 10 0 0 0 10 10 0 **** **** **** **** **** **** **** **** **** Celebrant **** **** **** **** ****
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73 CelebrantSharess 16790560 16826321 16826322 16826323 16826324 IR_HEARTW 6 CLS_ATK_3 CLS_FEAT_SHARSS CLS_SAVTHR_WIZ CLS_SKILL_SHARSS CLS_BFEAT_SHARSS 6 CLS_SPGN_SHARSS CLS_SPKN_SHARSS 1 1 12 16 14 8 14 12 CHA 0X13 0X3 0 CLASS_TYPE_CELEBRANT_SHARESS 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 CLS_PRES_SHARSS 40 0 0 0 10 10 0 **** **** **** **** **** **** **** **** **** Celebrant **** **** **** **** ****
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74 CultistShatteredPeak 16790561 16789654 16789655 16789656 16789657 IR_SPARCDLST 6 CLS_ATK_2 CLS_FEAT_CULTST CLS_SAVTHR_RANG CLS_SKILL_CULTST CLS_BFEAT_CULTST 6 CLS_SPGN_CULTST **** 1 1 12 16 14 8 14 12 DEX 0X00 0X0 0 CLASS_TYPE_CULTIST 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 CLS_PRES_CULTST 5 0 0 0 5 64 130 **** 1 1 0 0 1 1 1 INT Cultist 1 1 255 0 0
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75 Forsaker 16790562 16847610 16847611 16847612 16847613 IC_LEGDREAD 12 CLS_ATK_1 CLS_FEAT_FORSAK CLS_SAVTHR_CLER CLS_SKILL_FORSAK CLS_BFEAT_FORSAK 2 **** **** 1 0 16 13 16 10 10 9 STR 0X00 0X0 0 CLASS_TYPE_FORSAKER 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 CLS_PRES_FORSAK 40 0 0 0 10 4 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** ****
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76 Incarnate 16790563 16836706 16836707 16836708 16836709 IR_PSION 6 CLS_ATK_3 CLS_FEAT_INCARN CLS_SAVTHR_CLER CLS_SKILL_INCARN CLS_BFEAT_INCARN 2 **** **** 1 0 10 14 14 12 16 10 INT 0X01 0X3 1 CLASS_TYPE_INCARNATE 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 CLS_PRES_INCARN 0 1 0 0 -1 8 130 **** **** **** **** **** **** **** **** **** **** **** **** **** **** ****
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@ -84,7 +84,7 @@
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80 Duelist 16790567 16822716 16822717 16822718 16822719 IR_DUEL 10 CLS_ATK_1 CLS_FEAT_DUEL CLS_SAVTHR_ROG CLS_SKILL_DUEL CLS_BFEAT_DUEL 4 **** **** 1 0 14 16 14 8 14 10 DEX 0X00 0X0 0 CLASS_TYPE_DUELIST 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 CLS_PRES_DUEL 40 0 0 0 10 4 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** ****
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81 Hierophant 16790568 16822744 16822745 16822746 16822747 IR_HIERO 8 CLS_ATK_2 CLS_FEAT_HIERO CLS_SAVTHR_CLER CLS_SKILL_HIERO CLS_BFEAT_HIERO 2 **** **** 1 0 14 8 14 16 10 14 WIS 0X00 0X0 0 CLASS_TYPE_HIEROPHANT 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 CLS_PRES_HIERO 5 0 0 0 5 2 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** ****
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82 RedAvenger 16790569 16822765 16822766 16822767 16822768 IR_REDAVNG 8 CLS_ATK_2 CLS_FEAT_REDAV CLS_SAVTHR_MONK CLS_SKILL_REDAV CLS_BFEAT_REDAV 4 **** **** 1 0 14 14 14 15 10 10 DEX 0X00 0X0 0 CLASS_TYPE_RED_AVENGER 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 CLS_PRES_REDAV 40 0 0 0 10 5 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** ****
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83 KnightOfTheChalice 16790570 16822787 16822788 16822789 16822790 IR_CHALICE 12 CLS_ATK_1 CLS_FEAT_KCHAL CLS_SAVTHR_FIGHT CLS_SKILL_KCHAL CLS_BFEAT_KCHAL 2 CLS_SPGN_KCHAL **** 1 1 15 9 14 13 10 15 WIS 0X15 0X3 0 CLASS_TYPE_KNIGHT_CHALICE 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 CLS_PRES_KCHAL 10 0 0 0 10 6 0 **** 1 0 0 0 0 0 0 WIS Chalice 1 1 255 0 0
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83 KnightOfTheChalice 16790570 16822787 16822788 16822789 16822790 IR_CHALICE 12 CLS_ATK_1 CLS_FEAT_KCHAL CLS_SAVTHR_FIGHT CLS_SKILL_KCHAL CLS_BFEAT_KCHAL 2 CLS_SPGN_KCHAL **** 1 1 15 9 14 13 10 15 WIS 0X15 0X3 0 CLASS_TYPE_KNIGHT_CHALICE 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 CLS_PRES_KCHAL 40 0 0 0 10 6 0 **** 1 0 0 0 0 0 0 WIS Chalice 1 1 255 0 0
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84 Hathran 16790571 16825132 16825133 16825134 16825135 IR_CLERIC 4 CLS_ATK_3 CLS_FEAT_HATH CLS_SAVTHR_CLER CLS_SKILL_HATH CLS_BFEAT_HATH 2 **** **** 1 0 8 14 12 16 14 12 WIS 0X14 0X3 0 CLASS_TYPE_HATHRAN 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 CLS_PRES_HATH 40 0 2 2 10 10 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** ****
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85 IronsoulForgemaster 16790572 16837815 16837816 16837817 16837818 IR_DWDEF 8 CLS_ATK_2 CLS_FEAT_IRNFRG CLS_SAVTHR_CLER CLS_SKILL_IRNFRG CLS_BFEAT_IRNFRG 4 **** **** 1 0 16 12 12 14 12 10 STR 0X10 0X2 0 CLASS_TYPE_IRONSOUL_FORGEMASTER 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 CLS_PRES_IRNFRG 10 0 0 0 10 7 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** ****
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86 Stormlord 16790573 16823307 16823308 16823309 16823310 IR_STORMLORD 8 CLS_ATK_2 CLS_FEAT_STORML CLS_SAVTHR_CLER CLS_SKILL_STORML CLS_BFEAT_STORML 2 **** **** 1 0 12 16 14 8 14 12 WIS 0X0A 0X3 0 CLASS_TYPE_STORMLORD 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 CLS_PRES_STORML 40 0 0 1 10 108 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** ****
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@ -12,52 +12,52 @@
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8 0
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@ -11,53 +11,53 @@
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@ -57,122 +57,135 @@
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53 CmbtCast 7 1 -1 0
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54 Empower 11 0 -1 0
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55 ExtSpell 12 0 -1 0
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56 FEAT_EPIC_AUTOMATIC_QUICKEN_1 857 0 -1 0
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57 FEAT_EPIC_AUTOMATIC_QUICKEN_2 858 0 -1 0
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58 FEAT_EPIC_AUTOMATIC_QUICKEN_3 859 0 -1 0
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59 FEAT_EPIC_AUTOMATIC_SILENT_SPELL_1 860 0 -1 0
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60 FEAT_EPIC_AUTOMATIC_SILENT_SPELL_2 861 0 -1 0
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61 FEAT_EPIC_AUTOMATIC_SILENT_SPELL_3 862 0 -1 0
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62 FEAT_EPIC_AUTOMATIC_STILL_SPELL_1 863 0 -1 0
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63 FEAT_EPIC_AUTOMATIC_STILL_SPELL_2 864 0 -1 0
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64 FEAT_EPIC_AUTOMATIC_STILL_SPELL_3 865 0 -1 0
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65 FEAT_EPIC_ENERGY_RESISTANCE_ACID_1 543 1 -1 0
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66 FEAT_EPIC_ENERGY_RESISTANCE_ACID_10 552 1 -1 0
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67 FEAT_EPIC_ENERGY_RESISTANCE_ACID_2 544 1 -1 0
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68 FEAT_EPIC_ENERGY_RESISTANCE_ACID_3 545 1 -1 0
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69 FEAT_EPIC_ENERGY_RESISTANCE_ACID_4 546 1 -1 0
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70 FEAT_EPIC_ENERGY_RESISTANCE_ACID_5 547 1 -1 0
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71 FEAT_EPIC_ENERGY_RESISTANCE_ACID_6 548 1 -1 0
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72 FEAT_EPIC_ENERGY_RESISTANCE_ACID_7 549 1 -1 0
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73 FEAT_EPIC_ENERGY_RESISTANCE_ACID_8 550 1 -1 0
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74 FEAT_EPIC_ENERGY_RESISTANCE_ACID_9 551 1 -1 0
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75 FEAT_EPIC_ENERGY_RESISTANCE_COLD_1 533 1 -1 0
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76 FEAT_EPIC_ENERGY_RESISTANCE_COLD_10 542 1 -1 0
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77 FEAT_EPIC_ENERGY_RESISTANCE_COLD_2 534 1 -1 0
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78 FEAT_EPIC_ENERGY_RESISTANCE_COLD_3 535 1 -1 0
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79 FEAT_EPIC_ENERGY_RESISTANCE_COLD_4 536 1 -1 0
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80 FEAT_EPIC_ENERGY_RESISTANCE_COLD_5 537 1 -1 0
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81 FEAT_EPIC_ENERGY_RESISTANCE_COLD_6 538 1 -1 0
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82 FEAT_EPIC_ENERGY_RESISTANCE_COLD_7 539 1 -1 0
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83 FEAT_EPIC_ENERGY_RESISTANCE_COLD_8 540 1 -1 0
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84 FEAT_EPIC_ENERGY_RESISTANCE_COLD_9 541 1 -1 0
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85 FEAT_EPIC_ENERGY_RESISTANCE_ELECTRICAL_1 563 1 -1 0
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86 FEAT_EPIC_ENERGY_RESISTANCE_ELECTRICAL_10 572 1 -1 0
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87 FEAT_EPIC_ENERGY_RESISTANCE_ELECTRICAL_2 564 1 -1 0
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88 FEAT_EPIC_ENERGY_RESISTANCE_ELECTRICAL_3 565 1 -1 0
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89 FEAT_EPIC_ENERGY_RESISTANCE_ELECTRICAL_4 566 1 -1 0
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90 FEAT_EPIC_ENERGY_RESISTANCE_ELECTRICAL_5 567 1 -1 0
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91 FEAT_EPIC_ENERGY_RESISTANCE_ELECTRICAL_6 568 1 -1 0
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92 FEAT_EPIC_ENERGY_RESISTANCE_ELECTRICAL_7 569 1 -1 0
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93 FEAT_EPIC_ENERGY_RESISTANCE_ELECTRICAL_8 570 1 -1 0
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94 FEAT_EPIC_ENERGY_RESISTANCE_ELECTRICAL_9 571 1 -1 0
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95 FEAT_EPIC_ENERGY_RESISTANCE_FIRE_1 553 1 -1 0
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96 FEAT_EPIC_ENERGY_RESISTANCE_FIRE_10 562 1 -1 0
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97 FEAT_EPIC_ENERGY_RESISTANCE_FIRE_2 554 1 -1 0
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98 FEAT_EPIC_ENERGY_RESISTANCE_FIRE_3 555 1 -1 0
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99 FEAT_EPIC_ENERGY_RESISTANCE_FIRE_4 556 1 -1 0
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100 FEAT_EPIC_ENERGY_RESISTANCE_FIRE_5 557 1 -1 0
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101 FEAT_EPIC_ENERGY_RESISTANCE_FIRE_6 558 1 -1 0
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102 FEAT_EPIC_ENERGY_RESISTANCE_FIRE_7 559 1 -1 0
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103 FEAT_EPIC_ENERGY_RESISTANCE_FIRE_8 560 1 -1 0
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104 FEAT_EPIC_ENERGY_RESISTANCE_FIRE_9 561 1 -1 0
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105 FEAT_EPIC_ENERGY_RESISTANCE_SONIC_1 573 1 -1 0
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106 FEAT_EPIC_ENERGY_RESISTANCE_SONIC_10 582 1 -1 0
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107 FEAT_EPIC_ENERGY_RESISTANCE_SONIC_2 574 1 -1 0
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108 FEAT_EPIC_ENERGY_RESISTANCE_SONIC_3 575 1 -1 0
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109 FEAT_EPIC_ENERGY_RESISTANCE_SONIC_4 576 1 -1 0
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110 FEAT_EPIC_ENERGY_RESISTANCE_SONIC_5 577 1 -1 0
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111 FEAT_EPIC_ENERGY_RESISTANCE_SONIC_6 578 1 -1 0
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112 FEAT_EPIC_ENERGY_RESISTANCE_SONIC_7 579 1 -1 0
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113 FEAT_EPIC_ENERGY_RESISTANCE_SONIC_8 580 1 -1 0
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114 FEAT_EPIC_ENERGY_RESISTANCE_SONIC_9 581 1 -1 0
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115 FEAT_EPIC_IMPROVED_COMBAT_CASTING 696 1 -1 0
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116 FEAT_EPIC_SPELL_FOCUS_ABJURATION 610 1 -1 0
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117 FEAT_EPIC_SPELL_FOCUS_CONJURATION 611 1 -1 0
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118 FEAT_EPIC_SPELL_FOCUS_DIVINATION 612 1 -1 0
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119 FEAT_EPIC_SPELL_FOCUS_ENCHANTMENT 613 1 -1 0
|
||||
120 FEAT_EPIC_SPELL_FOCUS_EVOCATION 614 1 -1 0
|
||||
121 FEAT_EPIC_SPELL_FOCUS_ILLUSION 615 1 -1 0
|
||||
122 FEAT_EPIC_SPELL_FOCUS_NECROMANCY 616 1 -1 0
|
||||
123 FEAT_EPIC_SPELL_FOCUS_TRANSMUTATION 617 1 -1 0
|
||||
124 FEAT_EPIC_SPELL_PENETRATION 618 1 -1 0
|
||||
125 GreatSpellPen 401 1 -1 0
|
||||
126 GrSpllFcsAbj 393 1 -1 0
|
||||
127 GrSpllFcsCnj 394 1 -1 0
|
||||
128 GrSpllFcsDiv 395 1 -1 0
|
||||
129 GrSpllFcsEnch 396 1 -1 0
|
||||
130 GrSpllFcsEvc 397 1 -1 0
|
||||
131 GrSpllFcsIll 398 1 -1 0
|
||||
132 GrSpllFcsNec 399 1 -1 0
|
||||
133 GrSpllFcsTran 400 1 -1 0
|
||||
134 MaxSpell 25 0 -1 0
|
||||
135 Quicken 29 0 -1 0
|
||||
136 Silent 33 0 -1 0
|
||||
137 SpellFocusAbj 35 1 -1 0
|
||||
138 SpellFocusCon 166 1 -1 0
|
||||
139 SpellFocusDiv 167 1 -1 0
|
||||
140 SpellFocusEnc 168 1 -1 0
|
||||
141 SpellFocusEvo 169 1 -1 0
|
||||
142 SpellFocusIll 170 1 -1 0
|
||||
143 SpellFocusNec 171 1 -1 0
|
||||
144 SpellFocusTra 172 1 -1 0
|
||||
145 SpellPen 36 1 -1 0
|
||||
146 StillSpell 37 0 -1 0
|
||||
147 Ambidex 1 0 -1 0
|
||||
148 Bane_Magic_Aberration 23556 0 -1 0
|
||||
149 Bane_Magic_Animal 23557 0 -1 0
|
||||
150 Bane_Magic_Beast 23558 0 -1 0
|
||||
151 Bane_Magic_Construct 23559 0 -1 0
|
||||
152 Bane_Magic_Dragon 23560 0 -1 0
|
||||
153 Bane_Magic_Dwarf 23561 0 -1 0
|
||||
154 Bane_Magic_Elemental 23562 0 -1 0
|
||||
155 Bane_Magic_Elf 23563 0 -1 0
|
||||
156 Bane_Magic_Fey 23564 0 -1 0
|
||||
157 Bane_Magic_Giant 23565 0 -1 0
|
||||
158 Bane_Magic_Gnome 23566 0 -1 0
|
||||
159 Bane_Magic_HalfElf 23567 0 -1 0
|
||||
160 Bane_Magic_Halfling 23568 0 -1 0
|
