NWNDS/nwnds_module/ps_senssupp.nss
Jaysyn904 de24f81734 Added NWN Dark Sun module contents
Added NWN Dark Sun module contents.
2021-07-12 21:24:46 -04:00

44 lines
1.6 KiB
Plaintext

/************************************
* Sensory Suppression *
* *
* Cost: 8 *
* Power Score: Int -2 *
* *
************************************/
#include "lib_psionic"
void main()
{
object oPC=OBJECT_SELF;
int nCost=8;
int nPowerScore=GetAbilityScore(oPC, ABILITY_INTELLIGENCE)-2;
int nLevel=GetEffectivePsionicLevel(oPC, FEAT_PSIONIC_SENSORY_SUPPRESSION);
object oTarget=GetSpellTargetObject();
effect eVis=EffectVisualEffect(VFX_IMP_BLIND_DEAF_M);
effect eLink=EffectBlindness();
eLink=EffectLinkEffects(eLink, EffectVisualEffect(VFX_DUR_CESSATE_NEGATIVE));
eLink=EffectLinkEffects(eLink, EffectDeaf());
eLink=EffectLinkEffects(eLink, eVis);
eLink=ExtraordinaryEffect(eLink);
int nDC=12+(nLevel>30?15:nLevel/2)+GetAbilityModifier(ABILITY_INTELLIGENCE, oPC);
int nTargRace=GetRacialType(oTarget);
if (nTargRace==RACIAL_TYPE_CONSTRUCT || nTargRace==RACIAL_TYPE_UNDEAD )
{
FloatingTextStringOnCreature("This power only affects creatures with minds", oPC, FALSE);
ApplyEffectToObject(DURATION_TYPE_INSTANT, EffectVisualEffect(292), oPC);
return;
}
if (!PowerCheck(oPC, nCost, nPowerScore, FEAT_PSIONIC_SENSORY_SUPPRESSION)) return;
int nDuration=GetEnhancedDuration(2+nLevel/2);
SignalEvent(oTarget, EventSpellCastAt(oPC, SPELL_PSIONIC_SENSORY_SUPPRESSION, TRUE));
if (!WillSave(oTarget, nDC, SAVING_THROW_TYPE_MIND_SPELLS, oPC))
ApplyEffectToObject(DURATION_TYPE_TEMPORARY, eLink, oTarget, RoundsToSeconds(nDuration));
}