886 lines
11 KiB
Plaintext
886 lines
11 KiB
Plaintext
; created with .Set Editor Beta 0.85
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; comment, contacts and bugs reports to Jlenlc@wanadoo.fr
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[GENERAL]
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Name=mze40
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Type=SET
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Version=V1.0
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Interior=1
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HasHeightTransition=0
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EnvMap=tde01__ref01
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Transition=5
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UnlocalizedName=*Maze
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Border=Wall
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Default=Wall
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Floor=Wall
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[GRASS]
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Grass=0
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[TERRAIN TYPES]
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Count=1
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[TERRAIN0]
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Name=Wall
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[CROSSER TYPES]
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Count=4
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[CROSSER0]
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Name=Corridor
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[CROSSER1]
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Name=Water
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[CROSSER2]
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Name=Lava
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[CROSSER3]
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Name=Doorway
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[PRIMARY RULES]
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Count=0
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[SECONDARY RULES]
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Count=0
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[TILES]
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Count=29
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[TILE0]
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Model=mze40_z01_01
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WalkMesh=msb01
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TopLeft=Wall
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TopLeftHeight=0
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TopRight=Wall
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TopRightHeight=0
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BottomLeft=Wall
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BottomLeftHeight=0
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BottomRight=Wall
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BottomRightHeight=0
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Top=
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Right=
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Bottom=
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Left=
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MainLight1=0
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MainLight2=0
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SourceLight1=0
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SourceLight2=0
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AnimLoop1=0
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AnimLoop2=0
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AnimLoop3=0
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Doors=0
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Sounds=0
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PathNode=T
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Orientation=0
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ImageMap2D=mi_mze40_z01_01
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[TILE1]
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Model=mze40_a01_01
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WalkMesh=msb01
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TopLeft=Wall
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TopLeftHeight=0
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TopRight=Wall
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TopRightHeight=0
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BottomLeft=Wall
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BottomLeftHeight=0
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BottomRight=Wall
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BottomRightHeight=0
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Top=
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Right=Corridor
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Bottom=
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Left=Corridor
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MainLight1=0
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MainLight2=0
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SourceLight1=0
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SourceLight2=0
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AnimLoop1=0
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AnimLoop2=0
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AnimLoop3=0
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Doors=-1
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Sounds=-1
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PathNode=L
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Orientation=0
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ImageMap2D=mi_mze40_a01_01
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[TILE2]
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Model=mze40_a05_01
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WalkMesh=msb01
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TopLeft=Wall
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TopLeftHeight=0
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TopRight=Wall
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TopRightHeight=0
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BottomLeft=Wall
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BottomLeftHeight=0
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BottomRight=Wall
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BottomRightHeight=0
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Top=
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Right=
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Bottom=Corridor
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Left=
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MainLight1=0
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MainLight2=0
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SourceLight1=0
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SourceLight2=0
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AnimLoop1=0
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AnimLoop2=0
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AnimLoop3=0
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Doors=0
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Sounds=0
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PathNode=A
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Orientation=0
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ImageMap2D=mi_mze40_a05_01
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[TILE3]
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Model=mze40_a01_02
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WalkMesh=msb01
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TopLeft=Wall
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TopLeftHeight=0
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TopRight=Wall
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TopRightHeight=0
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BottomLeft=Wall
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BottomLeftHeight=0
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BottomRight=Wall
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BottomRightHeight=0