||||
161 Bane_Magic_HalfOrc 23569 0 -1 0
|
||||
162 Bane_Magic_Human 23570 0 -1 0
|
||||
163 Bane_Magic_Humanoid_Goblinoid 23571 0 -1 0
|
||||
164 Bane_Magic_Humanoid_Monstrous 23572 0 -1 0
|
||||
165 Bane_Magic_Humanoid_Orc 23573 0 -1 0
|
||||
166 Bane_Magic_Humanoid_Reptilian 23574 0 -1 0
|
||||
167 Bane_Magic_Magical_Beast 23575 0 -1 0
|
||||
168 Bane_Magic_Outsider 23576 0 -1 0
|
||||
169 Bane_Magic_Shapechanger 23577 0 -1 0
|
||||
170 Bane_Magic_Undead 23578 0 -1 0
|
||||
171 Bane_Magic_Vermin 23579 0 -1 0
|
||||
172 DefArrow 8 0 -1 0
|
||||
173 FEAT_EPIC_BLINDING_SPEED 491 1 -1 1
|
||||
174 TwoWeap 41 0 -1 0
|
||||
56 FEAT_EPIC_ARMOR_SKIN 490 1 -1 0
|
||||
57 FEAT_EPIC_BLINDING_SPEED 491 1 -1 0
|
||||
58 FEAT_EPIC_AUTOMATIC_QUICKEN_1 857 0 -1 0
|
||||
59 FEAT_EPIC_AUTOMATIC_QUICKEN_2 858 0 -1 0
|
||||
60 FEAT_EPIC_AUTOMATIC_QUICKEN_3 859 0 -1 0
|
||||
61 FEAT_EPIC_AUTOMATIC_SILENT_SPELL_1 860 0 -1 0
|
||||
62 FEAT_EPIC_AUTOMATIC_SILENT_SPELL_2 861 0 -1 0
|
||||
63 FEAT_EPIC_AUTOMATIC_SILENT_SPELL_3 862 0 -1 0
|
||||
64 FEAT_EPIC_AUTOMATIC_STILL_SPELL_1 863 0 -1 0
|
||||
65 FEAT_EPIC_AUTOMATIC_STILL_SPELL_2 864 0 -1 0
|
||||
66 FEAT_EPIC_AUTOMATIC_STILL_SPELL_3 865 0 -1 0
|
||||
67 Toughness 40 1 -1 0
|
||||
68 FEAT_EPIC_TOUGHNESS_1 754 1 -1 0
|
||||
69 FEAT_EPIC_TOUGHNESS_2 755 1 -1 0
|
||||
70 FEAT_EPIC_TOUGHNESS_3 756 1 -1 0
|
||||
71 FEAT_EPIC_TOUGHNESS_4 757 1 -1 0
|
||||
72 FEAT_EPIC_TOUGHNESS_5 758 1 -1 0
|
||||
73 FEAT_EPIC_TOUGHNESS_6 759 1 -1 0
|
||||
74 FEAT_EPIC_TOUGHNESS_7 760 1 -1 0
|
||||
75 FEAT_EPIC_TOUGHNESS_8 761 1 -1 0
|
||||
76 FEAT_EPIC_TOUGHNESS_9 762 1 -1 0
|
||||
77 FEAT_EPIC_TOUGHNESS_10 763 1 -1 0
|
||||
78 FEAT_EPIC_IMPROVED_COMBAT_CASTING 696 1 -1 0
|
||||
79 FEAT_EPIC_PROWESS 584 1 -1 0
|
||||
80 FEAT_EPIC_ENERGY_RESISTANCE_ACID_10 552 1 -1 0
|
||||
81 FEAT_EPIC_ENERGY_RESISTANCE_ACID_2 544 1 -1 0
|
||||
82 FEAT_EPIC_ENERGY_RESISTANCE_ACID_3 545 1 -1 0
|
||||
83 FEAT_EPIC_ENERGY_RESISTANCE_ACID_4 546 1 -1 0
|
||||
84 FEAT_EPIC_ENERGY_RESISTANCE_ACID_5 547 1 -1 0
|
||||
85 FEAT_EPIC_ENERGY_RESISTANCE_ACID_6 548 1 -1 0
|
||||
86 FEAT_EPIC_ENERGY_RESISTANCE_ACID_7 549 1 -1 0
|
||||
87 FEAT_EPIC_ENERGY_RESISTANCE_ACID_8 550 1 -1 0
|
||||
88 FEAT_EPIC_ENERGY_RESISTANCE_ACID_9 551 1 -1 0
|
||||
89 FEAT_EPIC_ENERGY_RESISTANCE_COLD_1 533 1 -1 0
|
||||
90 FEAT_EPIC_ENERGY_RESISTANCE_COLD_10 542 1 -1 0
|
||||
91 FEAT_EPIC_ENERGY_RESISTANCE_COLD_2 534 1 -1 0
|
||||
92 FEAT_EPIC_ENERGY_RESISTANCE_COLD_3 535 1 -1 0
|
||||
93 FEAT_EPIC_ENERGY_RESISTANCE_COLD_4 536 1 -1 0
|
||||
94 FEAT_EPIC_ENERGY_RESISTANCE_COLD_5 537 1 -1 0
|
||||
95 FEAT_EPIC_ENERGY_RESISTANCE_COLD_6 538 1 -1 0
|
||||
96 FEAT_EPIC_ENERGY_RESISTANCE_COLD_7 539 1 -1 0
|
||||
97 FEAT_EPIC_ENERGY_RESISTANCE_COLD_8 540 1 -1 0
|
||||
98 FEAT_EPIC_ENERGY_RESISTANCE_COLD_9 541 1 -1 0
|
||||
99 FEAT_EPIC_ENERGY_RESISTANCE_ELECTRICAL_1 563 1 -1 0
|
||||
100 FEAT_EPIC_ENERGY_RESISTANCE_ELECTRICAL_10 572 1 -1 0
|
||||
101 FEAT_EPIC_ENERGY_RESISTANCE_ELECTRICAL_2 564 1 -1 0
|
||||
102 FEAT_EPIC_ENERGY_RESISTANCE_ELECTRICAL_3 565 1 -1 0
|
||||
103 FEAT_EPIC_ENERGY_RESISTANCE_ELECTRICAL_4 566 1 -1 0
|
||||
104 FEAT_EPIC_ENERGY_RESISTANCE_ELECTRICAL_5 567 1 -1 0
|
||||
105 FEAT_EPIC_ENERGY_RESISTANCE_ELECTRICAL_6 568 1 -1 0
|
||||
106 FEAT_EPIC_ENERGY_RESISTANCE_ELECTRICAL_7 569 1 -1 0
|
||||
107 FEAT_EPIC_ENERGY_RESISTANCE_ELECTRICAL_8 570 1 -1 0
|
||||
108 FEAT_EPIC_ENERGY_RESISTANCE_ELECTRICAL_9 571 1 -1 0
|
||||
109 FEAT_EPIC_ENERGY_RESISTANCE_FIRE_1 553 1 -1 0
|
||||
110 FEAT_EPIC_ENERGY_RESISTANCE_FIRE_10 562 1 -1 0
|
||||
111 FEAT_EPIC_ENERGY_RESISTANCE_FIRE_2 554 1 -1 0
|
||||
112 FEAT_EPIC_ENERGY_RESISTANCE_FIRE_3 555 1 -1 0
|
||||
113 FEAT_EPIC_ENERGY_RESISTANCE_FIRE_4 556 1 -1 0
|
||||
114 FEAT_EPIC_ENERGY_RESISTANCE_FIRE_5 557 1 -1 0
|
||||
115 FEAT_EPIC_ENERGY_RESISTANCE_FIRE_6 558 1 -1 0
|
||||
116 FEAT_EPIC_ENERGY_RESISTANCE_FIRE_7 559 1 -1 0
|
||||
117 FEAT_EPIC_ENERGY_RESISTANCE_FIRE_8 560 1 -1 0
|
||||
118 FEAT_EPIC_ENERGY_RESISTANCE_FIRE_9 561 1 -1 0
|
||||
119 FEAT_EPIC_ENERGY_RESISTANCE_SONIC_1 573 1 -1 0
|
||||
120 FEAT_EPIC_ENERGY_RESISTANCE_SONIC_10 582 1 -1 0
|
||||
121 FEAT_EPIC_ENERGY_RESISTANCE_SONIC_2 574 1 -1 0
|
||||
122 FEAT_EPIC_ENERGY_RESISTANCE_SONIC_3 575 1 -1 0
|
||||
123 FEAT_EPIC_ENERGY_RESISTANCE_SONIC_4 576 1 -1 0
|
||||
124 FEAT_EPIC_ENERGY_RESISTANCE_SONIC_5 577 1 -1 0
|
||||
125 FEAT_EPIC_ENERGY_RESISTANCE_SONIC_6 578 1 -1 0
|
||||
126 FEAT_EPIC_ENERGY_RESISTANCE_SONIC_7 579 1 -1 0
|
||||
127 FEAT_EPIC_ENERGY_RESISTANCE_SONIC_8 580 1 -1 0
|
||||
128 FEAT_EPIC_ENERGY_RESISTANCE_SONIC_9 581 1 -1 0
|
||||
129 FEAT_EPIC_IMPROVED_COMBAT_CASTING 696 1 -1 0
|
||||
130 FEAT_EPIC_SPELL_FOCUS_ABJURATION 610 1 -1 0
|
||||
131 FEAT_EPIC_SPELL_FOCUS_CONJURATION 611 1 -1 0
|
||||
132 FEAT_EPIC_SPELL_FOCUS_DIVINATION 612 1 -1 0
|
||||
133 FEAT_EPIC_SPELL_FOCUS_ENCHANTMENT 613 1 -1 0
|
||||
134 FEAT_EPIC_SPELL_FOCUS_EVOCATION 614 1 -1 0
|
||||
135 FEAT_EPIC_SPELL_FOCUS_ILLUSION 615 1 -1 0
|
||||
136 FEAT_EPIC_SPELL_FOCUS_NECROMANCY 616 1 -1 0
|
||||
137 FEAT_EPIC_SPELL_FOCUS_TRANSMUTATION 617 1 -1 0
|
||||
138 FEAT_EPIC_SPELL_PENETRATION 618 1 -1 0
|
||||
139 GreatSpellPen 401 1 -1 0
|
||||
140 GrSpllFcsAbj 393 1 -1 0
|
||||
141 GrSpllFcsCnj 394 1 -1 0
|
||||
142 GrSpllFcsDiv 395 1 -1 0
|
||||
143 GrSpllFcsEnch 396 1 -1 0
|
||||
144 GrSpllFcsEvc 397 1 -1 0
|
||||
145 GrSpllFcsIll 398 1 -1 0
|
||||
146 GrSpllFcsNec 399 1 -1 0
|
||||
147 GrSpllFcsTran 400 1 -1 0
|
||||
148 MaxSpell 25 0 -1 0
|
||||
149 Quicken 29 0 -1 0
|
||||
150 Silent 33 0 -1 0
|
||||
151 SpellFocusAbj 35 1 -1 0
|
||||
152 SpellFocusCon 166 1 -1 0
|
||||
153 SpellFocusDiv 167 1 -1 0
|
||||
154 SpellFocusEnc 168 1 -1 0
|
||||
155 SpellFocusEvo 169 1 -1 0
|
||||
156 SpellFocusIll 170 1 -1 0
|
||||
157 SpellFocusNec 171 1 -1 0
|
||||
158 SpellFocusTra 172 1 -1 0
|
||||
159 SpellPen 36 1 -1 0
|
||||
160 StillSpell 37 0 -1 0
|
||||
161 Ambidex 1 0 -1 0
|
||||
162 Bane_Magic_Aberration 23556 0 -1 0
|
||||
163 Bane_Magic_Animal 23557 0 -1 0
|
||||
164 Bane_Magic_Beast 23558 0 -1 0
|
||||
165 Bane_Magic_Construct 23559 0 -1 0
|
||||
166 Bane_Magic_Dragon 23560 0 -1 0
|
||||
167 Bane_Magic_Dwarf 23561 0 -1 0
|
||||
168 Bane_Magic_Elemental 23562 0 -1 0
|
||||
169 Bane_Magic_Elf 23563 0 -1 0
|
||||
170 Bane_Magic_Fey 23564 0 -1 0
|
||||
171 Bane_Magic_Giant 23565 0 -1 0
|
||||
172 Bane_Magic_Gnome 23566 0 -1 0
|
||||
173 Bane_Magic_HalfElf 23567 0 -1 0
|
||||
174 Bane_Magic_Halfling 23568 0 -1 0
|
||||
175 Bane_Magic_HalfOrc 23569 0 -1 0
|
||||
176 Bane_Magic_Human 23570 0 -1 0
|
||||
177 Bane_Magic_Humanoid_Goblinoid 23571 0 -1 0
|
||||
178 Bane_Magic_Humanoid_Monstrous 23572 0 -1 0
|
||||
179 Bane_Magic_Humanoid_Orc 23573 0 -1 0
|
||||
180 Bane_Magic_Humanoid_Reptilian 23574 0 -1 0
|
||||
181 Bane_Magic_Magical_Beast 23575 0 -1 0
|
||||
182 Bane_Magic_Outsider 23576 0 -1 0
|
||||
183 Bane_Magic_Shapechanger 23577 0 -1 0
|
||||
184 Bane_Magic_Undead 23578 0 -1 0
|
||||
185 Bane_Magic_Vermin 23579 0 -1 0
|
||||
186 DefArrow 8 0 -1 0
|
||||
187 TwoWeap 41 0 -1 0
|
||||
|
@ -186,97 +186,97 @@
|
||||
182 Epic_WeaponFocus_Mindblade 3618 1 -1 0
|
||||
183 ImpCrit_Mindblade 3614 1 -1 0
|
||||
184 Epic_WeaponSpecialization_Mindblade 3619 1 -1 0
|
||||
185 **** **** **** **** ****
|
||||
186 FEAT_EPIC_BLINDING_SPEED 491 1 -1 1
|
||||
187 DefArrow 8 0 -1 0
|
||||
188 TwoWeap 41 0 -1 0
|
||||
189 Ambidex 1 0 -1 0
|
||||
190 FEAT_EPIC_ENERGY_RESISTANCE_COLD_1 533 1 -1 0
|
||||
191 FEAT_EPIC_ENERGY_RESISTANCE_COLD_2 534 1 -1 0
|
||||
192 FEAT_EPIC_ENERGY_RESISTANCE_COLD_3 535 1 -1 0
|
||||
193 FEAT_EPIC_ENERGY_RESISTANCE_COLD_4 536 1 -1 0
|
||||
194 FEAT_EPIC_ENERGY_RESISTANCE_COLD_5 537 1 -1 0
|
||||
195 FEAT_EPIC_ENERGY_RESISTANCE_COLD_6 538 1 -1 0
|
||||
196 FEAT_EPIC_ENERGY_RESISTANCE_COLD_7 539 1 -1 0
|
||||
197 FEAT_EPIC_ENERGY_RESISTANCE_COLD_8 540 1 -1 0
|
||||
198 FEAT_EPIC_ENERGY_RESISTANCE_COLD_9 541 1 -1 0
|
||||
199 FEAT_EPIC_ENERGY_RESISTANCE_COLD_10 542 1 -1 0
|
||||
200 FEAT_EPIC_ENERGY_RESISTANCE_ACID_1 543 1 -1 0
|
||||
201 FEAT_EPIC_ENERGY_RESISTANCE_ACID_2 544 1 -1 0
|
||||
202 FEAT_EPIC_ENERGY_RESISTANCE_ACID_3 545 1 -1 0
|
||||
203 FEAT_EPIC_ENERGY_RESISTANCE_ACID_4 546 1 -1 0
|
||||
204 FEAT_EPIC_ENERGY_RESISTANCE_ACID_5 547 1 -1 0
|
||||
205 FEAT_EPIC_ENERGY_RESISTANCE_ACID_6 548 1 -1 0
|
||||
206 FEAT_EPIC_ENERGY_RESISTANCE_ACID_7 549 1 -1 0
|
||||
207 FEAT_EPIC_ENERGY_RESISTANCE_ACID_8 550 1 -1 0
|
||||
208 FEAT_EPIC_ENERGY_RESISTANCE_ACID_9 551 1 -1 0
|
||||
209 FEAT_EPIC_ENERGY_RESISTANCE_ACID_10 552 1 -1 0
|
||||
210 FEAT_EPIC_ENERGY_RESISTANCE_FIRE_1 553 1 -1 0
|
||||
211 FEAT_EPIC_ENERGY_RESISTANCE_FIRE_2 554 1 -1 0
|
||||
212 FEAT_EPIC_ENERGY_RESISTANCE_FIRE_3 555 1 -1 0
|
||||
213 FEAT_EPIC_ENERGY_RESISTANCE_FIRE_4 556 1 -1 0
|
||||
214 FEAT_EPIC_ENERGY_RESISTANCE_FIRE_5 557 1 -1 0
|
||||
215 FEAT_EPIC_ENERGY_RESISTANCE_FIRE_6 558 1 -1 0
|
||||
216 FEAT_EPIC_ENERGY_RESISTANCE_FIRE_7 559 1 -1 0
|
||||
217 FEAT_EPIC_ENERGY_RESISTANCE_FIRE_8 560 1 -1 0
|
||||
218 FEAT_EPIC_ENERGY_RESISTANCE_FIRE_9 561 1 -1 0
|
||||
219 FEAT_EPIC_ENERGY_RESISTANCE_FIRE_10 562 1 -1 0
|
||||
220 FEAT_EPIC_ENERGY_RESISTANCE_ELECTRICAL_1 563 1 -1 0
|
||||
221 FEAT_EPIC_ENERGY_RESISTANCE_ELECTRICAL_2 564 1 -1 0
|
||||
222 FEAT_EPIC_ENERGY_RESISTANCE_ELECTRICAL_3 565 1 -1 0
|
||||
223 FEAT_EPIC_ENERGY_RESISTANCE_ELECTRICAL_4 566 1 -1 0
|
||||
224 FEAT_EPIC_ENERGY_RESISTANCE_ELECTRICAL_5 567 1 -1 0
|
||||
225 FEAT_EPIC_ENERGY_RESISTANCE_ELECTRICAL_6 568 1 -1 0
|
||||
226 FEAT_EPIC_ENERGY_RESISTANCE_ELECTRICAL_7 569 1 -1 0
|
||||
227 FEAT_EPIC_ENERGY_RESISTANCE_ELECTRICAL_8 570 1 -1 0
|
||||
228 FEAT_EPIC_ENERGY_RESISTANCE_ELECTRICAL_9 571 1 -1 0
|
||||
229 FEAT_EPIC_ENERGY_RESISTANCE_ELECTRICAL_10 572 1 -1 0
|
||||
230 FEAT_EPIC_ENERGY_RESISTANCE_SONIC_1 573 1 -1 0
|
||||
231 FEAT_EPIC_ENERGY_RESISTANCE_SONIC_2 574 1 -1 0
|
||||
232 FEAT_EPIC_ENERGY_RESISTANCE_SONIC_3 575 1 -1 0
|
||||
233 FEAT_EPIC_ENERGY_RESISTANCE_SONIC_4 576 1 -1 0
|
||||
234 FEAT_EPIC_ENERGY_RESISTANCE_SONIC_5 577 1 -1 0
|
||||
235 FEAT_EPIC_ENERGY_RESISTANCE_SONIC_6 578 1 -1 0
|
||||
236 FEAT_EPIC_ENERGY_RESISTANCE_SONIC_7 579 1 -1 0
|
||||
237 FEAT_EPIC_ENERGY_RESISTANCE_SONIC_8 580 1 -1 0
|
||||
238 FEAT_EPIC_ENERGY_RESISTANCE_SONIC_9 581 1 -1 0
|
||||
239 FEAT_EPIC_ENERGY_RESISTANCE_SONIC_10 582 1 -1 0
|
||||
240 FEAT_EPIC_REPUTATION 586 1 -1 0
|
||||
241 FEAT_EPIC_SKILL_FOCUS_ANIMAL_EMPATHY 587 1 -1 0
|
||||
242 FEAT_EPIC_SKILL_FOCUS_APPRAISE 588 1 -1 0
|
||||
243 FEAT_EPIC_SKILL_FOCUS_CONCENTRATION 589 1 -1 0
|
||||
244 FEAT_EPIC_SKILL_FOCUS_CRAFT_TRAP 590 1 -1 0
|
||||
245 FEAT_EPIC_SKILL_FOCUS_DISABLETRAP 591 1 -1 0
|
||||
246 FEAT_EPIC_SKILL_FOCUS_DISCIPLINE 592 1 -1 0
|
||||
247 FEAT_EPIC_SKILL_FOCUS_HEAL 593 1 -1 0
|
||||
248 FEAT_EPIC_SKILL_FOCUS_HIDE 594 1 -1 0
|
||||
249 FEAT_EPIC_SKILL_FOCUS_LISTEN 595 1 -1 0
|
||||
250 FEAT_EPIC_SKILL_FOCUS_LORE 596 1 -1 0
|
||||
251 FEAT_EPIC_SKILL_FOCUS_MOVESILENTLY 597 1 -1 0
|
||||
252 FEAT_EPIC_SKILL_FOCUS_OPENLOCK 598 1 -1 0
|
||||
253 FEAT_EPIC_SKILL_FOCUS_PARRY 599 1 -1 0
|
||||
254 FEAT_EPIC_SKILL_FOCUS_PERFORM 600 1 -1 0
|
||||
255 FEAT_EPIC_SKILL_FOCUS_PERSUADE 601 1 -1 0
|
||||
256 FEAT_EPIC_SKILL_FOCUS_PICKPOCKET 602 1 -1 0
|
||||
257 FEAT_EPIC_SKILL_FOCUS_SEARCH 603 1 -1 0
|
||||
258 FEAT_EPIC_SKILL_FOCUS_SETTRAP 604 1 -1 0
|
||||
259 FEAT_EPIC_SKILL_FOCUS_SPELLCRAFT 605 1 -1 0
|
||||
260 FEAT_EPIC_SKILL_FOCUS_SPOT 606 1 -1 0
|
||||
261 FEAT_EPIC_SKILL_FOCUS_TAUNT 607 1 -1 0
|
||||
262 FEAT_EPIC_SKILL_FOCUS_TUMBLE 608 1 -1 0
|
||||
263 FEAT_EPIC_SKILL_FOCUS_USEMAGICDEVICE 609 1 -1 0
|
||||
264 FEAT_EPIC_BLINDING_SPEED 491 1 -1 0
|
||||
265 FEAT_EPIC_DAMAGE_REDUCTION_3 492 1 -1 0
|
||||
266 FEAT_EPIC_DAMAGE_REDUCTION_6 493 1 -1 0
|
||||
267 FEAT_EPIC_DAMAGE_REDUCTION_9 494 1 -1 0
|
||||
268 FEAT_EPIC_PROWESS 584 1 -1 0
|
||||
269 FEAT_EPIC_WILL 695 1 -1 0
|
||||
270 FEAT_EPIC_PERFECT_HEALTH 747 1 -1 0
|
||||
271 FEAT_EPIC_SUPERIOR_INITIATIVE 753 1 -1 0
|
||||
272 FEAT_EPIC_DODGE 856 1 -1 0
|
||||
273 FEAT_EPIC_SELF_CONCEALMENT_10 748 1 -1 0
|
||||
274 FEAT_EPIC_SELF_CONCEALMENT_20 749 1 -1 0
|
||||
275 FEAT_EPIC_SELF_CONCEALMENT_30 750 1 -1 0
|
||||
276 FEAT_EPIC_SELF_CONCEALMENT_40 751 1 -1 0
|
||||
277 FEAT_EPIC_SELF_CONCEALMENT_50 752 1 -1 0
|
||||
278 Two-Weapon_Rend 3113 1 -1 0
|
||||
185 FEAT_EPIC_BLINDING_SPEED 491 1 -1 1
|
||||
186 DefArrow 8 0 -1 0
|
||||
187 TwoWeap 41 0 -1 0
|
||||
188 Ambidex 1 0 -1 0
|
||||
189 FEAT_EPIC_ENERGY_RESISTANCE_COLD_1 533 1 -1 0
|
||||
190 FEAT_EPIC_ENERGY_RESISTANCE_COLD_2 534 1 -1 0
|
||||
191 FEAT_EPIC_ENERGY_RESISTANCE_COLD_3 535 1 -1 0
|
||||
192 FEAT_EPIC_ENERGY_RESISTANCE_COLD_4 536 1 -1 0
|
||||
193 FEAT_EPIC_ENERGY_RESISTANCE_COLD_5 537 1 -1 0
|
||||
194 FEAT_EPIC_ENERGY_RESISTANCE_COLD_6 538 1 -1 0
|
||||
195 FEAT_EPIC_ENERGY_RESISTANCE_COLD_7 539 1 -1 0
|
||||
196 FEAT_EPIC_ENERGY_RESISTANCE_COLD_8 540 1 -1 0
|
||||
197 FEAT_EPIC_ENERGY_RESISTANCE_COLD_9 541 1 -1 0
|
||||
198 FEAT_EPIC_ENERGY_RESISTANCE_COLD_10 542 1 -1 0
|
||||
199 FEAT_EPIC_ENERGY_RESISTANCE_ACID_1 543 1 -1 0
|
||||
200 FEAT_EPIC_ENERGY_RESISTANCE_ACID_2 544 1 -1 0
|
||||
201 FEAT_EPIC_ENERGY_RESISTANCE_ACID_3 545 1 -1 0
|
||||
202 FEAT_EPIC_ENERGY_RESISTANCE_ACID_4 546 1 -1 0
|
||||
203 FEAT_EPIC_ENERGY_RESISTANCE_ACID_5 547 1 -1 0
|
||||
204 FEAT_EPIC_ENERGY_RESISTANCE_ACID_6 548 1 -1 0
|
||||
205 FEAT_EPIC_ENERGY_RESISTANCE_ACID_7 549 1 -1 0
|
||||
206 FEAT_EPIC_ENERGY_RESISTANCE_ACID_8 550 1 -1 0
|
||||
207 FEAT_EPIC_ENERGY_RESISTANCE_ACID_9 551 1 -1 0
|
||||
208 FEAT_EPIC_ENERGY_RESISTANCE_ACID_10 552 1 -1 0
|
||||
209 FEAT_EPIC_ENERGY_RESISTANCE_FIRE_1 553 1 -1 0
|
||||
210 FEAT_EPIC_ENERGY_RESISTANCE_FIRE_2 554 1 -1 0
|
||||
211 FEAT_EPIC_ENERGY_RESISTANCE_FIRE_3 555 1 -1 0
|
||||
212 FEAT_EPIC_ENERGY_RESISTANCE_FIRE_4 556 1 -1 0
|
||||
213 FEAT_EPIC_ENERGY_RESISTANCE_FIRE_5 557 1 -1 0
|
||||
214 FEAT_EPIC_ENERGY_RESISTANCE_FIRE_6 558 1 -1 0
