PRC8/nwn/nwnprc/trunk/scripts/prc_ai_mob_combt.nss

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void main()
{
if(GetIsObjectValid(GetMaster(OBJECT_SELF)))
ExecuteScript("x0_ch_hen_combat", OBJECT_SELF);
else
ExecuteScript("x2_def_endcombat", OBJECT_SELF);
ExecuteScript("prc_npc_combat", OBJECT_SELF);
}