72 lines
2.3 KiB
Plaintext
72 lines
2.3 KiB
Plaintext
/************************************
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* Cause Sleep *
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* *
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* Cost: 11 *
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* Power Score: Wis -2 *
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* *
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************************************/
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#include "lib_psionic"
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void Zzzz(object oSleeper)
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{
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effect eChk=GetFirstEffect(oSleeper);
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int bSleepFound=FALSE;
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while(GetIsEffectValid(eChk))
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{
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if (GetEffectType(eChk)==EFFECT_TYPE_SLEEP)
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{
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ApplyEffectToObject(DURATION_TYPE_INSTANT, EffectVisualEffect(VFX_IMP_SLEEP), oSleeper);
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DelayCommand(4.0, Zzzz(oSleeper));
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return;
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}
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eChk=GetNextEffect(oSleeper);
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}
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}
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void main()
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{
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object oPC=OBJECT_SELF;
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int nCost=11;
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int nPowerScore=GetAbilityScore(oPC, ABILITY_WISDOM)-2;
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effect eVis=EffectVisualEffect(VFX_DUR_MIND_AFFECTING_NEGATIVE);
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effect eLink=EffectVisualEffect(VFX_DUR_CESSATE_NEGATIVE);
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eLink=EffectLinkEffects(eLink, EffectVisualEffect(VFX_IMP_SLEEP));
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eLink=EffectLinkEffects(eLink, EffectSleep());
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eLink=ExtraordinaryEffect(eLink);
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int nLevel=GetEffectivePsionicLevel(oPC, FEAT_PSIONIC_CAUSE_SLEEP);
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object oTarget=GetSpellTargetObject();
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int nTargRace=GetRacialType(oTarget);
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int nDC=12+(nLevel>30?15:nLevel/2)+GetAbilityModifier(ABILITY_WISDOM, oPC);
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if (nTargRace==RACIAL_TYPE_CONSTRUCT || nTargRace==RACIAL_TYPE_UNDEAD )
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{
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FloatingTextStringOnCreature("This being never sleeps.", oPC, FALSE);
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ApplyEffectToObject(DURATION_TYPE_INSTANT, EffectVisualEffect(292), oPC);
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return;
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}
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if (!PowerCheck(oPC, nCost, nPowerScore, FEAT_PSIONIC_CAUSE_SLEEP)) return;
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int nDuration=GetEnhancedDuration(3+nLevel/2);
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SignalEvent(oTarget, EventSpellCastAt(OBJECT_SELF, SPELL_PSIONIC_CAUSE_SLEEP));
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if(!WillSave(oTarget, nDC, SAVING_THROW_TYPE_MIND_SPELLS, oPC))
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{
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ApplyEffectToObject(DURATION_TYPE_TEMPORARY, eLink, oTarget, RoundsToSeconds(nDuration));
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ApplyEffectToObject(DURATION_TYPE_INSTANT, eVis, oTarget);
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AssignCommand(oTarget, PlayAnimation(ANIMATION_LOOPING_DEAD_FRONT, 1.0, IntToFloat(nDuration)));
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DelayCommand(4.0, Zzzz(oTarget));
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}
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else ApplyEffectToObject(DURATION_TYPE_INSTANT, EffectVisualEffect(VFX_IMP_WILL_SAVING_THROW_USE), oTarget);
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}
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