|
||||
215 FEAT_EPIC_ENERGY_RESISTANCE_FIRE_7 559 1 -1 0
|
||||
216 FEAT_EPIC_ENERGY_RESISTANCE_FIRE_8 560 1 -1 0
|
||||
217 FEAT_EPIC_ENERGY_RESISTANCE_FIRE_9 561 1 -1 0
|
||||
218 FEAT_EPIC_ENERGY_RESISTANCE_FIRE_10 562 1 -1 0
|
||||
219 FEAT_EPIC_ENERGY_RESISTANCE_ELECTRICAL_1 563 1 -1 0
|
||||
220 FEAT_EPIC_ENERGY_RESISTANCE_ELECTRICAL_2 564 1 -1 0
|
||||
221 FEAT_EPIC_ENERGY_RESISTANCE_ELECTRICAL_3 565 1 -1 0
|
||||
222 FEAT_EPIC_ENERGY_RESISTANCE_ELECTRICAL_4 566 1 -1 0
|
||||
223 FEAT_EPIC_ENERGY_RESISTANCE_ELECTRICAL_5 567 1 -1 0
|
||||
224 FEAT_EPIC_ENERGY_RESISTANCE_ELECTRICAL_6 568 1 -1 0
|
||||
225 FEAT_EPIC_ENERGY_RESISTANCE_ELECTRICAL_7 569 1 -1 0
|
||||
226 FEAT_EPIC_ENERGY_RESISTANCE_ELECTRICAL_8 570 1 -1 0
|
||||
227 FEAT_EPIC_ENERGY_RESISTANCE_ELECTRICAL_9 571 1 -1 0
|
||||
228 FEAT_EPIC_ENERGY_RESISTANCE_ELECTRICAL_10 572 1 -1 0
|
||||
229 FEAT_EPIC_ENERGY_RESISTANCE_SONIC_1 573 1 -1 0
|
||||
230 FEAT_EPIC_ENERGY_RESISTANCE_SONIC_2 574 1 -1 0
|
||||
231 FEAT_EPIC_ENERGY_RESISTANCE_SONIC_3 575 1 -1 0
|
||||
232 FEAT_EPIC_ENERGY_RESISTANCE_SONIC_4 576 1 -1 0
|
||||
233 FEAT_EPIC_ENERGY_RESISTANCE_SONIC_5 577 1 -1 0
|
||||
234 FEAT_EPIC_ENERGY_RESISTANCE_SONIC_6 578 1 -1 0
|
||||
235 FEAT_EPIC_ENERGY_RESISTANCE_SONIC_7 579 1 -1 0
|
||||
236 FEAT_EPIC_ENERGY_RESISTANCE_SONIC_8 580 1 -1 0
|
||||
237 FEAT_EPIC_ENERGY_RESISTANCE_SONIC_9 581 1 -1 0
|
||||
238 FEAT_EPIC_ENERGY_RESISTANCE_SONIC_10 582 1 -1 0
|
||||
239 FEAT_EPIC_REPUTATION 586 1 -1 0
|
||||
240 FEAT_EPIC_SKILL_FOCUS_ANIMAL_EMPATHY 587 1 -1 0
|
||||
241 FEAT_EPIC_SKILL_FOCUS_APPRAISE 588 1 -1 0
|
||||
242 FEAT_EPIC_SKILL_FOCUS_CONCENTRATION 589 1 -1 0
|
||||
243 FEAT_EPIC_SKILL_FOCUS_CRAFT_TRAP 590 1 -1 0
|
||||
244 FEAT_EPIC_SKILL_FOCUS_DISABLETRAP 591 1 -1 0
|
||||
245 FEAT_EPIC_SKILL_FOCUS_DISCIPLINE 592 1 -1 0
|
||||
246 FEAT_EPIC_SKILL_FOCUS_HEAL 593 1 -1 0
|
||||
247 FEAT_EPIC_SKILL_FOCUS_HIDE 594 1 -1 0
|
||||
248 FEAT_EPIC_SKILL_FOCUS_LISTEN 595 1 -1 0
|
||||
249 FEAT_EPIC_SKILL_FOCUS_LORE 596 1 -1 0
|
||||
250 FEAT_EPIC_SKILL_FOCUS_MOVESILENTLY 597 1 -1 0
|
||||
251 FEAT_EPIC_SKILL_FOCUS_OPENLOCK 598 1 -1 0
|
||||
252 FEAT_EPIC_SKILL_FOCUS_PARRY 599 1 -1 0
|
||||
253 FEAT_EPIC_SKILL_FOCUS_PERFORM 600 1 -1 0
|
||||
254 FEAT_EPIC_SKILL_FOCUS_PERSUADE 601 1 -1 0
|
||||
255 FEAT_EPIC_SKILL_FOCUS_PICKPOCKET 602 1 -1 0
|
||||
256 FEAT_EPIC_SKILL_FOCUS_SEARCH 603 1 -1 0
|
||||
257 FEAT_EPIC_SKILL_FOCUS_SETTRAP 604 1 -1 0
|
||||
258 FEAT_EPIC_SKILL_FOCUS_SPELLCRAFT 605 1 -1 0
|
||||
259 FEAT_EPIC_SKILL_FOCUS_SPOT 606 1 -1 0
|
||||
260 FEAT_EPIC_SKILL_FOCUS_TAUNT 607 1 -1 0
|
||||
261 FEAT_EPIC_SKILL_FOCUS_TUMBLE 608 1 -1 0
|
||||
262 FEAT_EPIC_SKILL_FOCUS_USEMAGICDEVICE 609 1 -1 0
|
||||
263 FEAT_EPIC_BLINDING_SPEED 491 1 -1 0
|
||||
264 FEAT_EPIC_DAMAGE_REDUCTION_3 492 1 -1 0
|
||||
265 FEAT_EPIC_DAMAGE_REDUCTION_6 493 1 -1 0
|
||||
266 FEAT_EPIC_DAMAGE_REDUCTION_9 494 1 -1 0
|
||||
267 FEAT_EPIC_PROWESS 584 1 -1 0
|
||||
268 FEAT_EPIC_WILL 695 1 -1 0
|
||||
269 FEAT_EPIC_PERFECT_HEALTH 747 1 -1 0
|
||||
270 FEAT_EPIC_SUPERIOR_INITIATIVE 753 1 -1 0
|
||||
271 FEAT_EPIC_DODGE 856 1 -1 0
|
||||
272 FEAT_EPIC_SELF_CONCEALMENT_10 748 1 -1 0
|
||||
273 FEAT_EPIC_SELF_CONCEALMENT_20 749 1 -1 0
|
||||
274 FEAT_EPIC_SELF_CONCEALMENT_30 750 1 -1 0
|
||||
275 FEAT_EPIC_SELF_CONCEALMENT_40 751 1 -1 0
|
||||
276 FEAT_EPIC_SELF_CONCEALMENT_50 752 1 -1 0
|
||||
277 Two-Weapon_Rend 3113 1 -1 0
|
||||
278 FEAT_EPIC_SUPERIOR_INITIATIVE 753 1 -1 0
|
||||
|
@ -56,64 +56,212 @@
|
||||
52 FEAT_COURAGE_OF_HEAVEN_RADIUS 2765 3 8 1
|
||||
53 FEAT_CONSECRATED_AURA 2766 3 8 1
|
||||
54 FEAT_HOLY_AURA_VERSUS_DEMONS 2767 3 10 1
|
||||
55 FEAT_DIVINE_FAVOR_2 2768 3 992 1
|
||||
56 FEAT_DIVINE_FAVOR_3 2769 3 997 1
|
||||
57 FEAT_AID_2 2770 3 994 1
|
||||
58 FEAT_AID_3 2771 3 999 1
|
||||
59 FEAT_MAGIC_CIRCLE_V_EVIL_2 2772 3 996 1
|
||||
60 FEAT_MAGIC_CIRCLE_V_EVIL_3 2773 3 9910 1
|
||||
61 FEAT_HAMMER_OF_THE_GODS_2 2774 3 998 1
|
||||
62 FEAT_DISCIPLE_OF_SUN 3127 0 -1 1
|
||||
63 FEAT_EPIC_BLINDING_SPEED 491 0 -1 1
|
||||
64 Quicken 29 0 -1 0
|
||||
65 SpellFocusCon 166 0 -1 0
|
||||
66 SpellFocusDiv 167 0 -1 0
|
||||
67 SpellFocusEnc 168 0 -1 0
|
||||
68 SpellFocusEvo 169 0 -1 0
|
||||
69 SpellFocusIll 170 0 -1 0
|
||||
70 SpellFocusNec 171 0 -1 0
|
||||
71 SpellFocusTra 172 0 -1 0
|
||||
72 SpellFocusAbj 35 0 -1 0
|
||||
73 FEAT_EPIC_SPELL_PENETRATION 618 0 -1 0
|
||||
74 FEAT_EPIC_AUTOMATIC_QUICKEN_1 857 0 -1 0
|
||||
75 FEAT_EPIC_AUTOMATIC_QUICKEN_2 858 0 -1 0
|
||||
76 FEAT_EPIC_AUTOMATIC_QUICKEN_3 859 0 -1 0
|
||||
77 FEAT_EPIC_AUTOMATIC_SILENT_SPELL_1 860 0 -1 0
|
||||
78 FEAT_EPIC_AUTOMATIC_SILENT_SPELL_2 861 0 -1 0
|
||||
79 FEAT_EPIC_AUTOMATIC_SILENT_SPELL_3 862 0 -1 0
|
||||
80 FEAT_EPIC_AUTOMATIC_STILL_SPELL_1 863 0 -1 0
|
||||
81 FEAT_EPIC_AUTOMATIC_STILL_SPELL_2 864 0 -1 0
|
||||
82 FEAT_EPIC_AUTOMATIC_STILL_SPELL_3 865 0 -1 0
|
||||
83 DivineMight 413 0 -1 1
|
||||
84 DivineShield 414 0 -1 1
|
||||
85 FEAT_EPIC_DIVINE_SHIELD 3548 0 -1 1
|
||||
86 FEAT_EPIC_DIVINE_MIGHT 3120 0 -1 1
|
||||
87 SuddenEmpower 2830 0 -1 1
|
||||
88 SuddenExtend 2831 0 -1 1
|
||||
89 SuddenMaximize 2832 0 -1 1
|
||||
90 SuddenWiden 2833 0 -1 1
|
||||
91 FEAT_ESCHEW_MATERIALS 2596 0 1 0
|
||||
92 Bane_Magic_Aberration 23556 0 -1 0
|
||||
93 Bane_Magic_Animal 23557 0 -1 0
|
||||
94 Bane_Magic_Beast 23558 0 -1 0
|
||||
95 Bane_Magic_Construct 23559 0 -1 0
|
||||
96 Bane_Magic_Dragon 23560 0 -1 0
|
||||
97 Bane_Magic_Dwarf 23561 0 -1 0
|
||||
98 Bane_Magic_Elemental 23562 0 -1 0
|
||||
99 Bane_Magic_Elf 23563 0 -1 0
|
||||
100 Bane_Magic_Fey 23564 0 -1 0
|
||||
101 Bane_Magic_Giant 23565 0 -1 0
|
||||
102 Bane_Magic_Gnome 23566 0 -1 0
|
||||
103 Bane_Magic_HalfElf 23567 0 -1 0
|
||||
104 Bane_Magic_Halfling 23568 0 -1 0
|
||||
105 Bane_Magic_HalfOrc 23569 0 -1 0
|
||||
106 Bane_Magic_Human 23570 0 -1 0
|
||||
107 Bane_Magic_Humanoid_Goblinoid 23571 0 -1 0
|
||||
108 Bane_Magic_Humanoid_Monstrous 23572 0 -1 0
|
||||
109 Bane_Magic_Humanoid_Orc 23573 0 -1 0
|
||||
110 Bane_Magic_Humanoid_Reptilian 23574 0 -1 0
|
||||
111 Bane_Magic_Magical_Beast 23575 0 -1 0
|
||||
112 Bane_Magic_Outsider 23576 0 -1 0
|
||||
113 Bane_Magic_Shapechanger 23577 0 -1 0
|
||||
114 Bane_Magic_Undead 23578 0 -1 0
|
||||
115 Bane_Magic_Vermin 23579 0 -1 0
|
||||
55 FEAT_EPIC_KOTC 25012 3 11 0
|
||||
56 FEAT_EPIC_ARMOR_SKIN 490 1 -1
|
||||
57 FEAT_EPIC_DEVASTATING_CRITICAL_CLUB 495 1 -1 0
|
||||
58 FEAT_EPIC_DEVASTATING_CRITICAL_DAGGER 496 1 -1 0
|
||||
59 FEAT_EPIC_DEVASTATING_CRITICAL_DART 497 1 -1 0
|
||||
60 FEAT_EPIC_DEVASTATING_CRITICAL_HEAVYCROSSBOW 498 1 -1 0
|
||||
61 FEAT_EPIC_DEVASTATING_CRITICAL_LIGHTCROSSBOW 499 1 -1 0
|
||||
62 FEAT_EPIC_DEVASTATING_CRITICAL_LIGHTMACE 500 1 -1 0
|
||||
63 FEAT_EPIC_DEVASTATING_CRITICAL_MORNINGSTAR 501 1 -1 0
|
||||
64 FEAT_EPIC_DEVASTATING_CRITICAL_QUARTERSTAFF 502 1 -1 0
|
||||
65 FEAT_EPIC_DEVASTATING_CRITICAL_SHORTSPEAR 503 1 -1 0
|
||||
66 FEAT_EPIC_DEVASTATING_CRITICAL_SICKLE 504 1 -1 0
|
||||
67 FEAT_EPIC_DEVASTATING_CRITICAL_SLING 505 1 -1 0
|
||||
68 FEAT_EPIC_DEVASTATING_CRITICAL_UNARMED 506 1 -1 0
|
||||
69 FEAT_EPIC_DEVASTATING_CRITICAL_LONGBOW 507 1 -1 0
|
||||
70 FEAT_EPIC_DEVASTATING_CRITICAL_SHORTBOW 508 1 -1 0
|
||||
71 FEAT_EPIC_DEVASTATING_CRITICAL_SHORTSWORD 509 1 -1 0
|
||||
72 FEAT_EPIC_DEVASTATING_CRITICAL_RAPIER 510 1 -1 0
|
||||
73 FEAT_EPIC_DEVASTATING_CRITICAL_SCIMITAR 511 1 -1 0
|
||||
74 FEAT_EPIC_DEVASTATING_CRITICAL_LONGSWORD 512 1 -1 0
|
||||
75 FEAT_EPIC_DEVASTATING_CRITICAL_GREATSWORD 513 1 -1 0
|
||||
76 FEAT_EPIC_DEVASTATING_CRITICAL_HANDAXE 514 1 -1 0
|
||||
77 FEAT_EPIC_DEVASTATING_CRITICAL_THROWINGAXE 515 1 -1 0
|
||||
78 FEAT_EPIC_DEVASTATING_CRITICAL_BATTLEAXE 516 1 -1 0
|
||||
79 FEAT_EPIC_DEVASTATING_CRITICAL_GREATAXE 517 1 -1 0
|
||||
80 FEAT_EPIC_DEVASTATING_CRITICAL_HALBERD 518 1 -1 0
|
||||
81 FEAT_EPIC_DEVASTATING_CRITICAL_LIGHTHAMMER 519 1 -1 0
|
||||
82 FEAT_EPIC_DEVASTATING_CRITICAL_LIGHTFLAIL 520 1 -1 0
|
||||
83 FEAT_EPIC_DEVASTATING_CRITICAL_WARHAMMER 521 1 -1 0
|
||||
84 FEAT_EPIC_DEVASTATING_CRITICAL_HEAVYFLAIL 522 1 -1 0
|
||||
85 FEAT_EPIC_DEVASTATING_CRITICAL_KAMA 523 1 -1 0
|
||||
86 FEAT_EPIC_DEVASTATING_CRITICAL_KUKRI 524 1 -1 0
|
||||
87 FEAT_EPIC_DEVASTATING_CRITICAL_SHURIKEN 525 1 -1 0
|
||||
88 FEAT_EPIC_DEVASTATING_CRITICAL_SCYTHE 526 1 -1 0
|
||||
89 FEAT_EPIC_DEVASTATING_CRITICAL_KATANA 527 1 -1 0
|
||||
90 FEAT_EPIC_DEVASTATING_CRITICAL_BASTARDSWORD 528 1 -1 0
|
||||
91 FEAT_EPIC_DEVASTATING_CRITICAL_DIREMACE 529 1 -1 0
|
||||
92 FEAT_EPIC_DEVASTATING_CRITICAL_DOUBLEAXE 530 1 -1 0
|
||||
93 FEAT_EPIC_DEVASTATING_CRITICAL_TWOBLADEDSWORD 531 1 -1 0
|
||||
94 FEAT_EPIC_DEVASTATING_CRITICAL_TRIDENT 1075 1 -1 0
|
||||
95 DEVASTATING_CRITICAL_LIGHT_LANCE 24673 1 -1 0
|
||||
96 DEVASTATING_CRITICAL_HEAVY_PICK 24674 1 -1 0
|
||||
97 DEVASTATING_CRITICAL_LIGHT_PICK 24675 1 -1 0
|
||||
98 DEVASTATING_CRITICAL_SAI 24676 1 -1 0
|
||||
99 DEVASTATING_CRITICAL_NUNCHAKU 24677 1 -1 0
|
||||
100 DEVASTATING_CRITICAL_FALCHION 24678 1 -1 0
|
||||
101 DEVASTATING_CRITICAL_SAP 24679 1 -1 0
|
||||
102 DEVASTATING_CRITICAL_KATAR 24680 1 -1 0
|
||||
103 DEVASTATING_CRITICAL_HEAVY_MACE 24681 1 -1 0
|
||||
104 DEVASTATING_CRITICAL_MAUL 24682 1 -1 0
|
||||
105 DEVASTATING_CRITICAL_DBL_SCIMITAR 24683 1 -1 0
|
||||
106 DEVASTATING_CRITICAL_GOAD 24684 1 -1 0
|
||||
107 DEVASTATING_CRITICAL_ELVEN_LIGHTBLADE 24703 1 -1 0
|
||||
108 DEVASTATING_CRITICAL_ELVEN_THINBLADE 24711 1 -1 0
|
||||
109 DEVASTATING_CRITICAL_ELVEN_COURTBLADE 24719 1 -1 0
|
||||
110 FEAT_EPIC_DAMAGE_REDUCTION_3 492 1 -1 0
|
||||
111 FEAT_EPIC_DAMAGE_REDUCTION_6 493 1 -1 0
|
||||
112 FEAT_EPIC_DAMAGE_REDUCTION_9 494 1 -1 0
|
||||
113 FEAT_EPIC_DIVINE_VIGOR 3115 1 -1 0
|
||||
114 FEAT_DIVINE_VIGOR 3116 1 -1 0
|
||||
115 FEAT_DIVINE_RESISTANCE 3117 1 -1 0
|
||||
116 FEAT_DIVINE_CLEANSING 3118 1 -1 0
|
||||
117 FEAT_EPIC_DIVINE_RESISTANCE 3119 1 -1 0
|
||||
118 FEAT_EPIC_SUPERIOR_INITIATIVE 753 1 -1 0
|
||||
119 FEAT_EPIC_TOUGHNESS_1 754 1 -1 0
|
||||
120 FEAT_EPIC_TOUGHNESS_2 755 1 -1 0
|
||||
121 FEAT_EPIC_TOUGHNESS_3 756 1 -1 0
|
||||
122 FEAT_EPIC_TOUGHNESS_4 757 1 -1 0
|
||||
123 FEAT_EPIC_TOUGHNESS_5 758 1 -1 0
|
||||
124 FEAT_EPIC_TOUGHNESS_6 759 1 -1 0
|
||||
125 FEAT_EPIC_TOUGHNESS_7 760 1 -1 0
|
||||
126 FEAT_EPIC_TOUGHNESS_8 761 1 -1 0
|
||||
127 FEAT_EPIC_TOUGHNESS_9 762 1 -1 0
|
||||
128 FEAT_EPIC_TOUGHNESS_10 763 1 -1 0
|
||||
129 FEAT_EPIC_FORTITUDE 583 1 -1 0
|
||||
130 FEAT_EPIC_PROWESS 584 1 -1 0
|
||||
131 FEAT_EPIC_REFLEXES 585 1 -1 0
|
||||
132 FEAT_EPIC_REPUTATION 586 1 -1 0
|
||||
133 FEAT_EPIC_WEAPON_FOCUS_CLUB 619 1 -1 0
|
||||
134 FEAT_EPIC_WEAPON_FOCUS_DAGGER 620 1 -1 0
|
||||
135 FEAT_EPIC_WEAPON_FOCUS_DART 621 1 -1 0
|
||||
136 FEAT_EPIC_WEAPON_FOCUS_HEAVYCROSSBOW 622 1 -1 0
|
||||
137 FEAT_EPIC_WEAPON_FOCUS_LIGHTCROSSBOW 623 1 -1 0
|
||||
138 FEAT_EPIC_WEAPON_FOCUS_LIGHTMACE 624 1 -1 0
|
||||
139 FEAT_EPIC_WEAPON_FOCUS_MORNINGSTAR 625 1 -1 0
|
||||
140 FEAT_EPIC_WEAPON_FOCUS_QUARTERSTAFF 626 1 -1 0
|
||||
141 FEAT_EPIC_WEAPON_FOCUS_SHORTSPEAR 627 1 -1 0
|
||||
142 FEAT_EPIC_WEAPON_FOCUS_SICKLE 628 1 -1 0
|
||||
143 FEAT_EPIC_WEAPON_FOCUS_SLING 629 1 -1 0
|
||||
144 FEAT_EPIC_WEAPON_FOCUS_UNARMED 630 1 -1 0
|
||||
145 FEAT_EPIC_WEAPON_FOCUS_LONGBOW 631 1 -1 0
|
||||
146 FEAT_EPIC_WEAPON_FOCUS_SHORTBOW 632 1 -1 0
|
||||
147 FEAT_EPIC_WEAPON_FOCUS_SHORTSWORD 633 1 -1 0
|
||||
148 FEAT_EPIC_WEAPON_FOCUS_RAPIER 634 1 -1 0
|
||||
149 FEAT_EPIC_WEAPON_FOCUS_SCIMITAR 635 1 -1 0
|
||||
150 FEAT_EPIC_WEAPON_FOCUS_LONGSWORD 636 1 -1 0
|
||||
151 FEAT_EPIC_WEAPON_FOCUS_GREATSWORD 637 1 -1 0
|
||||
152 FEAT_EPIC_WEAPON_FOCUS_HANDAXE 638 1 -1 0
|
||||
153 FEAT_EPIC_WEAPON_FOCUS_THROWINGAXE 639 1 -1 0
|
||||
154 FEAT_EPIC_WEAPON_FOCUS_BATTLEAXE 640 1 -1 0
|
||||
155 FEAT_EPIC_WEAPON_FOCUS_GREATAXE 641 1 -1 0
|
||||
156 FEAT_EPIC_WEAPON_FOCUS_HALBERD 642 1 -1 0
|
||||
157 FEAT_EPIC_WEAPON_FOCUS_LIGHTHAMMER 643 1 -1 0
|
||||
158 FEAT_EPIC_WEAPON_FOCUS_LIGHTFLAIL 644 1 -1 0
|
||||
159 FEAT_EPIC_WEAPON_FOCUS_WARHAMMER 645 1 -1 0
|
||||
160 FEAT_EPIC_WEAPON_FOCUS_HEAVYFLAIL 646 1 -1 0
|
||||
161 FEAT_EPIC_WEAPON_FOCUS_KAMA 647 1 -1 0
|
||||
162 FEAT_EPIC_WEAPON_FOCUS_KUKRI 648 1 -1 0
|
||||
163 FEAT_EPIC_WEAPON_FOCUS_SHURIKEN 649 1 -1 0
|
||||
164 FEAT_EPIC_WEAPON_FOCUS_SCYTHE 650 1 -1 0
|
||||
165 FEAT_EPIC_WEAPON_FOCUS_KATANA 651 1 -1 0
|
||||
166 FEAT_EPIC_WEAPON_FOCUS_BASTARDSWORD 652 1 -1 0
|
||||
167 FEAT_EPIC_WEAPON_FOCUS_DIREMACE 653 1 -1 0
|
||||
168 FEAT_EPIC_WEAPON_FOCUS_DOUBLEAXE 654 1 -1 0
|
||||
169 FEAT_EPIC_WEAPON_FOCUS_TWOBLADEDSWORD 655 1 -1 0
|
||||
170 EPIC_WEAPON_FOCUS_LANCE 24613 1 -1 0
|
||||
171 EPIC_WEAPON_FOCUS_HEAVY_PICK 24614 1 -1 0
|
||||
172 EPIC_WEAPON_FOCUS_LIGHT_PICK 24615 1 -1 0
|
||||
173 EPIC_WEAPON_FOCUS_SAI 24616 1 -1 0
|
||||
174 EPIC_WEAPON_FOCUS_NUNCHAKU 24617 1 -1 0
|
||||
175 EPIC_WEAPON_FOCUS_FALCHION 24618 1 -1 0
|
||||
176 EPIC_WEAPON_FOCUS_SAP 24619 1 -1 0
|
||||
177 EPIC_WEAPON_FOCUS_KATAR 24620 1 -1 0
|
||||
178 EPIC_WEAPON_FOCUS_HEAVY_MACE 24621 1 -1 0
|
||||
179 EPIC_WEAPON_FOCUS_MAUL 24622 1 -1 0
|
||||
180 EPIC_WEAPON_FOCUS_DBL_SCIMITAR 24623 1 -1 0
|
||||
181 EPIC_WEAPON_FOCUS_GOAD 24624 1 -1 0
|
||||
182 EPIC_WEAPON_FOCUS_ELVEN_LIGHTBLADE 24698 1 -1 0
|
||||
183 EPIC_WEAPON_FOCUS_ELVEN_THINBLADE 24706 1 -1 0
|
||||
184 EPIC_WEAPON_FOCUS_ELVEN_COURTBLADE 24714 1 -1 0
|
||||
185 FEAT_EPIC_GREAT_SMITING_1 824 1 -1 0
|
||||
186 FEAT_EPIC_GREAT_SMITING_2 825 1 -1 0
|
||||
187 FEAT_EPIC_GREAT_SMITING_3 826 1 -1 0
|
||||
188 FEAT_EPIC_GREAT_SMITING_4 827 1 -1 0
|
||||
189 FEAT_EPIC_GREAT_SMITING_5 828 1 -1 0
|
||||
190 FEAT_EPIC_GREAT_SMITING_6 829 1 -1 0
|
||||
191 FEAT_EPIC_GREAT_SMITING_7 830 1 -1 0
|
||||
192 FEAT_EPIC_GREAT_SMITING_8 831 1 -1 0
|
||||
193 FEAT_EPIC_GREAT_SMITING_9 832 1 -1 0
|
||||
194 FEAT_EPIC_GREAT_SMITING_10 833 1 -1 0
|
||||
195 FEAT_EPIC_WILL 695 1 -1 0
|
||||
196 FEAT_EPIC_IMPROVED_COMBAT_CASTING 696 1 -1 0
|
