27 lines
721 B
Plaintext
27 lines
721 B
Plaintext
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/*
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prc_coc_wrath
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Adds bonuses for 1 round
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By: Flaming_Sword
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Created: Oct 10, 2007
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Modified: Oct 27, 2007
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*/
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#include "prc_alterations"
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void main()
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{
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object oPC = OBJECT_SELF;
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if(GetAlignmentGoodEvil(oPC) == ALIGNMENT_EVIL)
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{
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SendMessageToPC(oPC, "Cannot use this feat if you are evil.");
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return;
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}
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int nLevel = (GetLevelByClass(CLASS_TYPE_COC, oPC));
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effect eLink = EffectLinkEffects(EffectAttackIncrease(2, ATTACK_BONUS_ONHAND), EffectDamageIncrease(DAMAGE_BONUS_2d6, DAMAGE_TYPE_DIVINE));
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ApplyEffectToObject(DURATION_TYPE_INSTANT, EffectVisualEffect(VFX_IMP_SUPER_HEROISM), oPC);
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ApplyEffectToObject(DURATION_TYPE_TEMPORARY, eLink, oPC, 6.0);
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}
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