From b2a8d61dae5766c2f159a6eae9239cacbf6c41f3 Mon Sep 17 00:00:00 2001
From: Jaysyn904 <68194417+Jaysyn904@users.noreply.github.com>
Date: Tue, 8 Nov 2022 19:50:49 -0500
Subject: [PATCH] Updated NPC Behaviour Variables (markdown)

---
 NPC-Behaviour-Variables.md | 6 ++++++
 1 file changed, 6 insertions(+)

diff --git a/NPC-Behaviour-Variables.md b/NPC-Behaviour-Variables.md
index ded6385..b9ac881 100644
--- a/NPC-Behaviour-Variables.md
+++ b/NPC-Behaviour-Variables.md
@@ -1,3 +1,9 @@
+### CREATURE_VAR_HERBIVORE
+Sets a creature to use the Herbivore special AI.
+
+### CREATURE_VAR_OMNIVORE
+Sets a creature to use the Omnivore special AI.
+
 ### X2_SPELL_RANDOM
 Setting this variable on a spellcaster creature will make its spell use a bit more random, but their spell selection may not always be appropriateto the situation anymore.