||||
197 FEAT_EPIC_SUPERIOR_INITIATIVE 753 1 -1 0
|
||||
198 ImpInit 377 1 -1 0
|
||||
199 FEAT_LEADERSHIP 4365 1 -1 0
|
||||
200 FEAT_EPIC_LEADERSHIP 4366 1 -1 0
|
||||
201 FEAT_LEGENDARY_COMMANDER 4367 1 -1 0
|
||||
202 FEAT_MANYSHOT 3306 1 -1 0
|
||||
203 FEAT_Improved_ManyShot 3350 1 -1 0
|
||||
204 FEAT_WHIRLWIND_ATTACK 867 1 -1 0
|
||||
205 FEAT_IMPROVED_WHIRLWIND 868 1 -1 0
|
||||
206 LegendaryWrestler 5173 1 -1 0
|
||||
207 FEAT_EPIC_PLANAR_TURNING 854 1 -1 0
|
||||
208 PERFECT_TWO_WEAPON_FIGHTING 4320 1 -1 0
|
||||
209 Two-Weapon_Rend 3113 1 -1 0
|
||||
210 FEAT_DISCIPLE_OF_SUN 3127 0 -1 1
|
||||
211 FEAT_EPIC_BLINDING_SPEED 491 1 -1 1
|
||||
212 Quicken 29 0 -1 0
|
||||
213 SpellFocusCon 166 0 -1 0
|
||||
214 SpellFocusDiv 167 0 -1 0
|
||||
215 SpellFocusEnc 168 0 -1 0
|
||||
216 SpellFocusEvo 169 0 -1 0
|
||||
217 SpellFocusIll 170 0 -1 0
|
||||
218 SpellFocusNec 171 0 -1 0
|
||||
219 SpellFocusTra 172 0 -1 0
|
||||
220 SpellFocusAbj 35 0 -1 0
|
||||
221 FEAT_EPIC_SPELL_PENETRATION 618 0 -1 0
|
||||
222 FEAT_EPIC_AUTOMATIC_QUICKEN_1 857 0 -1 0
|
||||
223 FEAT_EPIC_AUTOMATIC_QUICKEN_2 858 0 -1 0
|
||||
224 FEAT_EPIC_AUTOMATIC_QUICKEN_3 859 0 -1 0
|
||||
225 FEAT_EPIC_AUTOMATIC_SILENT_SPELL_1 860 0 -1 0
|
||||
226 FEAT_EPIC_AUTOMATIC_SILENT_SPELL_2 861 0 -1 0
|
||||
227 FEAT_EPIC_AUTOMATIC_SILENT_SPELL_3 862 0 -1 0
|
||||
228 FEAT_EPIC_AUTOMATIC_STILL_SPELL_1 863 0 -1 0
|
||||
229 FEAT_EPIC_AUTOMATIC_STILL_SPELL_2 864 0 -1 0
|
||||
230 FEAT_EPIC_AUTOMATIC_STILL_SPELL_3 865 0 -1 0
|
||||
231 DivineMight 413 1 -1 1
|
||||
232 DivineShield 414 1 -1 1
|
||||
233 FEAT_EPIC_DIVINE_SHIELD 3548 1 -1 1
|
||||
234 FEAT_EPIC_DIVINE_MIGHT 3120 1 -1 1
|
||||
235 SuddenEmpower 2830 0 -1 1
|
||||
236 SuddenExtend 2831 0 -1 1
|
||||
237 SuddenMaximize 2832 0 -1 1
|
||||
238 SuddenWiden 2833 0 -1 1
|
||||
239 FEAT_ESCHEW_MATERIALS 2596 0 1 0
|
||||
240 Bane_Magic_Aberration 23556 0 -1 0
|
||||
241 Bane_Magic_Animal 23557 0 -1 0
|
||||
242 Bane_Magic_Beast 23558 0 -1 0
|
||||
243 Bane_Magic_Construct 23559 0 -1 0
|
||||
244 Bane_Magic_Dragon 23560 0 -1 0
|
||||
245 Bane_Magic_Dwarf 23561 0 -1 0
|
||||
246 Bane_Magic_Elemental 23562 0 -1 0
|
||||
247 Bane_Magic_Elf 23563 0 -1 0
|
||||
248 Bane_Magic_Fey 23564 0 -1 0
|
||||
249 Bane_Magic_Giant 23565 0 -1 0
|
||||
250 Bane_Magic_Gnome 23566 0 -1 0
|
||||
251 Bane_Magic_HalfElf 23567 0 -1 0
|
||||
252 Bane_Magic_Halfling 23568 0 -1 0
|
||||
253 Bane_Magic_HalfOrc 23569 0 -1 0
|
||||
254 Bane_Magic_Human 23570 0 -1 0
|
||||
255 Bane_Magic_Humanoid_Goblinoid 23571 0 -1 0
|
||||
256 Bane_Magic_Humanoid_Monstrous 23572 0 -1 0
|
||||
257 Bane_Magic_Humanoid_Orc 23573 0 -1 0
|
||||
258 Bane_Magic_Humanoid_Reptilian 23574 0 -1 0
|
||||
259 Bane_Magic_Magical_Beast 23575 0 -1 0
|
||||
260 Bane_Magic_Outsider 23576 0 -1 0
|
||||
261 Bane_Magic_Shapechanger 23577 0 -1 0
|
||||
262 Bane_Magic_Undead 23578 0 -1 0
|
||||
263 Bane_Magic_Vermin 23579 0 -1 0
|
||||
|
File diff suppressed because it is too large
Load Diff
@ -8,38 +8,198 @@
|
||||
4 Sharess_Haste 5365 3 8 1
|
||||
5 BarbarianRage 293 3 2 1
|
||||
6 Familiar 303 3 1 1
|
||||
7 ####START_OF_NEW_SPELLBOOK_RESERVE **** **** **** ****
|
||||
8 CelebrantSharess_Cause_Fear 11918 0 99 1
|
||||
9 CelebrantSharess_Charm_Person 11919 0 99 1
|
||||
10 CelebrantSharess_Daze 11920 0 99 1
|
||||
11 CelebrantSharess_Disguise_Self_Radial_Master 11921 0 99 1
|
||||
12 CelebrantSharess_RAY_OF_HOPE 11922 0 99 1
|
||||
13 CelebrantSharess_Read_Magic 11923 0 99 1
|
||||
14 CelebrantSharess_Remove_Fear 11924 0 99 1
|
||||
15 CelebrantSharess_Sleep 11925 0 99 1
|
||||
16 CelebrantSharess_Tashas_Hideous_Laughter 11926 0 99 1
|
||||
17 CelebrantSharess_Alter_Self_Radial_Master 11927 0 99 1
|
||||
18 CelebrantSharess_Calm_Emotions 11928 0 99 1
|
||||
19 CelebrantSharess_Cats_Grace 11929 0 99 1
|
||||
20 CelebrantSharess_Daze_Monster 11930 0 99 1
|
||||
21 CelebrantSharess_Eagle_Splendor 11931 0 99 1
|
||||
22 CelebrantSharess_ELATION 11932 0 99 1
|
||||
23 CelebrantSharess_Enthrall 11933 0 99 1
|
||||
24 CelebrantSharess_Heroism 11934 0 99 1
|
||||
25 CelebrantSharess_Hold_Person 11935 0 99 1
|
||||
26 CelebrantSharess_Rage 11936 0 99 1
|
||||
27 CelebrantSharess_Scare 11937 0 99 1
|
||||
28 CelebrantSharess_Charm_Monster 11938 0 99 1
|
||||
29 CelebrantSharess_Confusion 11939 0 99 1
|
||||
30 CelebrantSharess_CrushingDespair 11940 0 99 1
|
||||
31 CelebrantSharess_DeepSlumber 11941 0 99 1
|
||||
32 CelebrantSharess_Fear 11942 0 99 1
|
||||
33 CelebrantSharess_GLIBNESS 11943 0 99 1
|
||||
34 CelebrantSharess_Slow 11944 0 99 1
|
||||
35 CelebrantSharess_War_Cry 11945 0 99 1
|
||||
36 CelebrantSharess_BreakEnchantment 11946 0 99 1
|
||||
37 CelebrantSharess_Dominate_Person 11947 0 99 1
|
||||
38 CelebrantSharess_Hold_Monster 11948 0 99 1
|
||||
39 CelebrantSharess_RAINBOW_PATTERN 11949 0 99 1
|
||||
40 **** **** **** **** ****
|
||||
41 ####END_OF_NEW_SPELLBOOK_RESERVE **** **** **** ****
|
||||
7 FEAT_EPIC_CELEBRANT_OF_SHARESS 25010 3 11 0
|
||||
8 FEAT_EPIC_BLINDING_SPEED 491 1 -1 0
|
||||
9 FEAT_PRC_EPIC_MIGHT_RAGE 3516 1 -1 0
|
||||
10 FEAT_EPIC_THUNDERING_RAGE 988 1 -1 0
|
||||
11 FEAT_EPIC_ARMOR_SKIN 490 1 -1 0
|
||||
12 FEAT_EPIC_DAMAGE_REDUCTION_3 492 1 -1 0
|
||||
13 FEAT_EPIC_DAMAGE_REDUCTION_6 493 1 -1 0
|
||||
14 FEAT_EPIC_DAMAGE_REDUCTION_9 494 1 -1 0
|
||||
15 FEAT_EPIC_DEVASTATING_CRITICAL_CLUB 495 1 -1 0
|
||||
16 FEAT_EPIC_DEVASTATING_CRITICAL_DAGGER 496 1 -1 0
|
||||
17 FEAT_EPIC_DEVASTATING_CRITICAL_DART 497 1 -1 0
|
||||
18 FEAT_EPIC_DEVASTATING_CRITICAL_HEAVYCROSSBOW 498 1 -1 0
|
||||
19 FEAT_EPIC_DEVASTATING_CRITICAL_LIGHTCROSSBOW 499 1 -1 0
|
||||
20 FEAT_EPIC_DEVASTATING_CRITICAL_LIGHTMACE 500 1 -1 0
|
||||
21 FEAT_EPIC_DEVASTATING_CRITICAL_MORNINGSTAR 501 1 -1 0
|
||||
22 FEAT_EPIC_DEVASTATING_CRITICAL_QUARTERSTAFF 502 1 -1 0
|
||||
23 FEAT_EPIC_DEVASTATING_CRITICAL_SHORTSPEAR 503 1 -1 0
|
||||
24 FEAT_EPIC_DEVASTATING_CRITICAL_SICKLE 504 1 -1 0
|
||||
25 FEAT_EPIC_DEVASTATING_CRITICAL_SLING 505 1 -1 0
|
||||
26 FEAT_EPIC_DEVASTATING_CRITICAL_UNARMED 506 1 -1 0
|
||||
27 FEAT_EPIC_DEVASTATING_CRITICAL_LONGBOW 507 1 -1 0
|
||||
28 FEAT_EPIC_DEVASTATING_CRITICAL_SHORTBOW 508 1 -1 0
|
||||
29 FEAT_EPIC_DEVASTATING_CRITICAL_SHORTSWORD 509 1 -1 0
|
||||
30 FEAT_EPIC_DEVASTATING_CRITICAL_RAPIER 510 1 -1 0
|
||||
31 FEAT_EPIC_DEVASTATING_CRITICAL_SCIMITAR 511 1 -1 0
|
||||
32 FEAT_EPIC_DEVASTATING_CRITICAL_LONGSWORD 512 1 -1 0
|
||||
33 FEAT_EPIC_DEVASTATING_CRITICAL_GREATSWORD 513 1 -1 0
|
||||
34 FEAT_EPIC_DEVASTATING_CRITICAL_HANDAXE 514 1 -1 0
|
||||
35 FEAT_EPIC_DEVASTATING_CRITICAL_THROWINGAXE 515 1 -1 0
|
||||
36 FEAT_EPIC_DEVASTATING_CRITICAL_BATTLEAXE 516 1 -1 0
|
||||
37 FEAT_EPIC_DEVASTATING_CRITICAL_GREATAXE 517 1 -1 0
|
||||
38 FEAT_EPIC_DEVASTATING_CRITICAL_HALBERD 518 1 -1 0
|
||||
39 FEAT_EPIC_DEVASTATING_CRITICAL_LIGHTHAMMER 519 1 -1 0
|
||||
40 FEAT_EPIC_DEVASTATING_CRITICAL_LIGHTFLAIL 520 1 -1 0
|
||||
41 FEAT_EPIC_DEVASTATING_CRITICAL_WARHAMMER 521 1 -1 0
|
||||
42 FEAT_EPIC_DEVASTATING_CRITICAL_HEAVYFLAIL 522 1 -1 0
|
||||
43 FEAT_EPIC_DEVASTATING_CRITICAL_KAMA 523 1 -1 0
|
||||
44 FEAT_EPIC_DEVASTATING_CRITICAL_KUKRI 524 1 -1 0
|
||||
45 FEAT_EPIC_DEVASTATING_CRITICAL_SHURIKEN 525 1 -1 0
|
||||
46 FEAT_EPIC_DEVASTATING_CRITICAL_SCYTHE 526 1 -1 0
|
||||
47 FEAT_EPIC_DEVASTATING_CRITICAL_KATANA 527 1 -1 0
|
||||
48 FEAT_EPIC_DEVASTATING_CRITICAL_BASTARDSWORD 528 1 -1 0
|
||||
49 FEAT_EPIC_DEVASTATING_CRITICAL_DIREMACE 529 1 -1 0
|
||||
50 FEAT_EPIC_DEVASTATING_CRITICAL_DOUBLEAXE 530 1 -1 0
|
||||
51 FEAT_EPIC_DEVASTATING_CRITICAL_TWOBLADEDSWORD 531 1 -1 0
|
||||
52 FEAT_EPIC_DEVASTATING_CRITICAL_TRIDENT 1075 1 -1 0
|
||||
53 FEAT_EPIC_TOUGHNESS_1 754 1 -1 0
|
||||
54 FEAT_EPIC_TOUGHNESS_2 755 1 -1 0
|
||||
55 FEAT_EPIC_TOUGHNESS_3 756 1 -1 0
|
||||
56 FEAT_EPIC_TOUGHNESS_4 757 1 -1 0
|
||||
57 FEAT_EPIC_TOUGHNESS_5 758 1 -1 0
|
||||
58 FEAT_EPIC_TOUGHNESS_6 759 1 -1 0
|
||||
59 FEAT_EPIC_TOUGHNESS_7 760 1 -1 0
|
||||
60 FEAT_EPIC_TOUGHNESS_8 761 1 -1 0
|
||||
61 FEAT_EPIC_TOUGHNESS_9 762 1 -1 0
|
||||
62 FEAT_EPIC_TOUGHNESS_10 763 1 -1 0
|
||||
63 FEAT_EPIC_DEVASTATING_CRITICAL_DWAXE 955 1 -1 0
|
||||
64 FEAT_EPIC_WEAPON_FOCUS_CLUB 619 1 -1 0
|
||||
65 FEAT_EPIC_WEAPON_FOCUS_DAGGER 620 1 -1 0
|
||||
66 FEAT_EPIC_WEAPON_FOCUS_DART 621 1 -1 0
|
||||
67 FEAT_EPIC_WEAPON_FOCUS_HEAVYCROSSBOW 622 1 -1 0
|
||||
68 FEAT_EPIC_WEAPON_FOCUS_LIGHTCROSSBOW 623 1 -1 0
|
||||
69 FEAT_EPIC_WEAPON_FOCUS_LIGHTMACE 624 1 -1 0
|
||||
70 FEAT_EPIC_WEAPON_FOCUS_MORNINGSTAR 625 1 -1 0
|
||||
71 FEAT_EPIC_WEAPON_FOCUS_QUARTERSTAFF 626 1 -1 0
|
||||
72 FEAT_EPIC_WEAPON_FOCUS_SHORTSPEAR 627 1 -1 0
|
||||
73 FEAT_EPIC_WEAPON_FOCUS_SICKLE 628 1 -1 0
|
||||
74 FEAT_EPIC_WEAPON_FOCUS_SLING 629 1 -1 0
|
||||
75 FEAT_EPIC_WEAPON_FOCUS_UNARMED 630 1 -1 0
|
||||
76 FEAT_EPIC_WEAPON_FOCUS_LONGBOW 631 1 -1 0
|
||||
77 FEAT_EPIC_WEAPON_FOCUS_SHORTBOW 632 1 -1 0
|
||||
78 FEAT_EPIC_WEAPON_FOCUS_SHORTSWORD 633 1 -1 0
|
||||
79 FEAT_EPIC_WEAPON_FOCUS_RAPIER 634 1 -1 0
|
||||
80 FEAT_EPIC_WEAPON_FOCUS_SCIMITAR 635 1 -1 0
|
||||
81 FEAT_EPIC_WEAPON_FOCUS_LONGSWORD 636 1 -1 0
|
||||
82 FEAT_EPIC_WEAPON_FOCUS_GREATSWORD 637 1 -1 0
|
||||
83 FEAT_EPIC_WEAPON_FOCUS_HANDAXE 638 1 -1 0
|
||||
84 FEAT_EPIC_WEAPON_FOCUS_THROWINGAXE 639 1 -1 0
|
||||
85 FEAT_EPIC_WEAPON_FOCUS_BATTLEAXE 640 1 -1 0
|
||||
86 FEAT_EPIC_WEAPON_FOCUS_GREATAXE 641 1 -1 0
|
||||
87 FEAT_EPIC_WEAPON_FOCUS_HALBERD 642 1 -1 0
|
||||
88 FEAT_EPIC_WEAPON_FOCUS_LIGHTHAMMER 643 1 -1 0
|
||||
89 FEAT_EPIC_WEAPON_FOCUS_LIGHTFLAIL 644 1 -1 0
|
||||
90 FEAT_EPIC_WEAPON_FOCUS_WARHAMMER 645 1 -1 0
|
||||
91 FEAT_EPIC_WEAPON_FOCUS_HEAVYFLAIL 646 1 -1 0
|
||||
92 FEAT_EPIC_WEAPON_FOCUS_KAMA 647 1 -1 0
|
||||
93 FEAT_EPIC_WEAPON_FOCUS_KUKRI 648 1 -1 0
|
||||
94 FEAT_EPIC_WEAPON_FOCUS_SHURIKEN 649 1 -1 0
|
||||
95 FEAT_EPIC_WEAPON_FOCUS_SCYTHE 650 1 -1 0
|
||||
96 FEAT_EPIC_WEAPON_FOCUS_KATANA 651 1 -1 0
|
||||
97 FEAT_EPIC_WEAPON_FOCUS_BASTARDSWORD 652 1 -1 0
|
||||
98 FEAT_EPIC_WEAPON_FOCUS_DIREMACE 653 1 -1 0
|
||||
99 FEAT_EPIC_WEAPON_FOCUS_DOUBLEAXE 654 1 -1 0
|
||||
100 FEAT_EPIC_WEAPON_FOCUS_TWOBLADEDSWORD 655 1 -1 0
|
||||
101 FEAT_EPIC_WEAPON_FOCUS_DWAXE 956 1 -1 0
|
||||
102 FEAT_EPIC_WEAPON_FOCUS_TRIDENT 1076 1 -1 0
|
||||
103 FEAT_EPIC_OVERWHELMING_CRITICAL_CLUB 709 1 -1 0
|
||||
104 FEAT_EPIC_OVERWHELMING_CRITICAL_DAGGER 710 1 -1 0
|
||||
105 FEAT_EPIC_OVERWHELMING_CRITICAL_DART 711 1 -1 0
|
||||
106 FEAT_EPIC_OVERWHELMING_CRITICAL_HEAVYCROSSBOW 712 1 -1 0
|
||||
107 FEAT_EPIC_OVERWHELMING_CRITICAL_LIGHTCROSSBOW 713 1 -1 0
|
||||
108 FEAT_EPIC_OVERWHELMING_CRITICAL_LIGHTMACE 714 1 -1 0
|
||||
109 FEAT_EPIC_OVERWHELMING_CRITICAL_MORNINGSTAR 715 1 -1 0
|
||||
110 FEAT_EPIC_OVERWHELMING_CRITICAL_QUARTERSTAFF 716 1 -1 0
|
||||
111 FEAT_EPIC_OVERWHELMING_CRITICAL_SHORTSPEAR 717 1 -1 0
|
||||
112 FEAT_EPIC_OVERWHELMING_CRITICAL_SICKLE 718 1 -1 0
|
||||
113 FEAT_EPIC_OVERWHELMING_CRITICAL_SLING 719 1 -1 0
|
||||
114 FEAT_EPIC_OVERWHELMING_CRITICAL_UNARMED 720 1 -1 0
|
||||
115 FEAT_EPIC_OVERWHELMING_CRITICAL_LONGBOW 721 1 -1 0
|
||||
116 FEAT_EPIC_OVERWHELMING_CRITICAL_SHORTBOW 722 1 -1 0
|
||||
117 FEAT_EPIC_OVERWHELMING_CRITICAL_SHORTSWORD 723 1 -1 0
|
||||
118 FEAT_EPIC_OVERWHELMING_CRITICAL_RAPIER 724 1 -1 0
|
||||
119 FEAT_EPIC_OVERWHELMING_CRITICAL_SCIMITAR 725 1 -1 0
|
||||
120 FEAT_EPIC_OVERWHELMING_CRITICAL_LONGSWORD 726 1 -1 0
|
||||
121 FEAT_EPIC_OVERWHELMING_CRITICAL_GREATSWORD 727 1 -1 0
|
||||
122 FEAT_EPIC_OVERWHELMING_CRITICAL_HANDAXE 728 1 -1 0
|
||||
123 FEAT_EPIC_OVERWHELMING_CRITICAL_THROWINGAXE 729 1 -1 0
|
||||
124 FEAT_EPIC_OVERWHELMING_CRITICAL_BATTLEAXE 730 1 -1 0
|
||||
125 FEAT_EPIC_OVERWHELMING_CRITICAL_GREATAXE 731 1 -1 0
|
||||
126 FEAT_EPIC_OVERWHELMING_CRITICAL_HALBERD 732 1 -1 0
|
||||
127 FEAT_EPIC_OVERWHELMING_CRITICAL_LIGHTHAMMER 733 1 -1 0
|
||||
128 FEAT_EPIC_OVERWHELMING_CRITICAL_LIGHTFLAIL 734 1 -1 0
|
||||
129 FEAT_EPIC_OVERWHELMING_CRITICAL_WARHAMMER 735 1 -1 0
|
||||
130 FEAT_EPIC_OVERWHELMING_CRITICAL_HEAVYFLAIL 736 1 -1 0
|
||||
131 FEAT_EPIC_OVERWHELMING_CRITICAL_KAMA 737 1 -1 0
|
||||
132 FEAT_EPIC_OVERWHELMING_CRITICAL_KUKRI 738 1 -1 0
|
||||
133 FEAT_EPIC_OVERWHELMING_CRITICAL_SHURIKEN 739 1 -1 0
|
||||
134 FEAT_EPIC_OVERWHELMING_CRITICAL_SCYTHE 740 1 -1 0
|
||||
135 FEAT_EPIC_OVERWHELMING_CRITICAL_KATANA 741 1 -1 0
|
||||
136 FEAT_EPIC_OVERWHELMING_CRITICAL_BASTARDSWORD 742 1 -1 0
|
||||
137 FEAT_EPIC_OVERWHELMING_CRITICAL_DIREMACE 743 1 -1 0
|
||||
138 FEAT_EPIC_OVERWHELMING_CRITICAL_DOUBLEAXE 744 1 -1 0
|
||||
139 FEAT_EPIC_OVERWHELMING_CRITICAL_TWOBLADEDSWORD 745 1 -1 0
|
||||
140 FEAT_EPIC_OVERWHELMING_CRITICAL_DWAXE 958 1 -1 0
|
||||
141 FEAT_EPIC_OVERWHELMING_CRITICAL_TRIDENT 1078 1 -1 0
|
||||
142 FEAT_EPIC_SUPERIOR_INITIATIVE 753 1 -1 0
|
||||
143 FEAT_EPIC_PROWESS 584 1 -1 0
|
||||
144 FEAT_EPIC_TERRIFYING_RAGE 989 1 -1 0
|
||||
145 FEAT_EPIC_WEAPON_FOCUS_WHIP 997 1 -1 0
|
||||
146 FEAT_EPIC_DEVASTATING_CRITICAL_WHIP 996 1 -1 0
|
||||
147 FEAT_EPIC_OVERWHELMING_CRITICAL_WHIP 999 1 -1 0
|
||||
148 OverWCrit_Mindblade 3615 1 -1 0
|
||||
149 DevCrit_Mindblade 3616 1 -1 0
|
||||
150 Epic_WeaponFocus_Mindblade 3618 1 -1 0
|
||||
151 FAST_HEALING_1 4145 1 -1 0
|
||||
152 FAST_HEALING_2 4146 1 -1 0
|
||||
153 FAST_HEALING_3 4147 1 -1 0
|
||||
154 LegendaryWrestler 5173 1 -1 0
|
||||
155 FEAT_EPIC_TERRIFYING_RAGE 989 1 -1 0
|
||||
156 FEAT_EPIC_IMPROVED_COMBAT_CASTING 696 1 -1 0
|
||||
157 FEAT_EPIC_SPELL_FOCUS_ABJURATION 610 1 -1 0
|
||||
158 FEAT_EPIC_SPELL_FOCUS_CONJURATION 611 1 -1 0
|
||||
159 FEAT_EPIC_SPELL_FOCUS_DIVINATION 612 1 -1 0
|
||||
160 FEAT_EPIC_SPELL_FOCUS_ENCHANTMENT 613 1 -1 0
|
||||
161 FEAT_EPIC_SPELL_FOCUS_EVOCATION 614 1 -1 0
|
||||
162 FEAT_EPIC_SPELL_FOCUS_ILLUSION 615 1 -1 0
|
||||
163 FEAT_EPIC_SPELL_FOCUS_NECROMANCY 616 1 -1 0
|
||||
164 FEAT_EPIC_SPELL_FOCUS_TRANSMUTATION 617 1 -1 0
|
||||
165 FEAT_EPIC_SPELL_PENETRATION 618 1 -1 0
|
||||
