30 lines
1.0 KiB
Plaintext
30 lines
1.0 KiB
Plaintext
/************************************
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* Intellect Fortress onEnter script *
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* *
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* Provides +1/2-lvls save vs mind *
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* spells to all friendly creatures. *
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* *
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*************************************/
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#include "lib_psionic"
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void main()
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{
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object oPC=GetAreaOfEffectCreator();
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object oTarget=GetEnteringObject();
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int nLevel=GetEffectivePsionicLevel(oPC, FEAT_PSIONIC_INTELLECT_FORTRESS);
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int nDuration=GetEnhancedDuration(nLevel);
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effect eVis=EffectVisualEffect(VFX_IMP_SPELL_MANTLE_USE);
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effect eLink=EffectVisualEffect(VFX_DUR_CESSATE_POSITIVE);
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eLink=EffectLinkEffects(eLink, EffectSavingThrowIncrease(SAVING_THROW_ALL, GetEnhancedEffect(nLevel/2, FEAT_PSIONIC_INTELLECT_FORTRESS), SAVING_THROW_TYPE_MIND_SPELLS));
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eLink=ExtraordinaryEffect(eLink);
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if (!GetIsFriend(oTarget, oPC)) return;
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ApplyEffectToObject(DURATION_TYPE_INSTANT, eVis, oTarget);
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ApplyEffectToObject(DURATION_TYPE_TEMPORARY, eLink, oTarget, RoundsToSeconds(nDuration));
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}
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