PRC8/trunk/racescripts/race_wolfform.nss

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//::///////////////////////////////////////////////
//:: Turns player into a wolf
//:: prc_wwformwolf
//:: Copyright (c) 2004 Shepherd Soft
//:://////////////////////////////////////////////
/*
*/
//:://////////////////////////////////////////////
//:: Created By: Russell S. Ahlstrom
//:: Created On: May 11, 2004
//:://////////////////////////////////////////////
//Modified for use with Hound Archon
#include "pnp_shft_poly"
void main()
{
object oPC = OBJECT_SELF;
if(!GetLocalInt(oPC, "WWWolf"))
{
LycanthropePoly(oPC, POLYMORPH_TYPE_WOLF_2);
SetLocalInt(oPC, "WWWolf", TRUE);
}
else
{
ExecuteScript("prc_wwunpoly", oPC);
SetLocalInt(oPC, "WWWolf", FALSE);
}
}