166 Feat_Ignore_Material_Components 2597 1 -1 0
|
||||
167 ####START_OF_NEW_SPELLBOOK_RESERVE **** **** **** ****
|
||||
168 CelebrantSharess_Cause_Fear 11918 0 99 1
|
||||
169 CelebrantSharess_Charm_Person 11919 0 99 1
|
||||
170 CelebrantSharess_Daze 11920 0 99 1
|
||||
171 CelebrantSharess_Disguise_Self_Radial_Master 11921 0 99 1
|
||||
172 CelebrantSharess_RAY_OF_HOPE 11922 0 99 1
|
||||
173 CelebrantSharess_Read_Magic 11923 0 99 1
|
||||
174 CelebrantSharess_Remove_Fear 11924 0 99 1
|
||||
175 CelebrantSharess_Sleep 11925 0 99 1
|
||||
176 CelebrantSharess_Tashas_Hideous_Laughter 11926 0 99 1
|
||||
177 CelebrantSharess_Alter_Self_Radial_Master 11927 0 99 1
|
||||
178 CelebrantSharess_Calm_Emotions 11928 0 99 1
|
||||
179 CelebrantSharess_Cats_Grace 11929 0 99 1
|
||||
180 CelebrantSharess_Daze_Monster 11930 0 99 1
|
||||
181 CelebrantSharess_Eagle_Splendor 11931 0 99 1
|
||||
182 CelebrantSharess_ELATION 11932 0 99 1
|
||||
183 CelebrantSharess_Enthrall 11933 0 99 1
|
||||
184 CelebrantSharess_Heroism 11934 0 99 1
|
||||
185 CelebrantSharess_Hold_Person 11935 0 99 1
|
||||
186 CelebrantSharess_Rage 11936 0 99 1
|
||||
187 CelebrantSharess_Scare 11937 0 99 1
|
||||
188 CelebrantSharess_Charm_Monster 11938 0 99 1
|
||||
189 CelebrantSharess_Confusion 11939 0 99 1
|
||||
190 CelebrantSharess_CrushingDespair 11940 0 99 1
|
||||
191 CelebrantSharess_DeepSlumber 11941 0 99 1
|
||||
192 CelebrantSharess_Fear 11942 0 99 1
|
||||
193 CelebrantSharess_GLIBNESS 11943 0 99 1
|
||||
194 CelebrantSharess_Slow 11944 0 99 1
|
||||
195 CelebrantSharess_War_Cry 11945 0 99 1
|
||||
196 CelebrantSharess_BreakEnchantment 11946 0 99 1
|
||||
197 CelebrantSharess_Dominate_Person 11947 0 99 1
|
||||
198 CelebrantSharess_Hold_Monster 11948 0 99 1
|
||||
199 CelebrantSharess_RAINBOW_PATTERN 11949 0 99 1
|
||||
200 **** **** **** **** ****
|
||||
201 ####END_OF_NEW_SPELLBOOK_RESERVE **** **** **** ****
|
||||
|
@ -27,58 +27,147 @@
|
||||
23 FEAT_UNSEEN_SPELLCASTING_SUEL_ARCHANAMACH 18986 2 1 0
|
||||
24 FEAT_UNSEEN_SPELLCASTING_WARMAGE 19029 2 1 0
|
||||
25 FEAT_UNSEEN_SPELLCASTING_WIZARD 19076 2 1 0
|
||||
26 FEAT_EPIC_SPELL_FOCUS_ABJURATION 610 1 -1 0
|
||||
27 FEAT_EPIC_SPELL_FOCUS_CONJURATION 611 1 -1 0
|
||||
28 FEAT_EPIC_SPELL_FOCUS_DIVINATION 612 1 -1 0
|
||||
29 FEAT_EPIC_SPELL_FOCUS_ENCHANTMENT 613 1 -1 0
|
||||
30 FEAT_EPIC_SPELL_FOCUS_EVOCATION 614 1 -1 0
|
||||
31 FEAT_EPIC_SPELL_FOCUS_ILLUSION 615 1 -1 0
|
||||
32 FEAT_EPIC_SPELL_FOCUS_NECROMANCY 616 1 -1 0
|
||||
33 FEAT_EPIC_SPELL_FOCUS_TRANSMUTATION 617 1 -1 0
|
||||
34 FEAT_EPIC_SPELL_PENETRATION 618 1 -1 0
|
||||
35 FEAT_EPIC_IMPROVED_COMBAT_CASTING 696 1 -1 0
|
||||
36 FEAT_EPIC_AUTOMATIC_QUICKEN_1 857 1 -1 0
|
||||
37 FEAT_EPIC_AUTOMATIC_QUICKEN_2 858 1 -1 0
|
||||
38 FEAT_EPIC_AUTOMATIC_QUICKEN_3 859 1 -1 0
|
||||
39 FEAT_EPIC_AUTOMATIC_SILENT_SPELL_1 860 1 -1 0
|
||||
40 FEAT_EPIC_AUTOMATIC_SILENT_SPELL_2 861 1 -1 0
|
||||
41 FEAT_EPIC_AUTOMATIC_SILENT_SPELL_3 862 1 -1 0
|
||||
42 FEAT_EPIC_AUTOMATIC_STILL_SPELL_1 863 1 -1 0
|
||||
43 FEAT_EPIC_AUTOMATIC_STILL_SPELL_2 864 1 -1 0
|
||||
44 FEAT_EPIC_AUTOMATIC_STILL_SPELL_3 865 1 -1 0
|
||||
45 FEAT_EPIC_GREAT_INTELLIGENCE_1 794 1 -1 0
|
||||
46 FEAT_EPIC_GREAT_INTELLIGENCE_2 795 1 -1 0
|
||||
47 FEAT_EPIC_GREAT_INTELLIGENCE_3 796 1 -1 0
|
||||
48 FEAT_EPIC_GREAT_INTELLIGENCE_4 797 1 -1 0
|
||||
49 FEAT_EPIC_GREAT_INTELLIGENCE_5 798 1 -1 0
|
||||
50 FEAT_EPIC_GREAT_INTELLIGENCE_6 799 1 -1 0
|
||||
51 FEAT_EPIC_GREAT_INTELLIGENCE_7 800 1 -1 0
|
||||
52 FEAT_EPIC_GREAT_INTELLIGENCE_8 801 1 -1 0
|
||||
53 FEAT_EPIC_GREAT_INTELLIGENCE_9 802 1 -1 0
|
||||
54 FEAT_EPIC_GREAT_INTELLIGENCE_10 803 1 -1 0
|
||||
55 FEAT_EPIC_BLINDING_SPEED 491 0 -1 1
|
||||
56 FEAT_EPIC_ARMOR_SKIN 490 1 -1 0
|
||||
57 Bane_Magic_Aberration 23556 0 -1 0
|
||||
58 Bane_Magic_Animal 23557 0 -1 0
|
||||
59 Bane_Magic_Beast 23558 0 -1 0
|
||||
60 Bane_Magic_Construct 23559 0 -1 0
|
||||
61 Bane_Magic_Dragon 23560 0 -1 0
|
||||
62 Bane_Magic_Dwarf 23561 0 -1 0
|
||||
63 Bane_Magic_Elemental 23562 0 -1 0
|
||||
64 Bane_Magic_Elf 23563 0 -1 0
|
||||
65 Bane_Magic_Fey 23564 0 -1 0
|
||||
66 Bane_Magic_Giant 23565 0 -1 0
|
||||
67 Bane_Magic_Gnome 23566 0 -1 0
|
||||
68 Bane_Magic_HalfElf 23567 0 -1 0
|
||||
69 Bane_Magic_Halfling 23568 0 -1 0
|
||||
70 Bane_Magic_HalfOrc 23569 0 -1 0
|
||||
71 Bane_Magic_Human 23570 0 -1 0
|
||||
72 Bane_Magic_Humanoid_Goblinoid 23571 0 -1 0
|
||||
73 Bane_Magic_Humanoid_Monstrous 23572 0 -1 0
|
||||
74 Bane_Magic_Humanoid_Orc 23573 0 -1 0
|
||||
75 Bane_Magic_Humanoid_Reptilian 23574 0 -1 0
|
||||
76 Bane_Magic_Magical_Beast 23575 0 -1 0
|
||||
77 Bane_Magic_Outsider 23576 0 -1 0
|
||||
78 Bane_Magic_Shapechanger 23577 0 -1 0
|
||||
79 Bane_Magic_Undead 23578 0 -1 0
|
||||
80 Bane_Magic_Vermin 23579 0 -1 0
|
||||
26 FEAT_EPIC_UNSEEN_SEER 25009 3 11 0
|
||||
27 FEAT_EPIC_SPELL_FOCUS_ABJURATION 610 1 -1 0
|
||||
28 FEAT_EPIC_SPELL_FOCUS_CONJURATION 611 1 -1 0
|
||||
29 FEAT_EPIC_SPELL_FOCUS_DIVINATION 612 1 -1 0
|
||||
30 FEAT_EPIC_SPELL_FOCUS_ENCHANTMENT 613 1 -1 0
|
||||
31 FEAT_EPIC_SPELL_FOCUS_EVOCATION 614 1 -1 0
|
||||
32 FEAT_EPIC_SPELL_FOCUS_ILLUSION 615 1 -1 0
|
||||
33 FEAT_EPIC_SPELL_FOCUS_NECROMANCY 616 1 -1 0
|
||||
34 FEAT_EPIC_SPELL_FOCUS_TRANSMUTATION 617 1 -1 0
|
||||
35 FEAT_EPIC_SPELL_PENETRATION 618 1 -1 0
|
||||
36 FEAT_EPIC_IMPROVED_COMBAT_CASTING 696 1 -1 0
|
||||
37 FEAT_EPIC_AUTOMATIC_QUICKEN_1 857 1 -1 0
|
||||
38 FEAT_EPIC_AUTOMATIC_QUICKEN_2 858 1 -1 0
|
||||
39 FEAT_EPIC_AUTOMATIC_QUICKEN_3 859 1 -1 0
|
||||
40 FEAT_EPIC_AUTOMATIC_SILENT_SPELL_1 860 1 -1 0
|
||||
41 FEAT_EPIC_AUTOMATIC_SILENT_SPELL_2 861 1 -1 0
|
||||
42 FEAT_EPIC_AUTOMATIC_SILENT_SPELL_3 862 1 -1 0
|
||||
43 FEAT_EPIC_AUTOMATIC_STILL_SPELL_1 863 1 -1 0
|
||||
44 FEAT_EPIC_AUTOMATIC_STILL_SPELL_2 864 1 -1 0
|
||||
45 FEAT_EPIC_AUTOMATIC_STILL_SPELL_3 865 1 -1 0
|
||||
46 FEAT_EPIC_GREAT_INTELLIGENCE_1 794 1 -1 0
|
||||
47 FEAT_EPIC_GREAT_INTELLIGENCE_2 795 1 -1 0
|
||||
48 FEAT_EPIC_GREAT_INTELLIGENCE_3 796 1 -1 0
|
||||
49 FEAT_EPIC_GREAT_INTELLIGENCE_4 797 1 -1 0
|
||||
50 FEAT_EPIC_GREAT_INTELLIGENCE_5 798 1 -1 0
|
||||
51 FEAT_EPIC_GREAT_INTELLIGENCE_6 799 1 -1 0
|
||||
52 FEAT_EPIC_GREAT_INTELLIGENCE_7 800 1 -1 0
|
||||
53 FEAT_EPIC_GREAT_INTELLIGENCE_8 801 1 -1 0
|
||||
54 FEAT_EPIC_GREAT_INTELLIGENCE_9 802 1 -1 0
|
||||
55 FEAT_EPIC_GREAT_INTELLIGENCE_10 803 1 -1 0
|
||||
56 FEAT_EPIC_BLINDING_SPEED 491 1 -1 1
|
||||
57 ArcaneDefenseAbj 415 1 -1 0
|
||||
58 ArcaneDefenseCon 416 1 -1 0
|
||||
59 ArcaneDefenseDiv 417 1 -1 0
|
||||
60 ArcaneDefenseEnch 418 1 -1 0
|
||||
61 ArcaneDefenseEvo 419 1 -1 0
|
||||
62 ArcaneDefenseIll 420 1 -1 0
|
||||
63 ArcaneDefenseNec 421 1 -1 0
|
||||
64 ArcaneDefenseTra 422 1 -1 0
|
||||
65 GrSpllFcsAbj 393 1 -1 0
|
||||
66 GrSpllFcsCnj 394 1 -1 0
|
||||
67 GrSpllFcsDiv 395 1 -1 0
|
||||
68 GrSpllFcsEnch 396 1 -1 0
|
||||
69 GrSpllFcsEvc 397 1 -1 0
|
||||
70 GrSpllFcsIll 398 1 -1 0
|
||||
71 GrSpllFcsNec 399 1 -1 0
|
||||
72 GrSpllFcsTran 400 1 -1 0
|
||||
73 GreatSpellPen 401 1 -1 0
|
||||
74 CmbtCast 7 1 -1 0
|
||||
75 CraftEpicWondrousItem 3488 1 -1 0
|
||||
76 CraftEpicMagicArmsArmor 3489 1 -1 0
|
||||
77 CraftEpicRod 3490 1 -1 0
|
||||
78 CraftEpicStaff 3491 1 -1 0
|
||||
79 feat_epic_spellcasting 4073 1 -1 0
|
||||
80 ForgeEpicRing 3528 1 -1 0
|
||||
81 Feat_Eschew_Materials 2596 1 -1 0
|
||||
82 Feat_Ignore_Material_Components 2597 1 -1 0
|
||||
83 FEAT_TENACIOUSMAGIC 2961 1 -1 0
|
||||
84 FEAT_EPIC_SKILL_FOCUS_APPRAISE 588 1 -1 0
|
||||
85 FEAT_EPIC_SKILL_FOCUS_CONCENTRATION 589 1 -1 0
|
||||
86 FEAT_EPIC_SKILL_FOCUS_CRAFT_TRAP 590 1 -1 0
|
||||
87 FEAT_EPIC_SKILL_FOCUS_DISABLETRAP 591 1 -1 0
|
||||
88 FEAT_EPIC_SKILL_FOCUS_DISCIPLINE 592 1 -1 0
|
||||
89 FEAT_EPIC_SKILL_FOCUS_HEAL 593 1 -1 0
|
||||
90 FEAT_EPIC_SKILL_FOCUS_HIDE 594 1 -1 0
|
||||
91 FEAT_EPIC_SKILL_FOCUS_LISTEN 595 1 -1 0
|
||||
92 FEAT_EPIC_SKILL_FOCUS_LORE 596 1 -1 0
|
||||
93 FEAT_EPIC_SKILL_FOCUS_MOVESILENTLY 597 1 -1 0
|
||||
94 FEAT_EPIC_SKILL_FOCUS_OPENLOCK 598 1 -1 0
|
||||
95 FEAT_EPIC_SKILL_FOCUS_PARRY 599 1 -1 0
|
||||
96 FEAT_EPIC_SKILL_FOCUS_PERSUADE 601 1 -1 0
|
||||
97 FEAT_EPIC_SKILL_FOCUS_PICKPOCKET 602 1 -1 0
|
||||
98 FEAT_EPIC_SKILL_FOCUS_SEARCH 603 1 -1 0
|
||||
99 FEAT_EPIC_SKILL_FOCUS_SETTRAP 604 1 -1 0
|
||||
100 FEAT_EPIC_SKILL_FOCUS_SPELLCRAFT 605 1 -1 0
|
||||
101 FEAT_EPIC_SKILL_FOCUS_SPOT 606 1 -1 0
|
||||
102 FEAT_EPIC_SKILL_FOCUS_TAUNT 607 1 -1 0
|
||||
103 FEAT_EPIC_SKILL_FOCUS_TUMBLE 608 1 -1 0
|
||||
104 FEAT_EPIC_SKILL_FOCUS_CRAFT_ARMOR 913 1 -1 0
|
||||
105 FEAT_EPIC_SKILL_FOCUS_CRAFT_WEAPON 914 1 -1 0
|
||||
106 FEAT_EPIC_SKILL_FOCUS_BLUFF 917 1 -1 0
|
||||
107 FEAT_EPIC_SKILL_FOCUS_INTIMIDATE 918 1 -1 0
|
||||
108 FEAT_LINGERING_DAMAGE 3099 1 -1 0
|
||||
109 FEAT_EPIC_DODGE 856 1 -1 0
|
||||
110 FEAT_EPIC_IMPROVED_SNEAK_ATTACK_1 834 1 -1 0
|
||||
111 FEAT_EPIC_IMPROVED_SNEAK_ATTACK_2 835 1 -1 0
|
||||
112 FEAT_EPIC_IMPROVED_SNEAK_ATTACK_3 836 1 -1 0
|
||||
113 FEAT_EPIC_IMPROVED_SNEAK_ATTACK_4 837 1 -1 0
|
||||
114 FEAT_EPIC_IMPROVED_SNEAK_ATTACK_5 838 1 -1 0
|
||||
115 FEAT_EPIC_IMPROVED_SNEAK_ATTACK_6 839 1 -1 0
|
||||
116 FEAT_EPIC_IMPROVED_SNEAK_ATTACK_7 840 1 -1 0
|
||||
117 FEAT_EPIC_IMPROVED_SNEAK_ATTACK_8 841 1 -1 0
|
||||
118 FEAT_EPIC_IMPROVED_SNEAK_ATTACK_9 842 1 -1 0
|
||||
119 FEAT_EPIC_IMPROVED_SNEAK_ATTACK_10 843 1 -1 0
|
||||
120 FEAT_EPIC_SUPERIOR_INITIATIVE 753 1 -1 0
|
||||
121 FEAT_EPIC_SELF_CONCEALMENT_10 748 1 -1 0
|
||||
122 FEAT_EPIC_SELF_CONCEALMENT_20 749 1 -1 0
|
||||
123 FEAT_EPIC_SELF_CONCEALMENT_30 750 1 -1 0
|
||||
124 FEAT_EPIC_SELF_CONCEALMENT_40 751 1 -1 0
|
||||
125 FEAT_EPIC_SELF_CONCEALMENT_50 752 1 -1 0
|
||||
126 FEAT_EPIC_SKILL_FOCUS_RIDE 3038 1 -1 0
|
||||
127 FEAT_EPIC_SKILL_FOCUS_JUMP 3040 1 -1 0
|
||||
128 FEAT_EPIC_SKILL_FOCUS_SENSE_MOTIVE 3042 1 -1 0
|
||||
129 FEAT_EPIC_SKILL_FOCUS_MARTIAL_LORE 3044 1 -1 0
|
||||
130 FEAT_EPIC_SKILL_FOCUS_BALANCE 3046 1 -1 0
|
||||
131 FEAT_EPIC_SKILL_FOCUS_CRAFT_POISON 3048 1 -1 0
|
||||
132 FEAT_EPIC_SKILL_FOCUS_PSICRAFT 3050 1 -1 0
|
||||
133 FEAT_EPIC_SKILL_FOCUS_CLIMB 3052 1 -1 0
|
||||
134 FEAT_EPIC_SKILL_FOCUS_CRAFT_GENERAL 3054 1 -1 0
|
||||
135 FEAT_EPIC_GREAT_CHARISMA_1 764 1 -1 0
|
||||
136 FEAT_EPIC_GREAT_CHARISMA_2 765 1 -1 0
|
||||
137 FEAT_EPIC_GREAT_CHARISMA_3 766 1 -1 0
|
||||
138 FEAT_EPIC_GREAT_CHARISMA_4 767 1 -1 0
|
||||
139 FEAT_EPIC_GREAT_CHARISMA_5 768 1 -1 0
|
||||
140 FEAT_EPIC_GREAT_CHARISMA_6 769 1 -1 0
|
||||
141 FEAT_EPIC_GREAT_CHARISMA_7 770 1 -1 0
|
||||
142 FEAT_EPIC_GREAT_CHARISMA_8 771 1 -1 0
|
||||
143 FEAT_EPIC_GREAT_CHARISMA_9 772 1 -1 0
|
||||
144 FEAT_EPIC_GREAT_CHARISMA_10 773 1 -1 0
|
||||
145 FEAT_EPIC_ARMOR_SKIN 490 0 -1 0
|
||||
146 Bane_Magic_Aberration 23556 0 -1 0
|
||||
147 Bane_Magic_Animal 23557 0 -1 0
|
||||
148 Bane_Magic_Beast 23558 0 -1 0
|
||||
149 Bane_Magic_Construct 23559 0 -1 0
|
||||
150 Bane_Magic_Dragon 23560 0 -1 0
|
||||
151 Bane_Magic_Dwarf 23561 0 -1 0
|
||||
152 Bane_Magic_Elemental 23562 0 -1 0
|
||||
153 Bane_Magic_Elf 23563 0 -1 0
|
||||
154 Bane_Magic_Fey 23564 0 -1 0
|
||||
155 Bane_Magic_Giant 23565 0 -1 0
|
||||
156 Bane_Magic_Gnome 23566 0 -1 0
|
||||
157 Bane_Magic_HalfElf 23567 0 -1 0
|
||||
158 Bane_Magic_Halfling 23568 0 -1 0
|
||||
159 Bane_Magic_HalfOrc 23569 0 -1 0
|
||||
160 Bane_Magic_Human 23570 0 -1 0
|
||||
161 Bane_Magic_Humanoid_Goblinoid 23571 0 -1 0
|
||||
162 Bane_Magic_Humanoid_Monstrous 23572 0 -1 0
|
||||
163 Bane_Magic_Humanoid_Orc 23573 0 -1 0
|
||||
164 Bane_Magic_Humanoid_Reptilian 23574 0 -1 0
|
||||
165 Bane_Magic_Magical_Beast 23575 0 -1 0
|
||||
166 Bane_Magic_Outsider 23576 0 -1 0
|
||||
167 Bane_Magic_Shapechanger 23577 0 -1 0
|
||||
168 Bane_Magic_Undead 23578 0 -1 0
|
||||
169 Bane_Magic_Vermin 23579 0 -1 0
|
||||
|
@ -5,5 +5,5 @@
|
||||
1 Base_Attack BAB 4 ****
|
||||
2 IronWill FEAT 22 ****
|
||||
3 WeapProfMar FEAT 45 ****
|
||||
4 ScriptVar VAR PRC_AllowSancMind 0
|
||||
4 ScriptVar VAR PRC_PrereqSancMind 0
|
||||
5 ScriptVar VAR PRC_IsPsionic 0
|
||||
|
@ -4,4 +4,4 @@
|
||||
0 Lore SKILL 7 8
|
||||
1 BaseAttack BAB 3 ****
|
||||
2 ScriptVar VAR PRC_IsPsionic 0
|
||||
3 ScriptVar VAR PRC_AllowWarmind 0
|
||||
3 ScriptVar VAR PRC_PrereqWarmind 0
|
||||
|
@ -2769,13 +2769,13 @@
|
||||
2765 FEAT_COURAGE_OF_HEAVEN_RADIUS 16822800 16822801 ife_aurabrave **** **** **** **** **** **** **** **** **** **** 0 0 0 **** **** 1757 **** 1 **** **** 1 **** **** **** **** **** **** **** **** **** FEAT_COURAGE_OF_HEAVEN_RADIUS 4 **** **** **** **** **** 0 1
|
||||
2766 FEAT_CONSECRATED_AURA 16822802 16822803 ife_concaura **** **** **** **** **** **** **** **** **** **** 0 0 0 **** **** 1758 **** 1 **** **** 1 **** **** **** **** **** **** **** **** **** FEAT_CONSECRATED_AURA 4 **** **** **** **** **** 0 1
|
||||
2767 FEAT_HOLY_AURA_VERSUS_DEMONS 16822804 16822805 ife_holyaura **** **** **** **** **** **** **** **** **** **** 0 0 0 **** **** 1759 **** 1 **** **** 1 **** **** **** **** **** **** **** **** **** FEAT_HOLY_AURA_VERSUS_DEMONS 4 **** **** **** **** **** 0 1
|
||||
2768 FEAT_DIVINE_FAVOR_2 53 54 is_X1DivFav **** **** **** **** **** **** **** **** **** **** 0 0 0 **** **** 414 2769 1 2 **** 1 **** **** **** **** **** **** **** **** **** FEAT_COURAGE_OF_HEAVEN_FEAR 4 **** **** **** **** **** 0 1
|
||||
2769 FEAT_DIVINE_FAVOR_3 53 54 is_X1DivFav **** **** **** **** **** **** **** **** **** **** 0 0 0 **** **** 414 **** 1 3 **** 1 **** **** **** **** **** **** **** **** **** FEAT_COURAGE_OF_HEAVEN_FEAR 4 **** **** **** **** **** 0 1
|
||||
2770 FEAT_AID_2 751 6097 is_Aid **** **** **** **** **** **** **** **** **** **** 0 0 0 **** **** 1 2771 1 2 **** **** **** **** **** **** **** **** **** **** **** FEAT_COURAGE_OF_HEAVEN_FEAR 4 **** **** **** **** **** 0 1
|
||||
2771 FEAT_AID_3 751 6097 is_Aid **** **** **** **** **** **** **** **** **** **** 0 0 0 **** **** 1 **** 1 3 **** **** **** **** **** **** **** **** **** **** **** FEAT_COURAGE_OF_HEAVEN_FEAR 4 **** **** **** **** **** 0 1