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Top=
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Right=Corridor
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Bottom=
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Left=Corridor
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MainLight1=0
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MainLight2=0
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SourceLight1=0
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SourceLight2=0
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AnimLoop1=0
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AnimLoop2=0
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AnimLoop3=0
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Doors=-1
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Sounds=-1
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PathNode=L
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Orientation=0
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ImageMap2D=mi_mze40_a01_02
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[TILE4]
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Model=mze40_a01_03
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WalkMesh=msb01
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TopLeft=Wall
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TopLeftHeight=0
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TopRight=Wall
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TopRightHeight=0
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BottomLeft=Wall
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BottomLeftHeight=0
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BottomRight=Wall
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BottomRightHeight=0
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Top=
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Right=Corridor
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Bottom=
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Left=Corridor
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MainLight1=0
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MainLight2=0
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SourceLight1=0
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SourceLight2=0
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AnimLoop1=0
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AnimLoop2=0
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AnimLoop3=0
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Doors=0
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Sounds=0
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PathNode=L
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Orientation=0
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ImageMap2D=mi_mze40_a01_03
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[TILE5]
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Model=mze40_a01_04
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WalkMesh=msb01
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TopLeft=Wall
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TopLeftHeight=0
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TopRight=Wall
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TopRightHeight=0
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BottomLeft=Wall
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BottomLeftHeight=0
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BottomRight=Wall
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BottomRightHeight=0
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Top=
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Right=Corridor
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Bottom=
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Left=Corridor
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MainLight1=0
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MainLight2=0
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SourceLight1=0
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SourceLight2=0
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AnimLoop1=0
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AnimLoop2=0
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AnimLoop3=0
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Doors=0
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Sounds=0
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PathNode=L
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Orientation=0
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ImageMap2D=mi_mze40_a01_03
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[TILE6]
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Model=mze40_a01_05
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WalkMesh=msb01
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TopLeft=Wall
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TopLeftHeight=0
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TopRight=Wall
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TopRightHeight=0
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BottomLeft=Wall
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BottomLeftHeight=0
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BottomRight=Wall
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BottomRightHeight=0
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Top=
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Right=Corridor
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Bottom=
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Left=Corridor
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MainLight1=0
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MainLight2=0
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SourceLight1=0
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SourceLight2=0
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AnimLoop1=0
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AnimLoop2=0
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AnimLoop3=0
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Doors=0
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Sounds=0
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PathNode=L
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Orientation=0
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ImageMap2D=mi_mze40_a01_02
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[TILE7]
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Model=mze40_a02_01
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WalkMesh=msb01
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TopLeft=Wall
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TopLeftHeight=0
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TopRight=Wall
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TopRightHeight=0
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BottomLeft=Wall
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BottomLeftHeight=0
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BottomRight=Wall
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BottomRightHeight=0
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Top=
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Right=Corridor
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Bottom=Corridor
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Left=
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MainLight1=0
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MainLight2=0
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SourceLight1=0
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SourceLight2=0
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AnimLoop1=0
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AnimLoop2=0
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AnimLoop3=0
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Doors=-1
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Sounds=-1
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PathNode=H
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Orientation=90
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ImageMap2D=mi_mze40_a02_01
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[TILE8]
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Model=mze40_a02_03
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WalkMesh=msb01
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TopLeft=Wall
