PRC8/trunk/psionics/psi_pow_fuseflsh.nss

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/** @file psi_pow_fuseflsh
Fuse Flesh
Psychometabolism
Level: Psion/wilder 6
Manifesting Time: 1 standard action
Range: Touch
Target: Creature touched
Duration: 1 round/level
Saving Throw: Fortitude negates and Fortitude partial; see text
Power Resistance: Yes
Power Points: 11
Metapsionics: Extend, Twin
You cause the touched subject<63>s flesh to ripple, grow together, and fuse
into a nearly seamless whole. The subject is forced into a fetal position
(if humanoid), with only the vaguest outline of its folded arms and legs
visible below the all-encompassing wave of flesh.
If the target fails its Fortitude save to avoid the power<65>s effect, the
subject must immediately attempt a second Fortitude save. If this second
save is failed, the creature<72>s eyes and ears fuse over, effectively blinding
and deafening it.
Augment: For every 2 additional power points you spend, this power<65>s save DC
increases by 1.
@author Stratovarius
@date Created: Feb 24, 2005
@date Modified: Jul 3, 2006
*/
#include "psi_inc_psifunc"
#include "psi_inc_pwresist"
#include "psi_spellhook"
#include "prc_sp_func"
#include "prc_inc_sp_tch"
int DoPower(object oManifester, object oTarget, struct manifestation manif)
{
int nDC = GetManifesterDC(oManifester);
int nPen = GetPsiPenetration(oManifester);
effect ePrimary = EffectParalyze();
ePrimary = EffectLinkEffects(ePrimary, EffectVisualEffect(VFX_DUR_PARALYZED));
ePrimary = EffectLinkEffects(ePrimary, EffectVisualEffect(VFX_DUR_PARALYZE_HOLD));
ePrimary = EffectLinkEffects(ePrimary, EffectVisualEffect(VFX_DUR_CESSATE_NEGATIVE));
effect eSecondary = EffectBlindness();
eSecondary = EffectLinkEffects(eSecondary, EffectDeaf());
eSecondary = EffectLinkEffects(eSecondary, EffectVisualEffect(VFX_IMP_BLIND_DEAF_M));
float fDuration = 6.0f * manif.nManifesterLevel;
if(manif.bExtend) fDuration *= 2;
// Let the AI know
PRCSignalSpellEvent(oTarget, TRUE, manif.nSpellID, oManifester);
int nTouchAttack;
int bHit = 0;
PRCSignalSpellEvent(oTarget, TRUE, manif.nSpellID, oManifester);
int nRepeats = manif.bTwin ? 2 : 1;
for(; nRepeats > 0; nRepeats--)
{
nTouchAttack = PRCDoMeleeTouchAttack(oTarget);
if(nTouchAttack > 0)
{
bHit = 1;
if((PRCMyResistPower(oManifester, oTarget, nPen) == POWER_RESIST_FAIL) && !GetIsIncorporeal(oTarget) && PRCGetIsAliveCreature(oTarget))
{
if(!PRCMySavingThrow(SAVING_THROW_FORT, oTarget, nDC, SAVING_THROW_TYPE_NONE))
{
SPApplyEffectToObject(DURATION_TYPE_TEMPORARY, ePrimary, oTarget, fDuration, TRUE, manif.nSpellID, manif.nManifesterLevel);
if(!PRCMySavingThrow(SAVING_THROW_FORT, oTarget, nDC, SAVING_THROW_TYPE_NONE))
{
SPApplyEffectToObject(DURATION_TYPE_TEMPORARY, eSecondary, oTarget, fDuration, TRUE, manif.nSpellID, manif.nManifesterLevel);
}// end if - Save vs secondary effect
}// end if - Save vs primary effect
}
}
}
return bHit; //Held charge is used if at least 1 touch from twinned power hits
}
void main()
{
if(!PsiPrePowerCastCode()) return;
object oManifester = OBJECT_SELF;
object oTarget = PRCGetSpellTargetObject();
struct manifestation manif;
int nEvent = GetLocalInt(oManifester, PRC_SPELL_EVENT); //use bitwise & to extract flags
if(!nEvent) //normal cast
{
manif =
EvaluateManifestation(oManifester, oTarget,
PowerAugmentationProfile(PRC_NO_GENERIC_AUGMENTS,
2, PRC_UNLIMITED_AUGMENTATION
),
METAPSIONIC_EXTEND | METAPSIONIC_TWIN
);
if(manif.bCanManifest)
{
if(GetLocalInt(oManifester, PRC_SPELL_HOLD) && oManifester == oTarget)
{ //holding the charge, manifesting power on self
SetLocalSpellVariables(oManifester, 1); //change 1 to number of charges
SetLocalManifestation(oManifester, PRC_POWER_HOLD_MANIFESTATION, manif);
return;
}
DoPower(oManifester, oTarget, manif);
}
}
else
{
if(nEvent & PRC_SPELL_EVENT_ATTACK)
{
manif = GetLocalManifestation(oManifester, PRC_POWER_HOLD_MANIFESTATION);
if(DoPower(oManifester, oTarget, manif))
DecrementSpellCharges(oManifester);
}
}
}