|
||||
2772 FEAT_MAGIC_CIRCLE_V_EVIL_2 854 6201 is_CircEvil **** **** **** **** **** **** **** **** **** **** 0 0 0 **** **** 104 2773 1 2 **** 1 **** **** **** **** **** **** **** **** **** FEAT_COURAGE_OF_HEAVEN_FEAR 4 **** **** **** **** **** 0 1
|
||||
2773 FEAT_MAGIC_CIRCLE_V_EVIL_3 854 6201 is_CircEvil **** **** **** **** **** **** **** **** **** **** 0 0 0 **** **** 104 **** 1 3 **** 1 **** **** **** **** **** **** **** **** **** FEAT_COURAGE_OF_HEAVEN_FEAR 4 **** **** **** **** **** 0 1
|
||||
2774 FEAT_HAMMER_OF_THE_GODS_2 826 6173 is_HammGods **** **** **** **** **** **** **** **** **** **** 0 0 0 **** **** 76 **** 1 2 **** **** **** **** **** **** **** **** **** **** **** FEAT_COURAGE_OF_HEAVEN_FEAR 4 **** **** **** **** **** 0 1
|
||||
2768 FEAT_DIVINE_FAVOR_2_Defunct_KotC? 53 54 is_X1DivFav **** **** **** **** **** **** **** **** **** **** 0 0 0 **** **** 414 2769 1 2 **** 1 **** **** **** **** **** **** **** **** **** FEAT_COURAGE_OF_HEAVEN_FEAR 4 **** **** **** **** **** 0 1
|
||||
2769 FEAT_DIVINE_FAVOR_3_Defunct_KotC? 53 54 is_X1DivFav **** **** **** **** **** **** **** **** **** **** 0 0 0 **** **** 414 **** 1 3 **** 1 **** **** **** **** **** **** **** **** **** FEAT_COURAGE_OF_HEAVEN_FEAR 4 **** **** **** **** **** 0 1
|
||||
2770 FEAT_AID_2_Defunct_KotC? 751 6097 is_Aid **** **** **** **** **** **** **** **** **** **** 0 0 0 **** **** 1 2771 1 2 **** **** **** **** **** **** **** **** **** **** **** FEAT_COURAGE_OF_HEAVEN_FEAR 4 **** **** **** **** **** 0 1
|
||||
2771 FEAT_AID_3_Defunct_KotC? 751 6097 is_Aid **** **** **** **** **** **** **** **** **** **** 0 0 0 **** **** 1 **** 1 3 **** **** **** **** **** **** **** **** **** **** **** FEAT_COURAGE_OF_HEAVEN_FEAR 4 **** **** **** **** **** 0 1
|
||||
2772 FEAT_MAGIC_CIRCLE_V_EVIL_2_Defunct_KotC? 854 6201 is_CircEvil **** **** **** **** **** **** **** **** **** **** 0 0 0 **** **** 104 2773 1 2 **** 1 **** **** **** **** **** **** **** **** **** FEAT_COURAGE_OF_HEAVEN_FEAR 4 **** **** **** **** **** 0 1
|
||||
2773 FEAT_MAGIC_CIRCLE_V_EVIL_3_Defunct_KotC? 854 6201 is_CircEvil **** **** **** **** **** **** **** **** **** **** 0 0 0 **** **** 104 **** 1 3 **** 1 **** **** **** **** **** **** **** **** **** FEAT_COURAGE_OF_HEAVEN_FEAR 4 **** **** **** **** **** 0 1
|
||||
2774 FEAT_HAMMER_OF_THE_GODS_2_Defunct_KotC? 826 6173 is_HammGods **** **** **** **** **** **** **** **** **** **** 0 0 0 **** **** 76 **** 1 2 **** **** **** **** **** **** **** **** **** **** **** FEAT_COURAGE_OF_HEAVEN_FEAR 4 **** **** **** **** **** 0 1
|
||||
2775 FEAT_TR_SAVE1 16825614 16825618 ife_combat **** **** **** **** **** **** **** **** **** **** 0 0 0 **** **** **** 2776 1 **** **** **** **** **** **** **** **** **** **** **** **** FEAT_TR_SAVE1 3 **** **** **** **** **** 0 1
|
||||
2776 FEAT_TR_SAVE2 16825615 16825618 ife_combat **** **** **** **** **** **** **** **** **** **** 0 0 0 **** **** **** 2777 1 **** **** **** **** **** **** **** **** **** **** **** **** FEAT_TR_SAVE2 3 **** **** **** **** **** 0 1
|
||||
2777 FEAT_TR_SAVE3 16825616 16825618 ife_combat **** **** **** **** **** **** **** **** **** **** 0 0 0 **** **** **** 2778 1 **** **** **** **** **** **** **** **** **** **** **** **** FEAT_TR_SAVE3 3 **** **** **** **** **** 0 1
|
||||
|
@ -7,6 +7,12 @@
|
||||
/* Function Prototypes */
|
||||
//////////////////////////////////////////////////
|
||||
|
||||
//:: Returns true if oCaster's race can naturally cast sorcerer spells.
|
||||
int GetIsRHDSorcerer(object oCaster = OBJECT_SELF);
|
||||
|
||||
//:: Returns true if oCaster's race can naturally cast bard spells.
|
||||
int GetIsRHDBard(object oCaster = OBJECT_SELF);
|
||||
|
||||
// wrapper for getspelltargetlocation
|
||||
location PRCGetSpellTargetLocation(object oCaster = OBJECT_SELF);
|
||||
|
||||
@ -138,6 +144,27 @@ const int METAMAGIC_QUICKEN_LEVEL = 4;
|
||||
/* Function Definitions */
|
||||
//////////////////////////////////////////////////
|
||||
|
||||
//:: Returns true if oCaster's race can naturally cast sorcerer spells.
|
||||
int GetIsRHDSorcerer(object oCaster = OBJECT_SELF)
|
||||
{
|
||||
int nRace = GetRacialType(oCaster);
|
||||
|
||||
return (nRace == RACIAL_TYPE_ARANEA ||
|
||||
nRace == RACIAL_TYPE_ARKAMOI ||
|
||||
nRace == RACIAL_TYPE_DRIDER ||
|
||||
nRace == RACIAL_TYPE_HOBGOBLIN_WARSOUL ||
|
||||
nRace == RACIAL_TYPE_MARRUTACT ||
|
||||
nRace == RACIAL_TYPE_RAKSHASA ||
|
||||
nRace == RACIAL_TYPE_REDSPAWN_ARCANISS);
|
||||
}
|
||||
|
||||
//:: Returns true if oCaster's race can naturally cast bard spells.
|
||||
int GetIsRHDBard(object oCaster = OBJECT_SELF)
|
||||
{
|
||||
int nRace = GetRacialType(oCaster);
|
||||
|
||||
return (nRace == RACIAL_TYPE_GLOURA);
|
||||
}
|
||||
|
||||
//wrapper for GetSpellTargetLocation()
|
||||
location PRCGetSpellTargetLocation(object oCaster = OBJECT_SELF)
|
||||
@ -482,8 +509,8 @@ int GetMetaMagicSpellLevelAdjustment(int nMetaMagic)
|
||||
int GetIsBioSpellCastClass(int nClass)
|
||||
{
|
||||
return nClass == CLASS_TYPE_WIZARD
|
||||
|| nClass == CLASS_TYPE_SORCERER
|
||||
|| nClass == CLASS_TYPE_BARD
|
||||
|| nClass == CLASS_TYPE_SORCERER && !GetIsRHDSorcerer()
|
||||
|| nClass == CLASS_TYPE_BARD && !GetIsRHDBard()
|
||||
|| nClass == CLASS_TYPE_CLERIC
|
||||
|| nClass == CLASS_TYPE_HEALER
|
||||
|| nClass == CLASS_TYPE_BLIGHTER
|
||||
@ -727,3 +754,4 @@ void DeleteLocalMystery(object oObject, string sName)
|
||||
DeleteLocalFloat(oObject, sName + "_fDur");
|
||||
}
|
||||
|
||||
//::void main (){}
|
@ -76,7 +76,11 @@ void main()
|
||||
// Handle new spellbooks
|
||||
void CheckSpellbooks(object oPC)
|
||||
{
|
||||
if(!GetPRCSwitch(PRC_BARD_DISALLOW_NEWSPELLBOOK) && CheckMissingSpells(oPC, CLASS_TYPE_BARD, 0, 6))
|
||||
if(GetIsRHDSorcerer(oPC) && CheckMissingSpells(oPC, CLASS_TYPE_SORCERER, 0, 6))
|
||||
return;
|
||||
if(GetIsRHDBard(oPC) && CheckMissingSpells(oPC, CLASS_TYPE_BARD, 0, 6))
|
||||
return;
|
||||
if(!GetPRCSwitch(PRC_SORC_DISALLOW_NEWSPELLBOOK) && CheckMissingSpells(oPC, CLASS_TYPE_SORCERER, 0, 9))
|
||||
return;
|
||||
if(!GetPRCSwitch(PRC_SORC_DISALLOW_NEWSPELLBOOK) && CheckMissingSpells(oPC, CLASS_TYPE_SORCERER, 0, 9))
|
||||
return;
|
||||
@ -336,6 +340,7 @@ int CheckMissingSpells(object oPC, int nClass, int nMinLevel, int nMaxLevel)
|
||||
|
||||
if(!nLevel)
|
||||
return FALSE;
|
||||
|
||||
if(nClass == CLASS_TYPE_BARD || nClass == CLASS_TYPE_SORCERER)
|
||||
{
|
||||
if((GetLevelByClass(nClass, oPC) == nLevel) //no PrC
|
||||
|
@ -8,12 +8,433 @@
|
||||
//:: Created By: Aaon Graywolf
|
||||
//:: Created On: Mar 17, 2004
|
||||
//:://////////////////////////////////////////////
|
||||
/*
|
||||
Fiendslaying (Ex): Knights of the Chalice gain a number of special
|
||||
benefits in combat with evil outsiders. A 1st-level knight of the
|
||||
Chalice gets a +1 competence bonus on attack rolls against evil
|
||||
outsiders. On a successful attack, she deals an extra 1d6 points
|
||||
of damage due to her expertise in combating these creatures.
|
||||
|
||||
These bonuses increase as the knight advances in level, as shown below.
|
||||
|
||||
Level Enhancement / Damage
|
||||
1 +1/+1d6 Physical
|
||||
3 +2/+2d6 Physical
|
||||
6 +3/+2d6 Physical & +1d6 Divine
|
||||
9 +4/+2d6 Physical & +2d6 Divine
|
||||
11 +5/+3d6 Physical & +2d6 Divine
|
||||
|
||||
Pattern repeats through epic levels.
|
||||
|
||||
*/
|
||||
#include "inc_newspellbook"
|
||||
#include "prc_inc_core"
|
||||
#include "prc_inc_fork"
|
||||
#include "inc_eventhook"
|
||||
#include "prc_ipfeat_const"
|
||||
|
||||
int GetDSWeaponAttackBonus(object oWeap)
|
||||
{
|
||||
if (!GetIsObjectValid(oWeap)) return 0;
|
||||
|
||||
object oKotC = GetItemPossessor(oWeap);
|
||||
itemproperty ip = GetFirstItemProperty(oWeap);
|
||||
int iTotal = 0;
|
||||
int iValue = 0;
|
||||
|
||||
while (GetIsItemPropertyValid(ip))
|
||||
{
|
||||
if (GetItemPropertyType(ip) == ITEM_PROPERTY_ATTACK_BONUS ||
|
||||
GetItemPropertyType(ip) == ITEM_PROPERTY_ENHANCEMENT_BONUS)
|
||||
{
|
||||
iValue = GetItemPropertyCostTableValue(ip);
|
||||
iTotal = (iValue > iTotal) ? iValue : iTotal;
|
||||
}
|
||||
else if (GetItemPropertyType(ip) == ITEM_PROPERTY_HOLY_AVENGER &&
|
||||
GetLevelByClass(CLASS_TYPE_PALADIN, oKotC))
|
||||
{
|
||||
iValue = 5;
|
||||
iTotal = (iValue > iTotal) ? iValue : iTotal;
|
||||
}
|
||||
ip = GetNextItemProperty(oWeap);
|
||||
}
|
||||
|
||||
return iTotal;
|
||||
}
|
||||
|
||||
int GetWeaponDamageType(object oItem)
|
||||
{
|
||||
int iBaseItem = GetBaseItemType(oItem);
|
||||
|
||||
int iWeapType = StringToInt(Get2DACache("baseitems", "WeaponType", iBaseItem));
|
||||
|
||||
switch (iWeapType)
|
||||
{
|
||||
case 1: return DAMAGE_TYPE_PIERCING;
|
||||
case 2: return DAMAGE_TYPE_BLUDGEONING;
|
||||
case 3: return DAMAGE_TYPE_SLASHING;
|
||||
case 4: return DAMAGE_TYPE_PIERCING;
|
||||
case 5: return DAMAGE_TYPE_BLUDGEONING;
|
||||
}
|
||||
|
||||
return DAMAGE_TYPE_SLASHING;
|
||||
}
|
||||
|
||||
void main()
|
||||
{
|
||||
int nEvent = GetRunningEvent();
|
||||
if(DEBUG) DoDebug("prc_knghtch running, event: " + IntToString(nEvent));
|
||||
|
||||
//:: Get the PC. This is event-dependent
|
||||
object oKotC;
|
||||
object oItem;
|
||||
|
||||
switch(nEvent)
|
||||
{
|
||||
case EVENT_ONPLAYEREQUIPITEM: oKotC = GetItemLastEquippedBy(); break;
|
||||
case EVENT_ONPLAYERUNEQUIPITEM: oKotC = GetItemLastUnequippedBy(); break;
|
||||
case EVENT_ONUNAQUIREITEM: oKotC = GetModuleItemLostBy(); break;
|
||||
|
||||
default:
|
||||
oKotC = OBJECT_SELF;
|
||||
}
|
||||
|
||||
int nClassLevel = GetLevelByClass(CLASS_TYPE_KNIGHT_CHALICE, oKotC);
|
||||
if (nClassLevel < 1) return;
|
||||
|
||||
//:: We aren't being called from any event, instead from EvalPRCFeats
|
||||
if(nEvent == FALSE)
|
||||
{
|
||||
effect eFiendSlayAB;
|
||||
effect eFiendSlayDam1;
|
||||
effect eFiendSlayDam2;
|
||||
effect eFiendSlayType;
|
||||
effect eLink;
|
||||
|
||||
//:: Get mainhand weapon
|
||||
object oItem = GetItemInSlot(INVENTORY_SLOT_RIGHTHAND, oKotC);
|
||||
|
||||
//:: Get weapon damage type
|
||||
int iWeapDamType = GetWeaponDamageType(oItem);
|
||||
|
||||
//:: Attack Bonus scaling: +1/+1d6 per 3 levels (starting from level 1)
|
||||
int iAttBonus = (nClassLevel + 2) / 3;
|
||||
|
||||
//:: Add to current enhancement bonus from weapon
|
||||
iAttBonus = iAttBonus + GetDSWeaponAttackBonus(oItem);
|
||||
if (nClassLevel >= 29)
|
||||
{
|
||||
eFiendSlayAB = VersusAlignmentEffect(EffectAttackIncrease(iAttBonus), 0, ALIGNMENT_EVIL);
|
||||
eFiendSlayAB = VersusRacialTypeEffect(eFiendSlayAB, RACIAL_TYPE_OUTSIDER);
|
||||
|
||||
eFiendSlayDam1 = VersusAlignmentEffect(EffectDamageIncrease(IP_CONST_DAMAGEBONUS_8d6, iWeapDamType), 0, ALIGNMENT_EVIL);
|
||||
eFiendSlayDam1 = VersusRacialTypeEffect(eFiendSlayDam1, RACIAL_TYPE_OUTSIDER);
|
||||
|
||||
eFiendSlayDam2 = VersusAlignmentEffect(EffectDamageIncrease(IP_CONST_DAMAGEBONUS_7d6, DAMAGE_TYPE_DIVINE), 0, ALIGNMENT_EVIL);
|
||||
eFiendSlayDam2 = VersusRacialTypeEffect(eFiendSlayDam2, RACIAL_TYPE_OUTSIDER);
|
||||
|
||||
eLink = EffectLinkEffects(eFiendSlayAB, eFiendSlayDam1);
|
||||
eLink = EffectLinkEffects(eLink, eFiendSlayDam2);
|
||||
eLink = SupernaturalEffect(eLink);
|
||||
eLink = TagEffect(eLink, "EffectFiendSlaying");
|
||||
}
|
||||
else if (nClassLevel >= 27)
|
||||
{
|
||||
eFiendSlayAB = VersusAlignmentEffect(EffectAttackIncrease(iAttBonus), 0, ALIGNMENT_EVIL);
|
||||
eFiendSlayAB = VersusRacialTypeEffect(eFiendSlayAB, RACIAL_TYPE_OUTSIDER);
|
||||
|
||||
eFiendSlayDam1 = VersusAlignmentEffect(EffectDamageIncrease(IP_CONST_DAMAGEBONUS_7d6, iWeapDamType), 0, ALIGNMENT_EVIL);
|
||||
eFiendSlayDam1 = VersusRacialTypeEffect(eFiendSlayDam1, RACIAL_TYPE_OUTSIDER);
|
||||
|
||||
eFiendSlayDam2 = VersusAlignmentEffect(EffectDamageIncrease(IP_CONST_DAMAGEBONUS_7d6, DAMAGE_TYPE_DIVINE), 0, ALIGNMENT_EVIL);
|
||||
eFiendSlayDam2 = VersusRacialTypeEffect(eFiendSlayDam2, RACIAL_TYPE_OUTSIDER);
|
||||
|
||||
eLink = EffectLinkEffects(eFiendSlayAB, eFiendSlayDam1);
|
||||
eLink = EffectLinkEffects(eLink, eFiendSlayDam2);
|
||||
eLink = SupernaturalEffect(eLink);
|
||||
eLink = TagEffect(eLink, "EffectFiendSlaying");
|
||||
}
|
||||
else if (nClassLevel >= 25)
|
||||
{
|
||||
eFiendSlayAB = VersusAlignmentEffect(EffectAttackIncrease(iAttBonus), 0, ALIGNMENT_EVIL);
|
||||
eFiendSlayAB = VersusRacialTypeEffect(eFiendSlayAB, RACIAL_TYPE_OUTSIDER);
|
||||
|
||||
eFiendSlayDam1 = VersusAlignmentEffect(EffectDamageIncrease(IP_CONST_DAMAGEBONUS_7d6, iWeapDamType), 0, ALIGNMENT_EVIL);
|
||||
eFiendSlayDam1 = VersusRacialTypeEffect(eFiendSlayDam1, RACIAL_TYPE_OUTSIDER);
|
||||
|
||||
eFiendSlayDam2 = VersusAlignmentEffect(EffectDamageIncrease(IP_CONST_DAMAGEBONUS_6d6, DAMAGE_TYPE_DIVINE), 0, ALIGNMENT_EVIL);
|
||||
eFiendSlayDam2 = VersusRacialTypeEffect(eFiendSlayDam2, RACIAL_TYPE_OUTSIDER);
|
||||
|
||||
eLink = EffectLinkEffects(eFiendSlayAB, eFiendSlayDam1);
|
||||
eLink = EffectLinkEffects(eLink, eFiendSlayDam2);
|
||||
eLink = SupernaturalEffect(eLink);
|
||||
eLink = TagEffect(eLink, "EffectFiendSlaying");
|
||||
}
|
||||
else if (nClassLevel >= 23)
|
||||
{
|
||||
eFiendSlayAB = VersusAlignmentEffect(EffectAttackIncrease(iAttBonus), 0, ALIGNMENT_EVIL);
|
||||
eFiendSlayAB = VersusRacialTypeEffect(eFiendSlayAB, RACIAL_TYPE_OUTSIDER);
|
||||
|
||||
eFiendSlayDam1 = VersusAlignmentEffect(EffectDamageIncrease(IP_CONST_DAMAGEBONUS_6d6, iWeapDamType), 0, ALIGNMENT_EVIL);
|
||||
eFiendSlayDam1 = VersusRacialTypeEffect(eFiendSlayDam1, RACIAL_TYPE_OUTSIDER);
|
||||
|
||||
eFiendSlayDam2 = VersusAlignmentEffect(EffectDamageIncrease(IP_CONST_DAMAGEBONUS_6d6, DAMAGE_TYPE_DIVINE), 0, ALIGNMENT_EVIL);
|
||||
eFiendSlayDam2 = VersusRacialTypeEffect(eFiendSlayDam2, RACIAL_TYPE_OUTSIDER);
|
||||
|
||||
eLink = EffectLinkEffects(eFiendSlayAB, eFiendSlayDam1);
|
||||
eLink = EffectLinkEffects(eLink, eFiendSlayDam2);
|
||||
eLink = SupernaturalEffect(eLink);
