PRC8/nwn/nwnprc/trunk/spells/sp_leonals_roar.nss

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//::///////////////////////////////////////////////
//:: Leonal's Roar
//:: [sp_leonalsroar.nss]
//:: Created by: Jaysyn
//:: Created on: 2025-08-01 19:06:26
//:://////////////////////////////////////////////
//::
/*
Leonal's Roar
(Book of Exalted Deeds)
Evocation [Good, Sonic]
Level: Druid 8,
Components: V
Casting Time: 1 standard action
Range: 40 ft.
Target: Nongood creatures in a 40-ft.-radius spread centered on you
Duration: Instantaneous
Saving Throw: Fortitude partial
Spell Resistance: Yes
This spell has the effect of a holy word, and it additionally
deals 2d6 points of sonic damage to nongood creatures in the area.
A successful Fortitude saving throw negates the sonic damage, but
not the other effects of the spell.
*/
//:
//::///////////////////////////////////////////////
#include "prc_inc_spells"
#include "prc_alterations"
#include "prc_add_spell_dc"
void main()
{
DeleteLocalInt(OBJECT_SELF, "X2_L_LAST_SPELLSCHOOL_VAR");
SetLocalInt(OBJECT_SELF, "X2_L_LAST_SPELLSCHOOL_VAR", SPELL_SCHOOL_EVOCATION);
if (!X2PreSpellCastCode()) return;
object oTarget;
object oCaster = OBJECT_SELF;
int nSpellId = PRCGetSpellId();
int CasterLvl = PRCGetCasterLevel(oCaster);
int nPenetr = CasterLvl + SPGetPenetr();
int nSaveDC;// = PRCGetSpellSaveDC(9999 /*SPELL_LEONALS_ROAR*/, SPELL_SCHOOL_EVOCATION, oCaster);
int n35ed = GetPRCSwitch(PRC_35ED_WORD_OF_FAITH);
// Spell visuals
effect eDeaf = EffectDeaf();
effect eStun = EffectStunned();
effect eConfuse = PRCEffectConfused();
effect eDeath = EffectDeath();
effect eVis = EffectVisualEffect(VFX_IMP_DEATH);
effect eSmite = EffectVisualEffect(VFX_FNF_WORD);
effect eSonicVFX = EffectVisualEffect(VFX_IMP_SONIC);
effect eUnsummon = EffectVisualEffect(VFX_IMP_UNSUMMON);
effect eMind = EffectVisualEffect(VFX_DUR_MIND_AFFECTING_DISABLED);
effect eDur = EffectVisualEffect(VFX_DUR_CESSATE_NEGATIVE);
effect eLink;
if(nSpellId == SPELL_FOT_LEONALS_ROAR)
{
int nCHA = GetAbilityModifier(ABILITY_CHARISMA, oCaster);
nSaveDC = 20 + nCHA;
}
else
{
int nSaveDC = PRCGetSpellSaveDC(SPELL_LEONALS_ROAR, SPELL_SCHOOL_EVOCATION, oCaster);
}
ApplyEffectAtLocation(DURATION_TYPE_INSTANT, eSmite, PRCGetSpellTargetLocation());
oTarget = MyFirstObjectInShape(SHAPE_SPHERE, RADIUS_SIZE_COLOSSAL, PRCGetSpellTargetLocation());
while (GetIsObjectValid(oTarget))
{
if (spellsIsTarget(oTarget, SPELL_TARGET_STANDARDHOSTILE, oCaster)
&& GetAlignmentGoodEvil(oTarget) != ALIGNMENT_GOOD)
{
float fDelay = PRCGetRandomDelay(0.5, 2.0);
SignalEvent(oTarget, EventSpellCastAt(oCaster, SPELL_LEONALS_ROAR));
if (!PRCDoResistSpell(oCaster, oTarget, nPenetr, fDelay))
{
// Added: Leonal's Roar Sonic Damage (Fort negates)
if (!PRCMySavingThrow(SAVING_THROW_FORT, oTarget, nSaveDC, SAVING_THROW_TYPE_SONIC, oCaster, fDelay))
{
int nDmg = d6(2);
effect eSonicDmg = EffectDamage(nDmg, DAMAGE_TYPE_SONIC);
effect eSonicLink = EffectLinkEffects(eSonicVFX, eSonicDmg);
DelayCommand(fDelay, SPApplyEffectToObject(DURATION_TYPE_INSTANT, eSonicLink, oTarget));
}
// Retain Holy Word's VFX sonic flash for hit feedback
SPApplyEffectToObject(DURATION_TYPE_INSTANT, eSonicVFX, oTarget);
if (GetIsObjectValid(GetMaster(oTarget)))
{
if (GetAssociateType(oTarget) == ASSOCIATE_TYPE_SUMMONED)
{
DeathlessFrenzyCheck(oTarget);
DelayCommand(fDelay, SPApplyEffectToObject(DURATION_TYPE_INSTANT, eUnsummon, oTarget));
DelayCommand(fDelay, SPApplyEffectToObject(DURATION_TYPE_INSTANT, SupernaturalEffect(eDeath), oTarget));
}
}
else if (!PRCGetHasEffect(EFFECT_TYPE_DEAF, oTarget))
{
int nHD = GetHitDice(oTarget);
// Deaf 1d4 rounds
eLink = EffectLinkEffects(eDur, eDeaf);
DelayCommand(fDelay, SPApplyEffectToObject(DURATION_TYPE_TEMPORARY, eLink, oTarget, RoundsToSeconds(d4()), TRUE, -1, CasterLvl));
if ((nHD < 12 && !n35ed) || (n35ed && nHD < CasterLvl))
{
eLink = EffectLinkEffects(eMind, eStun);
DelayCommand(fDelay, SPApplyEffectToObject(DURATION_TYPE_TEMPORARY, eLink, oTarget, RoundsToSeconds(1), TRUE, -1, CasterLvl));
}
if ((nHD < 8 && n35ed) || (n35ed && nHD < CasterLvl - 5))
{
eLink = EffectLinkEffects(eSonicVFX, eConfuse);
DelayCommand(fDelay, SPApplyEffectToObject(DURATION_TYPE_TEMPORARY, eLink, oTarget, TurnsToSeconds(d10()), TRUE, -1, CasterLvl));
}
if ((nHD < 4 && n35ed) || (n35ed && nHD < CasterLvl - 10))
{
DeathlessFrenzyCheck(oTarget);
if (!GetIsImmune(oTarget, IMMUNITY_TYPE_DEATH))
{
DelayCommand(fDelay, SPApplyEffectToObject(DURATION_TYPE_INSTANT, eVis, oTarget));
DelayCommand(fDelay, SPApplyEffectToObject(DURATION_TYPE_INSTANT, eDeath, oTarget));
}
}
}
}
}
oTarget = MyNextObjectInShape(SHAPE_SPHERE, RADIUS_SIZE_COLOSSAL, PRCGetSpellTargetLocation());
}
DeleteLocalInt(OBJECT_SELF, "X2_L_LAST_SPELLSCHOOL_VAR");
}