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TopLeftHeight=0
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TopRight=Wall
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TopRightHeight=0
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BottomLeft=Wall
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BottomLeftHeight=0
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BottomRight=Wall
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BottomRightHeight=0
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Top=
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Right=Corridor
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Bottom=Corridor
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Left=
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MainLight1=0
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MainLight2=0
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SourceLight1=0
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SourceLight2=0
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AnimLoop1=0
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AnimLoop2=0
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AnimLoop3=0
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Doors=0
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Sounds=0
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PathNode=H
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Orientation=90
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ImageMap2D=mi_mze40_a02_01
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[TILE9]
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Model=mze40_a02_02
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WalkMesh=msb01
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TopLeft=Wall
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TopLeftHeight=0
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TopRight=Wall
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TopRightHeight=0
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BottomLeft=Wall
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BottomLeftHeight=0
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BottomRight=Wall
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BottomRightHeight=0
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Top=Corridor
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Right=Corridor
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Bottom=
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Left=
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MainLight1=0
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MainLight2=0
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SourceLight1=0
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SourceLight2=0
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AnimLoop1=0
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AnimLoop2=0
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AnimLoop3=0
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Doors=-1
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Sounds=-1
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PathNode=H
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Orientation=180
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ImageMap2D=mi_mze40_a02_02
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[TILE10]
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Model=mze40_a03_01
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WalkMesh=msb01
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TopLeft=Wall
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TopLeftHeight=0
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TopRight=Wall
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TopRightHeight=0
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BottomLeft=Wall
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BottomLeftHeight=0
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BottomRight=Wall
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BottomRightHeight=0
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Top=
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Right=Corridor
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Bottom=Corridor
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Left=Corridor
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MainLight1=0
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MainLight2=0
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SourceLight1=0
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SourceLight2=0
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AnimLoop1=0
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AnimLoop2=0
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AnimLoop3=0
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Doors=-1
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Sounds=-1
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PathNode=I
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Orientation=90
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ImageMap2D=mi_mze40_a03_01
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[TILE11]
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Model=mze40_a04_01
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WalkMesh=msb01
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TopLeft=Wall
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TopLeftHeight=0
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TopRight=Wall
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TopRightHeight=0
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BottomLeft=Wall
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BottomLeftHeight=0
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BottomRight=Wall
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BottomRightHeight=0
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Top=Corridor
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Right=Corridor
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Bottom=Corridor
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Left=Corridor
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MainLight1=0
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MainLight2=0
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SourceLight1=0
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SourceLight2=0
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AnimLoop1=0
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AnimLoop2=0
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AnimLoop3=0
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Doors=-1
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Sounds=-1
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PathNode=A
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Orientation=0
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ImageMap2D=mi_mze40_a04_01
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[TILE12]
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Model=mze40_a04_02
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WalkMesh=msb01
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TopLeft=Wall
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TopLeftHeight=0
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TopRight=Wall
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TopRightHeight=0
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BottomLeft=Wall
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BottomLeftHeight=0
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BottomRight=Wall
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BottomRightHeight=0
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Top=Corridor
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Right=Corridor
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Bottom=Corridor
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Left=Corridor
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MainLight1=0
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MainLight2=0
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SourceLight1=0
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SourceLight2=0
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AnimLoop1=0
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AnimLoop2=0
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AnimLoop3=0
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Doors=0