|
||||
eLink = TagEffect(eLink, "EffectFiendSlaying");
|
||||
}
|
||||
else if (nClassLevel >= 21)
|
||||
{
|
||||
eFiendSlayAB = VersusAlignmentEffect(EffectAttackIncrease(iAttBonus), 0, ALIGNMENT_EVIL);
|
||||
eFiendSlayAB = VersusRacialTypeEffect(eFiendSlayAB, RACIAL_TYPE_OUTSIDER);
|
||||
|
||||
eFiendSlayDam1 = VersusAlignmentEffect(EffectDamageIncrease(IP_CONST_DAMAGEBONUS_6d6, iWeapDamType), 0, ALIGNMENT_EVIL);
|
||||
eFiendSlayDam1 = VersusRacialTypeEffect(eFiendSlayDam1, RACIAL_TYPE_OUTSIDER);
|
||||
|
||||
eFiendSlayDam2 = VersusAlignmentEffect(EffectDamageIncrease(IP_CONST_DAMAGEBONUS_5d6, DAMAGE_TYPE_DIVINE), 0, ALIGNMENT_EVIL);
|
||||
eFiendSlayDam2 = VersusRacialTypeEffect(eFiendSlayDam2, RACIAL_TYPE_OUTSIDER);
|
||||
|
||||
eLink = EffectLinkEffects(eFiendSlayAB, eFiendSlayDam1);
|
||||
eLink = EffectLinkEffects(eLink, eFiendSlayDam2);
|
||||
eLink = SupernaturalEffect(eLink);
|
||||
eLink = TagEffect(eLink, "EffectFiendSlaying");
|
||||
}
|
||||
else if (nClassLevel >= 19)
|
||||
{
|
||||
eFiendSlayAB = VersusAlignmentEffect(EffectAttackIncrease(iAttBonus), 0, ALIGNMENT_EVIL);
|
||||
eFiendSlayAB = VersusRacialTypeEffect(eFiendSlayAB, RACIAL_TYPE_OUTSIDER);
|
||||
|
||||
eFiendSlayDam1 = VersusAlignmentEffect(EffectDamageIncrease(IP_CONST_DAMAGEBONUS_5d6, iWeapDamType), 0, ALIGNMENT_EVIL);
|
||||
eFiendSlayDam1 = VersusRacialTypeEffect(eFiendSlayDam1, RACIAL_TYPE_OUTSIDER);
|
||||
|
||||
eFiendSlayDam2 = VersusAlignmentEffect(EffectDamageIncrease(IP_CONST_DAMAGEBONUS_5d6, DAMAGE_TYPE_DIVINE), 0, ALIGNMENT_EVIL);
|
||||
eFiendSlayDam2 = VersusRacialTypeEffect(eFiendSlayDam2, RACIAL_TYPE_OUTSIDER);
|
||||
|
||||
eLink = EffectLinkEffects(eFiendSlayAB, eFiendSlayDam1);
|
||||
eLink = EffectLinkEffects(eLink, eFiendSlayDam2);
|
||||
eLink = SupernaturalEffect(eLink);
|
||||
eLink = TagEffect(eLink, "EffectFiendSlaying");
|
||||
}
|
||||
else if (nClassLevel >= 17)
|
||||
{
|
||||
eFiendSlayAB = VersusAlignmentEffect(EffectAttackIncrease(iAttBonus), 0, ALIGNMENT_EVIL);
|
||||
eFiendSlayAB = VersusRacialTypeEffect(eFiendSlayAB, RACIAL_TYPE_OUTSIDER);
|
||||
|
||||
eFiendSlayDam1 = VersusAlignmentEffect(EffectDamageIncrease(IP_CONST_DAMAGEBONUS_5d6, iWeapDamType), 0, ALIGNMENT_EVIL);
|
||||
eFiendSlayDam1 = VersusRacialTypeEffect(eFiendSlayDam1, RACIAL_TYPE_OUTSIDER);
|
||||
|
||||
eFiendSlayDam2 = VersusAlignmentEffect(EffectDamageIncrease(IP_CONST_DAMAGEBONUS_4d6, DAMAGE_TYPE_DIVINE), 0, ALIGNMENT_EVIL);
|
||||
eFiendSlayDam2 = VersusRacialTypeEffect(eFiendSlayDam2, RACIAL_TYPE_OUTSIDER);
|
||||
|
||||
eLink = EffectLinkEffects(eFiendSlayAB, eFiendSlayDam1);
|
||||
eLink = EffectLinkEffects(eLink, eFiendSlayDam2);
|
||||
eLink = SupernaturalEffect(eLink);
|
||||
eLink = TagEffect(eLink, "EffectFiendSlaying");
|
||||
}
|
||||
else if (nClassLevel >= 15)
|
||||
{
|
||||
eFiendSlayAB = VersusAlignmentEffect(EffectAttackIncrease(iAttBonus), 0, ALIGNMENT_EVIL);
|
||||
eFiendSlayAB = VersusRacialTypeEffect(eFiendSlayAB, RACIAL_TYPE_OUTSIDER);
|
||||
|
||||
eFiendSlayDam1 = VersusAlignmentEffect(EffectDamageIncrease(IP_CONST_DAMAGEBONUS_4d6, iWeapDamType), 0, ALIGNMENT_EVIL);
|
||||
eFiendSlayDam1 = VersusRacialTypeEffect(eFiendSlayDam1, RACIAL_TYPE_OUTSIDER);
|
||||
|
||||
eFiendSlayDam2 = VersusAlignmentEffect(EffectDamageIncrease(IP_CONST_DAMAGEBONUS_4d6, DAMAGE_TYPE_DIVINE), 0, ALIGNMENT_EVIL);
|
||||
eFiendSlayDam2 = VersusRacialTypeEffect(eFiendSlayDam2, RACIAL_TYPE_OUTSIDER);
|
||||
|
||||
eLink = EffectLinkEffects(eFiendSlayAB, eFiendSlayDam1);
|
||||
eLink = EffectLinkEffects(eLink, eFiendSlayDam2);
|
||||
eLink = SupernaturalEffect(eLink);
|
||||
eLink = TagEffect(eLink, "EffectFiendSlaying");
|
||||
}
|
||||
else if (nClassLevel >= 13)
|
||||
{
|
||||
eFiendSlayAB = VersusAlignmentEffect(EffectAttackIncrease(iAttBonus), 0, ALIGNMENT_EVIL);
|
||||
eFiendSlayAB = VersusRacialTypeEffect(eFiendSlayAB, RACIAL_TYPE_OUTSIDER);
|
||||
|
||||
eFiendSlayDam1 = VersusAlignmentEffect(EffectDamageIncrease(IP_CONST_DAMAGEBONUS_4d6, iWeapDamType), 0, ALIGNMENT_EVIL);
|
||||
eFiendSlayDam1 = VersusRacialTypeEffect(eFiendSlayDam1, RACIAL_TYPE_OUTSIDER);
|
||||
|
||||
eFiendSlayDam2 = VersusAlignmentEffect(EffectDamageIncrease(IP_CONST_DAMAGEBONUS_3d6, DAMAGE_TYPE_DIVINE), 0, ALIGNMENT_EVIL);
|
||||
eFiendSlayDam2 = VersusRacialTypeEffect(eFiendSlayDam2, RACIAL_TYPE_OUTSIDER);
|
||||
|
||||
eLink = EffectLinkEffects(eFiendSlayAB, eFiendSlayDam1);
|
||||
eLink = EffectLinkEffects(eLink, eFiendSlayDam2);
|
||||
eLink = SupernaturalEffect(eLink);
|
||||
eLink = TagEffect(eLink, "EffectFiendSlaying");
|
||||
}
|
||||
else if (nClassLevel >= 11)
|
||||
{
|
||||
eFiendSlayAB = VersusAlignmentEffect(EffectAttackIncrease(iAttBonus), 0, ALIGNMENT_EVIL);
|
||||
eFiendSlayAB = VersusRacialTypeEffect(eFiendSlayAB, RACIAL_TYPE_OUTSIDER);
|
||||
|
||||
eFiendSlayDam1 = VersusAlignmentEffect(EffectDamageIncrease(IP_CONST_DAMAGEBONUS_3d6, iWeapDamType), 0, ALIGNMENT_EVIL);
|
||||
eFiendSlayDam1 = VersusRacialTypeEffect(eFiendSlayDam1, RACIAL_TYPE_OUTSIDER);
|
||||
|
||||
eFiendSlayDam2 = VersusAlignmentEffect(EffectDamageIncrease(IP_CONST_DAMAGEBONUS_3d6, DAMAGE_TYPE_DIVINE), 0, ALIGNMENT_EVIL);
|
||||
eFiendSlayDam2 = VersusRacialTypeEffect(eFiendSlayDam2, RACIAL_TYPE_OUTSIDER);
|
||||
|
||||
eLink = EffectLinkEffects(eFiendSlayAB, eFiendSlayDam1);
|
||||
eLink = EffectLinkEffects(eLink, eFiendSlayDam2);
|
||||
eLink = SupernaturalEffect(eLink);
|
||||
eLink = TagEffect(eLink, "EffectFiendSlaying");
|
||||
}
|
||||
else if (nClassLevel >=9)
|
||||
{
|
||||
eFiendSlayAB = VersusAlignmentEffect(EffectAttackIncrease(iAttBonus), 0, ALIGNMENT_EVIL);
|
||||
eFiendSlayAB = VersusRacialTypeEffect(eFiendSlayAB, RACIAL_TYPE_OUTSIDER);
|
||||
|
||||
eFiendSlayDam1 = VersusAlignmentEffect(EffectDamageIncrease(IP_CONST_DAMAGEBONUS_3d6, iWeapDamType), 0, ALIGNMENT_EVIL);
|
||||
eFiendSlayDam1 = VersusRacialTypeEffect(eFiendSlayDam1, RACIAL_TYPE_OUTSIDER);
|
||||
|
||||
eFiendSlayDam2 = VersusAlignmentEffect(EffectDamageIncrease(IP_CONST_DAMAGEBONUS_2d6, DAMAGE_TYPE_DIVINE), 0, ALIGNMENT_EVIL);
|
||||
eFiendSlayDam2 = VersusRacialTypeEffect(eFiendSlayDam2, RACIAL_TYPE_OUTSIDER);
|
||||
|
||||
eLink = EffectLinkEffects(eFiendSlayAB, eFiendSlayDam1);
|
||||
eLink = EffectLinkEffects(eLink, eFiendSlayDam2);
|
||||
eLink = SupernaturalEffect(eLink);
|
||||
eLink = TagEffect(eLink, "EffectFiendSlaying");
|
||||
}
|
||||
else if (nClassLevel >= 7)
|
||||
{
|
||||
eFiendSlayAB = VersusAlignmentEffect(EffectAttackIncrease(iAttBonus), 0, ALIGNMENT_EVIL);
|
||||
eFiendSlayAB = VersusRacialTypeEffect(eFiendSlayAB, RACIAL_TYPE_OUTSIDER);
|
||||
|
||||
eFiendSlayDam1 = VersusAlignmentEffect(EffectDamageIncrease(IP_CONST_DAMAGEBONUS_2d6, iWeapDamType), 0, ALIGNMENT_EVIL);
|
||||
eFiendSlayDam1 = VersusRacialTypeEffect(eFiendSlayDam1, RACIAL_TYPE_OUTSIDER);
|
||||
|
||||
eFiendSlayDam2 = VersusAlignmentEffect(EffectDamageIncrease(IP_CONST_DAMAGEBONUS_2d6, DAMAGE_TYPE_DIVINE), 0, ALIGNMENT_EVIL);
|
||||
eFiendSlayDam2 = VersusRacialTypeEffect(eFiendSlayDam2, RACIAL_TYPE_OUTSIDER);
|
||||
|
||||
eLink = EffectLinkEffects(eFiendSlayAB, eFiendSlayDam1);
|
||||
eLink = EffectLinkEffects(eLink, eFiendSlayDam2);
|
||||
eLink = SupernaturalEffect(eLink);
|
||||
eLink = TagEffect(eLink, "EffectFiendSlaying");
|
||||
}
|
||||
else if (nClassLevel >= 5)
|
||||
{
|
||||
eFiendSlayAB = VersusAlignmentEffect(EffectAttackIncrease(iAttBonus), 0, ALIGNMENT_EVIL);
|
||||
eFiendSlayAB = VersusRacialTypeEffect(eFiendSlayAB, RACIAL_TYPE_OUTSIDER);
|
||||
|
||||
eFiendSlayDam1 = VersusAlignmentEffect(EffectDamageIncrease(IP_CONST_DAMAGEBONUS_2d6, iWeapDamType), 0, ALIGNMENT_EVIL);
|
||||
eFiendSlayDam1 = VersusRacialTypeEffect(eFiendSlayDam1, RACIAL_TYPE_OUTSIDER);
|
||||
|
||||
eFiendSlayDam2 = VersusAlignmentEffect(EffectDamageIncrease(IP_CONST_DAMAGEBONUS_1d6, DAMAGE_TYPE_DIVINE), 0, ALIGNMENT_EVIL);
|
||||
eFiendSlayDam2 = VersusRacialTypeEffect(eFiendSlayDam2, RACIAL_TYPE_OUTSIDER);
|
||||
|
||||
eLink = EffectLinkEffects(eFiendSlayAB, eFiendSlayDam1);
|
||||
eLink = EffectLinkEffects(eLink, eFiendSlayDam2);
|
||||
eLink = SupernaturalEffect(eLink);
|
||||
eLink = TagEffect(eLink, "EffectFiendSlaying");
|
||||
}
|
||||
else if (nClassLevel >= 3)
|
||||
{
|
||||
eFiendSlayAB = VersusAlignmentEffect(EffectAttackIncrease(iAttBonus), 0, ALIGNMENT_EVIL);
|
||||
eFiendSlayAB = VersusRacialTypeEffect(eFiendSlayAB, RACIAL_TYPE_OUTSIDER);
|
||||
|
||||
eFiendSlayDam1 = VersusAlignmentEffect(EffectDamageIncrease(IP_CONST_DAMAGEBONUS_2d6, iWeapDamType), 0, ALIGNMENT_EVIL);
|
||||
eFiendSlayDam1 = VersusRacialTypeEffect(eFiendSlayDam1, RACIAL_TYPE_OUTSIDER);
|
||||
|
||||
eLink = EffectLinkEffects(eFiendSlayAB, eFiendSlayDam1);
|
||||
|
||||
eLink = SupernaturalEffect(eLink);
|
||||
eLink = TagEffect(eLink, "EffectFiendSlaying");
|
||||
}
|
||||
else
|
||||
{
|
||||
eFiendSlayAB = VersusAlignmentEffect(EffectAttackIncrease(iAttBonus), 0, ALIGNMENT_EVIL);
|
||||
eFiendSlayAB = VersusRacialTypeEffect(eFiendSlayAB, RACIAL_TYPE_OUTSIDER);
|
||||
|
||||
eFiendSlayDam1 = VersusAlignmentEffect(EffectDamageIncrease(DAMAGE_BONUS_1d6, iWeapDamType), 0, ALIGNMENT_EVIL);
|
||||
eFiendSlayDam1 = VersusRacialTypeEffect(eFiendSlayDam1, RACIAL_TYPE_OUTSIDER);
|
||||
|
||||
eLink = EffectLinkEffects(eFiendSlayAB, eFiendSlayDam1);
|
||||
eLink = SupernaturalEffect(eLink);
|
||||
eLink = TagEffect(eLink, "EffectFiendSlaying");
|
||||
}
|
||||
|
||||
//:: Clear the effect to be safe and prevent stacking
|
||||
effect eCheckEffect = GetFirstEffect(oKotC);
|
||||
|
||||
while (GetIsEffectValid(eCheckEffect))
|
||||
{
|
||||
if (GetEffectTag(eCheckEffect) == "EffectFiendSlaying")
|
||||
{
|
||||
RemoveEffect(oKotC, eCheckEffect);
|
||||
|
||||
}
|
||||
|
||||
eCheckEffect = GetNextEffect(oKotC);
|
||||
|
||||
}
|
||||
|
||||
//:: Make sure we actually have a weapon.
|
||||
if (oItem != OBJECT_INVALID)
|
||||
ApplyEffectToObject(DURATION_TYPE_PERMANENT, eLink, oKotC);
|
||||
|
||||
//:: Hook in the events for Fiendslaying
|
||||
if(DEBUG) DoDebug("prc_knghtch: Adding eventhooks");
|
||||
AddEventScript(oKotC, EVENT_ONHEARTBEAT, "prc_knghtch", TRUE, FALSE);
|
||||
AddEventScript(oKotC, EVENT_ONPLAYERUNEQUIPITEM, "prc_knghtch", TRUE, FALSE);
|
||||
}
|
||||
|
||||
//:: We are called from the OnPlayerUnEquipItem eventhook. Remove temp itemprops from oKotC's weapon
|
||||
else if(nEvent == EVENT_ONPLAYERUNEQUIPITEM)
|
||||
{
|
||||
oItem = GetItemLastUnequipped();
|
||||
if(DEBUG) DoDebug("prc_knghtch - OnUnEquip\n"
|
||||
+ "oKotC = " + DebugObject2Str(oKotC) + "\n"
|
||||
+ "oItem = " + DebugObject2Str(oItem) + "\n"
|
||||
);
|
||||
//:: Clean up weapons
|
||||
if(GetIsWeapon(oItem))
|
||||
{
|
||||
//:: Clear the effect
|
||||
effect eCheckEffect = GetFirstEffect(oKotC);
|
||||
|
||||
while (GetIsEffectValid(eCheckEffect))
|
||||
{
|
||||
if (GetEffectTag(eCheckEffect) == "EffectFiendSlaying")
|
||||
{
|
||||
RemoveEffect(oKotC, eCheckEffect);
|
||||
|
||||
}
|
||||
|
||||
eCheckEffect = GetNextEffect(oKotC);
|
||||
}
|
||||
}
|
||||
}
|
||||
//:: We are called from the OnPlayerUnAcquireItem eventhook. Remove temp itemprops from oKotC's weapon
|
||||
else if(nEvent == EVENT_ONUNAQUIREITEM)
|
||||
{
|
||||
oItem = GetModuleItemLost();
|
||||
if(DEBUG) DoDebug("prc_knghtch - OnUnAcquire\n"
|
||||
+ "oKotC = " + DebugObject2Str(oKotC) + "\n"
|
||||
+ "oItem = " + DebugObject2Str(oItem) + "\n"
|
||||
);
|
||||
//:: Clean up weapons
|
||||
if(GetIsWeapon(oItem))
|
||||
{
|
||||
//:: Clear the effect
|
||||
effect eCheckEffect = GetFirstEffect(oKotC);
|
||||
|
||||
while (GetIsEffectValid(eCheckEffect))
|
||||
{
|
||||
if (GetEffectTag(eCheckEffect) == "EffectFiendSlaying")
|
||||
{
|
||||
RemoveEffect(oKotC, eCheckEffect);
|
||||
|
||||
}
|
||||
|
||||
eCheckEffect = GetNextEffect(oKotC);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
// Everything is handled by the spell's script.
|
||||
ActionCastSpellOnSelf(SPELL_KNIGHTCHALICE_DAMAGE); //prc_knight_dam.nss, Applies attack and damage bonus.
|
||||
//ActionCastSpellOnSelf(SPELL_KNIGHTCHALICE_DAMAGE); //prc_knight_dam.nss, Applies attack and damage bonus.
|
||||
}
|
@ -107,4 +107,6 @@ void main()
|
||||
|
||||
SetCompositeBonus(oSkin, "Template_Cryptspawn_ac", nBonus, ITEM_PROPERTY_AC_BONUS);
|
||||
|
||||
SetSubRace(oPC, "Undead (Augmented Humanoid)");
|
||||
|
||||
}
|
@ -126,4 +126,6 @@ void main()
|
||||
IPSafeAddItemProperty(oSkin, ipIP, 0.0, X2_IP_ADDPROP_POLICY_KEEP_EXISTING, FALSE, FALSE);
|
||||
ipIP = ItemPropertyDamageImmunity(IP_CONST_DAMAGETYPE_NEGATIVE, IP_CONST_DAMAGEIMMUNITY_100_PERCENT);
|
||||
IPSafeAddItemProperty(oSkin, ipIP, 0.0, X2_IP_ADDPROP_POLICY_KEEP_EXISTING, FALSE, FALSE);
|
||||
|
||||
SetSubRace(oPC, "Undead (Augmented Humanoid)");
|
||||
}
|
@ -135,6 +135,8 @@ void main()
|
||||
ipIP = ItemPropertyDamageImmunity(IP_CONST_DAMAGETYPE_NEGATIVE, IP_CONST_DAMAGEIMMUNITY_100_PERCENT);
|
||||
IPSafeAddItemProperty(oSkin, ipIP, 0.0, X2_IP_ADDPROP_POLICY_KEEP_EXISTING, FALSE, FALSE);
|
||||
|
||||
SetSubRace(oPC, "Undead (Augmented Humanoid)");
|
||||
|
||||
// Hook in the events, needed from level 1 for Skirmish
|
||||
if(DEBUG) DoDebug("tmp_m_gravetouch: Adding eventhooks");
|
||||
AddEventScript(oPC, EVENT_ONPLAYEREQUIPITEM, "tmp_m_gravetouch", TRUE, FALSE);
|
||||
|
@ -530,6 +530,8 @@ void AddIPs(object oPC, object oSkin, int nIsDemi, int iTestLich, int iTestDemi)
|
||||
|
||||
if(DEBUG) DoDebug("You have feat Undead HD = "+IntToString(GetHasFeat(FEAT_UNDEAD_HD, oPC)));
|
||||
|
||||
SetSubRace(oPC, "Undead (Augmented Humanoid)");
|
||||
|
||||
if(nIsDemi && !iTestDemi)
|
||||
{
|
||||
//demilich specific bonuses
|
||||
|
@ -102,4 +102,6 @@ void main()
|
||||
}
|
||||
|
||||
if(DEBUG) SendMessageToPC(oPC, "You have feat Undead HD = "+IntToString(GetHasFeat(FEAT_UNDEAD_HD, oPC)));
|
||||
|
||||
SetSubRace(oPC, "Undead (Augmented Humanoid)");
|
||||
}
|
Binary file not shown.
