PRC8/trunk/scripts/prc_unequip_cw.nss

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// This script unequips the PC's creature weapons, if any (for debugging purposes).
// Called from debug console only.
void main()
{
object oPC = OBJECT_SELF;
object oWeapCR = GetItemInSlot(INVENTORY_SLOT_CWEAPON_R,oPC);
if (GetIsObjectValid(oWeapCR))
ActionUnequipItem(oWeapCR);
object oWeapCL = GetItemInSlot(INVENTORY_SLOT_CWEAPON_L,oPC);
if (GetIsObjectValid(oWeapCL))
ActionUnequipItem(oWeapCL);
object oWeapCB = GetItemInSlot(INVENTORY_SLOT_CWEAPON_B,oPC);
if (GetIsObjectValid(oWeapCB))
ActionUnequipItem(oWeapCB);
}