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Sounds=0
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PathNode=A
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Orientation=0
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ImageMap2D=mi_mze40_a04_02
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[TILE13]
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Model=mze40_a04_03
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WalkMesh=msb01
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TopLeft=Wall
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TopLeftHeight=0
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TopRight=Wall
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TopRightHeight=0
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BottomLeft=Wall
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BottomLeftHeight=0
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BottomRight=Wall
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BottomRightHeight=0
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Top=Corridor
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Right=Corridor
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Bottom=Corridor
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Left=Corridor
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MainLight1=0
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MainLight2=0
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SourceLight1=0
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SourceLight2=0
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AnimLoop1=0
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AnimLoop2=0
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AnimLoop3=0
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Doors=-1
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Sounds=-1
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PathNode=A
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Orientation=0
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ImageMap2D=mi_mze40_a04_03
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[TILE14]
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Model=mze40_w05_01
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WalkMesh=msb01
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TopLeft=Wall
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TopLeftHeight=0
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TopRight=Wall
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TopRightHeight=0
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BottomLeft=Wall
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BottomLeftHeight=0
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BottomRight=Wall
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BottomRightHeight=0
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Top=
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Right=Water
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Bottom=
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Left=Corridor
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MainLight1=0
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MainLight2=0
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SourceLight1=0
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SourceLight2=0
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AnimLoop1=0
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AnimLoop2=0
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AnimLoop3=0
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Doors=-1
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Sounds=-1
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PathNode=L
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Orientation=0
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ImageMap2D=mi_mze40_w05_01
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[TILE15]
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Model=mze40_w05_02
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WalkMesh=msb01
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TopLeft=Wall
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TopLeftHeight=0
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TopRight=Wall
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TopRightHeight=0
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BottomLeft=Wall
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BottomLeftHeight=0
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BottomRight=Wall
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BottomRightHeight=0
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Top=
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Right=Water
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Bottom=
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Left=Corridor
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MainLight1=0
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MainLight2=0
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SourceLight1=0
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SourceLight2=0
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AnimLoop1=0
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AnimLoop2=0
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AnimLoop3=0
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Doors=-1
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Sounds=-1
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PathNode=L
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Orientation=0
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ImageMap2D=mi_mze40_w05_01
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[TILE16]
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Model=mze40_a02_04
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WalkMesh=msb01
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TopLeft=Wall
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TopLeftHeight=0
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TopRight=Wall
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TopRightHeight=0
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BottomLeft=Wall
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BottomLeftHeight=0
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BottomRight=Wall
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BottomRightHeight=0
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Top=
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Right=
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Bottom=Corridor
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Left=Corridor
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MainLight1=0
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MainLight2=0
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SourceLight1=0
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SourceLight2=0
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AnimLoop1=0
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AnimLoop2=0
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AnimLoop3=0
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Doors=-1
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Sounds=-1
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PathNode=H
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Orientation=0
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ImageMap2D=mi_mze40_a02_04
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[TILE17]
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Model=mze40_w05_03
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WalkMesh=msb01
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TopLeft=Wall
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TopLeftHeight=0
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TopRight=Wall
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TopRightHeight=0
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BottomLeft=Wall
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BottomLeftHeight=0
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BottomRight=Wall
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BottomRightHeight=0
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Top=
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Right=
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Bottom=Water
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Left=
