PRC8/trunk/psionics/psi_pow_rclagony.nss

112 lines
3.7 KiB
Plaintext
Raw Normal View History

/*
----------------
Recall Agony
psi_pow_rclagony
----------------
28/10/04 by Stratovarius
*/ /** @file
Recall Agony
Clairsentience [Mind-Affecting]
Level: Psion/wilder 2
Manifesting Time: 1 standard action
Range: Medium (100 ft. + 10 ft./ level)
Target: One creature
Duration: Instantaneous
Saving Throw: Will half
Power Resistance: Yes
Power Points: 3
Metapsionics: Empower, Maximize, Twin
The fabric of time parts to your will, revealing wounds your foe has
received in the past (or has yet to receive). That foe takes 2d6 points of
damage as the past (or future) impinges briefly on the present.
Augment: For every additional power point you spend, this power<65>s damage
increases by 1d6 points. For each extra 2d6 points of damage, this
power<65>s save DC increases by 1.
*/
#include "psi_inc_psifunc"
#include "psi_inc_pwresist"
#include "psi_spellhook"
#include "prc_inc_spells"
void main()
{
/*
Spellcast Hook Code
Added 2004-11-02 by Stratovarius
If you want to make changes to all powers,
check psi_spellhook to find out more
*/
if (!PsiPrePowerCastCode())
{
// If code within the PrePowerCastHook (i.e. UMD) reports FALSE, do not run this spell
return;
}
// End of Spell Cast Hook
object oManifester = OBJECT_SELF;
object oTarget = PRCGetSpellTargetObject();
struct manifestation manif =
EvaluateManifestation(oManifester, oTarget,
PowerAugmentationProfile(2,
1, PRC_UNLIMITED_AUGMENTATION
),
METAPSIONIC_EMPOWER | METAPSIONIC_MAXIMIZE | METAPSIONIC_TWIN
);
if(manif.bCanManifest)
{
int nDC = GetManifesterDC(oManifester) + manif.nTimesGenericAugUsed;
int nPen = GetPsiPenetration(oManifester);
int nNumberOfDice = 2 + manif.nTimesAugOptUsed_1;
int nDieSize = 6;
int nDamage;
effect eVis = EffectVisualEffect(PSI_FNF_RECALL_AGONY);
effect eDamage;
// Let the AI know
PRCSignalSpellEvent(oTarget, TRUE, manif.nSpellID, oManifester);
// Handle Twin Power
int nRepeats = manif.bTwin ? 2 : 1;
for(; nRepeats > 0; nRepeats--)
{
// Check for immunity and Power Resistance
if(!GetIsImmune(oTarget, IMMUNITY_TYPE_MIND_SPELLS, oManifester) &&
PRCMyResistPower(oManifester, oTarget, nPen)
)
{
// Save - Will half
if(PRCMySavingThrow(SAVING_THROW_WILL, oTarget, nDC, SAVING_THROW_TYPE_MIND_SPELLS))
{
nDamage /= 2;
if (GetHasMettle(oTarget, SAVING_THROW_WILL)) // Ignores partial effects
{
nDamage = 0;
}
}
// Roll damage
nDamage = MetaPsionicsDamage(manif, nDieSize, nNumberOfDice, 0, 0, TRUE, FALSE);
// Target-specific stuff
nDamage = GetTargetSpecificChangesToDamage(oTarget, oManifester, nDamage, TRUE, FALSE);
//Apply the VFX impact and effects
eDamage = EffectDamage(nDamage, DAMAGE_TYPE_MAGICAL);
SPApplyEffectToObject(DURATION_TYPE_INSTANT, eVis, oTarget);
SPApplyEffectToObject(DURATION_TYPE_INSTANT, eDamage, oTarget);
}// end if - SR check
}// end for - Twin Power
}// end if - Successfull manifestation
}