From a4237f3fbb0996174182df4ac8f9f874156f954d Mon Sep 17 00:00:00 2001 From: Jaysyn904 <68194417+Jaysyn904@users.noreply.github.com> Date: Sat, 12 Nov 2022 07:44:15 -0500 Subject: [PATCH] Updated NPC Behaviour Variables (markdown) --- NPC-Behaviour-Variables.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/NPC-Behaviour-Variables.md b/NPC-Behaviour-Variables.md index b9ac881..18d8230 100644 --- a/NPC-Behaviour-Variables.md +++ b/NPC-Behaviour-Variables.md @@ -5,7 +5,7 @@ Sets a creature to use the Herbivore special AI. Sets a creature to use the Omnivore special AI. ### X2_SPELL_RANDOM -Setting this variable on a spellcaster creature will make its spell use a bit more random, but their spell selection may not always be appropriateto the situation anymore. +Setting this variable on a spellcaster creature will make its spell use a bit more random, but their spell selection may not always be appropriate to the situation anymore. ### X2_L_SPAWN_USE_STEALTH Set to 1 to make the creature activate stealth mode after spawn