PRC8/trunk/racescripts/race_kil_ancient.nss

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// Killoren Aspect of the Ancient
#include "prc_alterations"
void main()
{
object oPC = OBJECT_SELF;
int nBonus = GetHitDice(oPC);
if (GetHasFeat(FEAT_KILLOREN_ANCIENT, oPC)) nBonus += 4;
effect eLore = SupernaturalEffect(EffectSkillIncrease(SKILL_LORE, nBonus));
SetLocalInt(oPC, "KillorenAncient", TRUE);
ApplyEffectToObject(DURATION_TYPE_TEMPORARY, eLore, oPC, HoursToSeconds(24));
DecrementRemainingFeatUses(oPC, FEAT_KILLOREN_ASPECT_H);
DecrementRemainingFeatUses(oPC, FEAT_KILLOREN_ASPECT_D);
}