@ -7730,22 +7730,34 @@ Spells: Ability to cast Protection from Evil
|
||||
CLASS FEATURES:
|
||||
|
||||
Level
|
||||
1: Demonslaying +1/1d6 (Physical) - Gain combat bonuses against demons.
|
||||
1: Fiendslaying +1/1d6 (Physical) - Gain combat bonuses against demons.
|
||||
Censure Demons - Use turning attempts to stun demons.
|
||||
2: Courage of Heaven - Immune to fear. Allies within 10ft gain +4 to save vs. fear.
|
||||
3: Demonslaying +2/2d6 (Physical) - Gain combat bonuses against demons.
|
||||
3: Fiendslaying +2/2d6 (Physical) - Gain combat bonuses against demons.
|
||||
5: Heavenly Devotion - Immune to enchantment effects. Allies within 10ft gain +4 save vs. enchantment
|
||||
6: Demonslaying +3/2d6 (Physical) + 1d6 (Divine) - Gain combat bonuses against demons.
|
||||
6: Fiendslaying +3/2d6 (Physical) + 1d6 (Divine) - Gain combat bonuses against demons.
|
||||
8: Consecrated Aura - Demons and undead within 20ft receive a -1 penalty to attack and AC
|
||||
9: Demonslaying +4/2d6(Physical) + 2d6 (Divine) - Gain combat bonuses against demons.
|
||||
9: Fiendslaying +4/2d6(Physical) + 2d6 (Divine) - Gain combat bonuses against demons.
|
||||
10: Holy Aura - May use Holy Aura (versus demons only) at will.</entry>
|
||||
<entry id="45575" lang="en" sex="m">Demonslaying (+1/1d6)</entry>
|
||||
<entry id="45576" lang="en" sex="m">Demonslaying (+2/2d6)</entry>
|
||||
<entry id="45577" lang="en" sex="m">Demonslaying (+3/3d6)</entry>
|
||||
<entry id="45578" lang="en" sex="m">Demonslaying (+4/4d6)</entry>
|
||||
<entry id="45575" lang="en" sex="m">Fiendslaying</entry>
|
||||
<entry id="45576" lang="en" sex="m">Fiendslaying</entry>
|
||||
<entry id="45577" lang="en" sex="m">Fiendslaying</entry>
|
||||
<entry id="45578" lang="en" sex="m">Fiendslaying</entry>
|
||||
<entry id="45579" lang="en" sex="m">Type of Feat: Class Specific
|
||||
Prerequisite: Knight of the Chalice Level 1
|
||||
Specifics: The Knight of the Chalice gains attack and damage bonuses against Outsiders. These bonuses improve with experience.
|
||||
Specifics: Knights of the Chalice gain a number of special benefits in combat with evil outsiders. A 1st-level knight of the Chalice gets a +1 competence bonus on attack rolls against evil outsiders. On a successful attack, she deals an extra 1d6 points of damage due to her expertise in combating these creatures.
|
||||
|
||||
These bonuses increase as the knight advances in level, as shown below.
|
||||
|
||||
Level Enhancement / Damage
|
||||
1 +1/+1d6 Physical
|
||||
3 +2/+2d6 Physical
|
||||
6 +3/+2d6 Physical & +1d6 Divine
|
||||
9 +4/+2d6 Physical & +2d6 Divine
|
||||
11 +5/+3d6 Physical & +2d6 Divine
|
||||
|
||||
Pattern repeats through epic levels.
|
||||
|
||||
Use: Automatic.</entry>
|
||||
<entry id="45580" lang="en" sex="m">Censure Demons</entry>
|
||||
<entry id="45581" lang="en" sex="m">Type of Feat: Class Specific
|
||||
@ -19969,7 +19981,7 @@ Every other level in Bladesinger, the character gains new spells per day as if h
|
||||
|
||||
EPIC:
|
||||
|
||||
Bonus Feats: The epic Bladesinger gains a bonus feat every three levels after 10th
|
||||
Bonus Feats: The epic Bladesinger gains a bonus feat every two levels after 10th
|
||||
|
||||
Epic Bladesinger Bonus Feats List:
|
||||
Armor Skin, Automatic Still Spell, Blinding Speed, Epic Spell Focus, Epic Toughness, Epic Weapon Focus (Longsword, Rapier), Improved Combat Casting, Superior Initiative.</entry>
|
||||
@ -69234,22 +69246,18 @@ Level
|
||||
1: Ability Bonus - +1 to any ability at each class level
|
||||
Fast Healing - Temporary fast healing, increasing each class level
|
||||
Spell Resistance - 10 + class level
|
||||
Magic Hatred - Friendly spells fail to work on a Forsaker, and they cannot equip magical item
|
||||
Magic Hatred - Friendly spells fail to work on a Forsaker, and they cannot equip magical items
|
||||
2: Damage Reduction 3/+1
|
||||
3: Tough Defense - Con to AC
|
||||
Natural Weapons - Any weapon the Forsaker equips breaks DR equal to his damage reduction
|
||||
4: Damage Reduction 5/+2
|
||||
5:
|
||||
6: Damage Reduction 7/+3
|
||||
Slippery Mind - As per Rogue
|
||||
Slippery Mind
|
||||
7:
|
||||
8: Damage Reduction 9/+4
|
||||
9:
|
||||
10: Damage Reduction 11/+5
|
||||
|
||||
EPIC FORSAKER:
|
||||
All abilities continue to increase in the same pattern as above
|
||||
Bonus feat from 11, every 3 levels</entry>
|
||||
10: Damage Reduction 11/+5</entry>
|
||||
<entry id="70398" lang="en" sex="m">Practiced Spellcaster (Celebrant of Sharess)</entry>
|
||||
<entry id="70399" lang="en" sex="m">Type of Feat: Class
|
||||
Prerequisite: Forsaker 1
|
||||
@ -69371,7 +69379,7 @@ These benefits carry with them some form of physical change appropriate to the f
|
||||
|
||||
Bonus Feats: The epic favored soul gains a bonus feat (selected from the list of epic favored soul feats) at 23rd level and again every three levels after that.
|
||||
|
||||
Epic Favored Soul Bonus Feat List: Craft Epic Magic Arms and Armor, Devastating Critical, Dire Charge, Enhance Spell, Epic Endurance, Epic Prowess, Epic Speed, Epic Spell Focus, Epic Spell Penetration, Epic Spellcasting, Epic Weapon Focus, Epic Weapon Specialization, Extend Life Span, Ignore Material Components, Improved Combat Casting, Improved Heighten Spell, Improved Metamagic, Improved Spell Capacity, Intensify Spell, Overwhelming Critical, Perfect Health, Permanent Emanation, Spell Stowaway, Tenacious Magic.</entry>
|
||||
Epic Favored Soul Bonus Feat List: Craft Epic Magic Arms and Armor, Devastating Critical, Enhance Spell, Epic Endurance, Epic Prowess, Epic Speed, Epic Spell Focus, Epic Spell Penetration, Epic Spellcasting, Epic Weapon Focus, Epic Weapon Specialization, Extend Life Span, Ignore Material Components, Improved Combat Casting, Improved Heighten Spell, Improved Metamagic, Improved Spell Capacity, Intensify Spell, Overwhelming Critical, Perfect Health, Permanent Emanation, Spell Stowaway, Tenacious Magic.</entry>
|
||||
<entry id="70419" lang="en" sex="m">Epic Warmage</entry>
|
||||
<entry id="70420" lang="en" sex="m">An epic warmage has perfected the art of destruction and devastation through his magic. He can lay waste to entire armies and cities with horrifying ease and shocking efficiency.
|
||||
|
||||
@ -73294,7 +73302,7 @@ Skill Points at Each Additional Level: 2+ Int Modifier
|
||||
Bonus Feats: The epic serene guardian gains a bonus feat every other level
|
||||
|
||||
Epic Serene Guardian Bonus Feat List:
|
||||
Armor Skin, Blinding Speed, Damage Reduction, Devastating Critical, Dire Charge, Distant Shot, Epic Endurance, Epic Leadership, Epic Prowess, Energy Resistance, Epic Toughness, Epic Weapon Focus, Epic Weapon Specialization, Improved Combat Reflexes, Improved Manyshot, Improved Stunning Fist, Improved Whirlwind Attack, Legendary Commander, Legendary Wrestler, Overwhelming Critical, Perfect Two-Weapon Fighting, Spellcasting Harrier, Superior Initiative, Two-Weapon Rend. In addition to the feats on this list, the epic serene guardian may treat any feat designated as a fighter bonus feat, but not listed here, as being on his or her bonus feat list.</entry>
|
||||
Armor Skin, Blinding Speed, Damage Reduction, Devastating Critical, Distant Shot, Epic Endurance, Epic Leadership, Epic Prowess, Energy Resistance, Epic Toughness, Epic Weapon Focus, Epic Weapon Specialization, Improved Combat Reflexes, Improved Manyshot, Improved Stunning Fist, Improved Whirlwind Attack, Legendary Commander, Legendary Wrestler, Overwhelming Critical, Perfect Two-Weapon Fighting, Spellcasting Harrier, Superior Initiative, Two-Weapon Rend. In addition to the feats on this list, the epic serene guardian may treat any feat designated as a fighter bonus feat, but not listed here, as being on his or her bonus feat list.</entry>
|
||||
<entry id="205010" lang="en" sex="m">Epic Spellfire Channeler</entry>
|
||||
<entry id="205011" lang="en" sex="m">You have reached the pinnacle of channeling the raw energies of the Weave. Building on your foundational abilities you now ascend into epic power.
|
||||
|
||||
@ -73336,7 +73344,7 @@ Armor Skin, Blinding Speed, Automatic Quicken Spell, Automatic Silent Spell, Aut
|
||||
|
||||
Hit Die: d4.
|
||||
Skill Points at Each Additional Level: 2 + Intelligence modifier.
|
||||
Bonus Feats: The epic Acolyte of the Skin gains a bonus feat every four levels.
|
||||
Bonus Feats: The epic Acolyte of the Skin gains a bonus feat every four levels after 8th.
|
||||
|
||||
Special:
|
||||
Spells: The epic acolyte's caster level increases by 1 every even-numbered level gained above 10th. In addition, at every even-numbered level, the epic acolyte of the skin gains new spells per day as if he had also gained a level in whatever spellcasting class he belonged to before he added the prestige class, up to the number of spells per day possessed by a 20th-level character of that class.
|
||||
@ -73363,28 +73371,29 @@ Spellcasting: The epic unseen seer continues to increase in caster level (and sp
|
||||
Sneak Attack: The epic unseen seer's sneak attack continues to increase by 1d6 every 3 levels.
|
||||
|
||||
Epic Unseen Seer Bonus Feat List:
|
||||
Arcane Defense, Automatic Quicken Spell, Automatic Silent Spell, Automatic Still Spell, Combat Casting, Craft Epic Magic Arms and Armor, Craft Epic Rod, Craft Epic Staff, Craft Epic Wondrous Item, Epic Spell Focus, Epic Spell Penetration, Epic Spellcasting, Forge Epic Ring, Ignore Material Components, Improved Combat Casting, Spell Focus, Spell Mastery, Spell Penetration, Tenacious Magic, Blinding Speed, Combat Archery, Epic Dodge, Epic Skill Focus, Epic Trapfinding, Improved Sneak Attack, Lingering Damage, Self-Concealment, Superior Initiative, Uncanny Accuracy,</entry>
|
||||
Arcane Defense, Automatic Quicken Spell, Automatic Silent Spell, Automatic Still Spell, Combat Casting, Craft Epic Magic Arms and Armor, Craft Epic Rod, Craft Epic Staff, Craft Epic Wondrous Item, Epic Spell Focus, Epic Spell Penetration, Epic Spellcasting, Great Charisma, Great Intelligence, Forge Epic Ring, Ignore Material Components, Improved Combat Casting, Spell Focus, Spell Penetration, Tenacious Magic, Blinding Speed, Epic Dodge, Epic Skill Focus, Improved Sneak Attack, Lingering Damage, Self-Concealment, Superior Initiative</entry>
|
||||
<entry id="205020" lang="en" sex="m">Epic Celebrant Sharess</entry>
|
||||
<entry id="205021" lang="en" sex="m">At epic levels, you transcend the ordinary revelry to become a living embodiment of Sharess’s dual nature—a mesmerizing blend of irresistible charm and fierce martial prowess.
|
||||
|
||||
Hit Die: d6
|
||||
Skill Points at Each Additional Level: 6 + Int Modifier
|
||||
Bonus Feats: The epic celebrant of Sharess gains a bonus feat every three levels
|
||||
Bonus Feats: The epic celebrant of Sharess gains a bonus feat every three levels.
|
||||
|
||||
Special:
|
||||
Rage: The epic celebrant of Sharess continues to gain a useage of Rage every three levels.
|
||||
Rage: The epic Celebrant of Sharess continues to gain a useage of Rage every three levels.
|
||||
Spellcasting: The epic Celebrant of Sharess continues to increase in caster level (and spells known, if applicable).
|
||||
|
||||
Epic Celebrant of Sharess Bonus Feat List:
|
||||
Armor Skin, Damage Reduction, Devastating Critical, Dire Charge, Epic Endurance, Epic Prowess, Epic Speed, Epic Toughness, Epic Weapon Focus, Fast Healing, Incite Rage, Legendary Climber, Legendary Leaper, Legendary Rider, Legendary Tracker, Legendary Wrestler, Mighty Rage, Overwhelming Critical, Ruinous Rage, Terrifying Rage, Thundering Rage, Epic Spell Focus, Epic Spell Penetration, Epic Spellcasting, Ignore Material Components, Improved Combat Casting.</entry>
|
||||
Armor Skin, Blinding Speed, Devastating Critical, Epic Damage Reduction, Epic Prowess, Epic Toughness, Epic Weapon Focus, Fast Healing, Legendary Wrestler, Mighty Rage, Overwhelming Critical, Terrifying Rage, Thundering Rage, Epic Spell Focus, Epic Spell Penetration, Ignore Material Components, Improved Combat Casting.</entry>
|
||||
<entry id="205022" lang="en" sex="m">Epic Forsaker</entry>
|
||||
<entry id="205023" lang="en" sex="m">At epic levels, you have honed your rejection of magic into a formidable source of strength. Relying solely on your own abilities, your body heals rapidly, your innate spell resistance climbs to daunting levels, and your damage reduction steadily increases, making you nearly impervious to harm.
|
||||
|
||||
Hit Die: d12
|
||||
Skill Points at Each Additional Level: 2 + Int Modifier
|
||||
Bonus Feats: The epic Forsaker gains a bonus feat every three levels
|
||||
Bonus Feats: The epic Forsaker gains a bonus feat every four levels.
|
||||
|
||||
Special:
|
||||
Ability Bonus: The epic forsaker continues to increase in physcial & mental power at each level.
|
||||
Ability Bonus: The epic forsaker continues to increase in physcial and mental power at each level.
|
||||
Fast Healing: The epic forsaker's healing ability continues to increase in power every three levels.
|
||||
Spell Resistance: The epic forsaker's spell resistance continues to increase in power every 3 levels.
|
||||
Damage Reduction: THe epic forsaker's damage resistence increases every 3 levels.
|
||||
@ -73396,10 +73405,10 @@ Armor Skin, Blinding Speed, Devastating Critical, Epic Damage Reduction, Epic Do
|
||||
|
||||
Hit Die: d10
|
||||
Skill Points at Each Additional Level: 2 + Int Modifier
|
||||
Bonus Feats: The epic Forsaker gains a bonus feat every four levels
|
||||
Bonus Feats: The epic Forsaker gains a bonus feat every three levels.
|
||||
|
||||
Special:
|
||||
Demonslaying: The epic Knight of the Chalice becomes a righteous engine of destruction. The demonslaying enhancement bonus increases by one every even level & the damage increases by either 1d6 physical or 1d6 divine every even level.
|
||||
Fiendslaying: The epic Knight of the Chalice becomes a righteous engine of destruction. The Fiendslaying enhancement bonus increases by one every even level & the damage increases by either 1d6 physical or 1d6 divine every even level.
|
||||
|
||||
Epic Knight of the Chalice Bonus Feat List:
|
||||
Armor Skin, Blinding Speed, Devastating Critical, Epic Damage Reduction, Epic Divine Might, Epic Divine Resistance, Epic Divine Shield, Epic Divine Vigor, Epic Energy Resistance, Epic Prowess, Epic Reflexes, Epic Reputation, Epic Toughness, Epic Weapon Focus, Epic Will, Overwhelming Critical, Epic Fortitude, Great Smiting, Improved Combat Casting, Improved Initiative, Superior Initiative, Epic Leadership, Improved Manyshot, Improved Whirlwind Attack, Legendary Commander, Legendary Wrestler, Planar Turning, Perfect Two-Weapon Fighting, Superior Initiative, Two-Weapon Rend.</entry>
|
||||
@ -73497,7 +73506,7 @@ Skill Points at Each Additional Level: 4 + Intelligence modifier
|
||||
Bonus Feats: The epic Arcane Duelist gains a bonus feat every two levels
|
||||
|
||||
Epic Arcane Duelist Bonus Feat List:
|
||||
Armor Skin, Blinding Speed, Automatic Quicken Spell, Automatic Silent Spell, Automatic Still Spell, Epic Spell Focus, Epic Spell Penetration, Epic Spellcasting, Epic Fortitude, Epic Reflexes, Epic, Will, Great Intelligence, Great Charisma, Ignore Material Components, Improved Combat Casting, Improved Initiative, Spell Focus, Spell Penetration, Tenacious Magic, Damage Reduction, Devastating Critical, Dire Charge, Epic Endurance, Epic Leadership, Epic Prowess, Energy Resistance, Epic Toughness, Epic Weapon Focus, Improved Manyshot, Improved Stunning Fist, Improved Whirlwind Attack, Legendary Commander, Legendary Wrestler, Overwhelming Critical, Perfect Two-Weapon Fighting, Superior Initiative, Two-Weapon Rend.</entry>
|
||||
Armor Skin, Blinding Speed, Automatic Quicken Spell, Automatic Silent Spell, Automatic Still Spell, Epic Spell Focus, Epic Spell Penetration, Epic Spellcasting, Epic Fortitude, Epic Reflexes, Epic, Will, Great Intelligence, Great Charisma, Ignore Material Components, Improved Combat Casting, Improved Initiative, Spell Focus, Spell Penetration, Tenacious Magic, Damage Reduction, Devastating Critical, Epic Endurance, Epic Leadership, Epic Prowess, Energy Resistance, Epic Toughness, Epic Weapon Focus, Improved Manyshot, Improved Stunning Fist, Improved Whirlwind Attack, Legendary Commander, Legendary Wrestler, Overwhelming Critical, Perfect Two-Weapon Fighting, Superior Initiative, Two-Weapon Rend.</entry>
|
||||
<entry id="205042" lang="en" sex="m">Epic Wild Mage</entry>
|
||||
<entry id="205043" lang="en" sex="m">An Epic Wild Mage fully embraces the chaotic essence of magic, wielding unpredictable power with unparalleled mastery. Their spells surge with raw, untamed energy, often warping reality itself. As they advance, their connection to chaos grows stronger, allowing them to twist fate, redirect magical forces, and unleash unprecedented magical anomalies.
|
||||
|
||||
@ -73862,7 +73871,7 @@ Damage Reduction: The epic Runescarred Berzerker continues to gain +1 DR every 3
|
||||
Ritual Scarring : The epic Runescarred Berzerker continues to gain +1 Natural AC every 3 class levels.
|
||||
|
||||
Epic Runescarred Berserkers Bonus Feat List:
|
||||
Armor Skin, Damage Reduction, Devastating Critical, Dire Charge, Epic Endurance, Epic Prowess, Epic Speed, Epic Toughness, Epic Weapon Focus, Fast Healing, Incite Rage, Legendary Climber, Legendary Leaper, Legendary Rider, Legendary Tracker, Legendary Wrestler, Mighty Rage, Overwhelming Critical, Ruinous Rage, Terrifying Rage, Thundering Rage.</entry>
|
||||
Armor Skin, Damage Reduction, Devastating Critical, Epic Endurance, Epic Prowess, Epic Speed, Epic Toughness, Epic Weapon Focus, Fast Healing, Incite Rage, Legendary Climber, Legendary Leaper, Legendary Rider, Legendary Tracker, Legendary Wrestler, Mighty Rage, Overwhelming Critical, Ruinous Rage, Terrifying Rage, Thundering Rage.</entry>
|
||||
<entry id="205100" lang="en" sex="m">Epic Talontar Blightlord</entry>
|
||||
<entry id="205101" lang="en" sex="m">Epic Talontar Blightlords are avatars of pestilence and decay, their very presence a walking plague. With blighted blood and cursed glaives, they corrupt nature itself, spreading Talona’s rot across forests and flesh alike. No longer truly mortal, these twisted priests become vessels of contagion—unfeeling, unyielding, and unstoppable harbingers of a diseased apocalypse.
|
||||
|
||||
@ -73927,7 +73936,7 @@ Special:
|
||||
Meldshaping: Meldshaper level increases as if gaining a level in your meldshaper class at each totem rager class level.
|
||||
|
||||
Epic Totem Rager Bonus Feat List:
|
||||
Armor Skin, Damage Reduction, Devastating Critical, Dire Charge, Epic Endurance, Epic Prowess, Epic Speed, Epic Toughness, Epic Weapon Focus, Fast Healing, Incite Rage, Legendary Climber, Legendary Leaper, Legendary Rider, Legendary Tracker, Legendary Wrestler, Mighty Rage, Overwhelming Critical, Ruinous Rage, Terrifying Rage, Thundering Rage, Bonus Soulmeld, Epic Essentia, Extra Chakra Bind, Open Heart Chakra, Open Soul Chakra, Rapid Meldshaping, Rebind Soulmeld.</entry>
|
||||
Armor Skin, Damage Reduction, Devastating Critical, Epic Endurance, Epic Prowess, Epic Speed, Epic Toughness, Epic Weapon Focus, Fast Healing, Incite Rage, Legendary Climber, Legendary Leaper, Legendary Rider, Legendary Tracker, Legendary Wrestler, Mighty Rage, Overwhelming Critical, Ruinous Rage, Terrifying Rage, Thundering Rage, Bonus Soulmeld, Epic Essentia, Extra Chakra Bind, Open Heart Chakra, Open Soul Chakra, Rapid Meldshaping, Rebind Soulmeld.</entry>
|
||||
<entry id="205110" lang="en" sex="m">Epic Shadowblade</entry>
|
||||
<entry id="205111" lang="en" sex="m">At epic levels, the shadowblade becomes a phantom of war—an untouchable presence whose strikes come from impossible angles and vanish without trace. Their unseen weapon evolves beyond mortal reach, letting them slip through defenses, extend their reach through shadow, and pierce even the strongest wards. As their bond with darkness deepens, so too does their lethality—each step silent, each blow fatal.
|
||||
|
||||
|
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