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MainLight1=0
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MainLight2=0
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SourceLight1=0
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SourceLight2=0
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AnimLoop1=0
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AnimLoop2=0
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AnimLoop3=0
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Doors=0
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Sounds=0
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PathNode=L
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Orientation=0
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ImageMap2D=mi_mze40_w05_03
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[TILE18]
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Model=mze40_w05_04
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WalkMesh=msb01
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TopLeft=Wall
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TopLeftHeight=0
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TopRight=Wall
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TopRightHeight=0
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BottomLeft=Wall
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BottomLeftHeight=0
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BottomRight=Wall
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BottomRightHeight=0
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Top=
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Right=
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Bottom=Water
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Left=
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MainLight1=0
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MainLight2=0
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SourceLight1=0
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SourceLight2=0
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|
AnimLoop1=0
|
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AnimLoop2=0
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AnimLoop3=0
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Doors=-1
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Sounds=-1
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PathNode=L
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Orientation=0
|
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ImageMap2D=mi_mze40_w05_03
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[TILE19]
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Model=mze40_w01_01
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WalkMesh=msb01
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TopLeft=Wall
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TopLeftHeight=0
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TopRight=Wall
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TopRightHeight=0
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BottomLeft=Wall
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BottomLeftHeight=0
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BottomRight=Wall
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BottomRightHeight=0
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Top=
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Right=Water
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Bottom=
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Left=Water
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MainLight1=0
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MainLight2=0
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SourceLight1=0
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SourceLight2=0
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AnimLoop1=0
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AnimLoop2=0
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AnimLoop3=0
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Doors=0
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Sounds=0
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PathNode=L
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Orientation=0
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ImageMap2D=mi_mze40_w01_01
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[TILE20]
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Model=mze40_l01_01
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WalkMesh=msb01
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TopLeft=Wall
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TopLeftHeight=0
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TopRight=Wall
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TopRightHeight=0
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BottomLeft=Wall
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BottomLeftHeight=0
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BottomRight=Wall
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BottomRightHeight=0
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Top=
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Right=Lava
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Bottom=
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Left=Lava
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MainLight1=0
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MainLight2=0
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SourceLight1=0
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SourceLight2=0
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AnimLoop1=0
|
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AnimLoop2=0
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AnimLoop3=0
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Doors=0
|
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Sounds=0
|
|
PathNode=L
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|
Orientation=0
|
|
ImageMap2D=mi_mze40_l01_01
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|
|
[TILE21]
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|
Model=mze40_l05_01
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WalkMesh=msb01
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|
TopLeft=Wall
|
|
TopLeftHeight=0
|
|
TopRight=Wall
|
|
TopRightHeight=0
|
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BottomLeft=Wall
|
|
BottomLeftHeight=0
|
|
BottomRight=Wall
|
|
BottomRightHeight=0
|
|
Top=
|
|
Right=Lava
|
|
Bottom=
|
|
Left=Corridor
|
|
MainLight1=0
|
|
MainLight2=0
|
|
SourceLight1=0
|
|
SourceLight2=0
|
|
AnimLoop1=0
|
|
AnimLoop2=0
|
|
AnimLoop3=0
|
|
Doors=0
|
|
Sounds=0
|
|
PathNode=L
|
|
Orientation=0
|
|
ImageMap2D=mi_mze40_l05_01
|
|
|
|
[TILE22]
|
|
Model=mze40_l05_02
|
|
WalkMesh=msb01
|
|
TopLeft=Wall
|
|
TopLeftHeight=0
|
|
TopRight=Wall
|
|
TopRightHeight=0
|
|
BottomLeft=Wall
|
|
BottomLeftHeight=0
|
|
BottomRight=Wall
|
|
BottomRightHeight=0
|
|
Top=
|
|
Right=
|
|
Bottom=Lava
|
|
Left=
|
|
MainLight1=0
|
|
MainLight2=0
|
|
SourceLight1=0
|
|
SourceLight2=0
|
|
AnimLoop1=0
|
|
AnimLoop2=0
|
|
AnimLoop3=0
|
|
Doors=0
|
|
Sounds=0
|
|
PathNode=L
|
|
Orientation=0
|
|
ImageMap2D=mi_mze40_l05_02
|
|
|
|
[TILE23]
|
|
Model=mze40_a01_06
|
|
WalkMesh=msb01
|
|
TopLeft=Wall
|
|
TopLeftHeight=0
|
|
TopRight=Wall
|
|
TopRightHeight=0
|
|
BottomLeft=Wall
|
|
BottomLeftHeight=0
|
|
BottomRight=Wall
|
|
BottomRightHeight=0
|
|
Top=
|
|
Right=Corridor
|
|
Bottom=
|
|
Left=Corridor
|
|
MainLight1=0
|
|
MainLight2=0
|
|
SourceLight1=0
|
|
SourceLight2=0
|
|
AnimLoop1=0
|
|
AnimLoop2=0
|
|
AnimLoop3=0
|
|
Doors=14556
|
|
Sounds=-1
|
|
PathNode=L
|
|
Orientation=0
|
|
ImageMap2D=mi_mze40_a01_06
|
|
|
|
[TILE24]
|
|
Model=mze40_a01_07
|
|
WalkMesh=msb01
|
|
TopLeft=Wall
|
|
TopLeftHeight=0
|
|
TopRight=Wall
|
|
TopRightHeight=0
|
|
BottomLeft=Wall
|
|
BottomLeftHeight=0
|
|
BottomRight=Wall
|
|
BottomRightHeight=0
|
|
Top=
|
|
Right=Corridor
|
|
Bottom=
|
|
Left=Corridor
|
|
MainLight1=0
|
|
MainLight2=0
|
|
SourceLight1=0
|
|
SourceLight2=0
|
|
AnimLoop1=0
|
|
AnimLoop2=0
|
|
AnimLoop3=0
|
|
Doors=1702522207
|
|
Sounds=1633628212
|
|
PathNode=L
|
|
Orientation=0
|
|
ImageMap2D=mi_mze40_a01_07
|
|
|
|
[TILE25]
|
|
Model=mze40_d01_01
|
|
WalkMesh=msb01
|
|
TopLeft=Wall
|
|
TopLeftHeight=0
|
|
TopRight=Wall
|
|
TopRightHeight=0
|
|
BottomLeft=Wall
|
|
BottomLeftHeight=0
|
|
BottomRight=Wall
|
|
BottomRightHeight=0
|
|
Top=
|
|
Right=Corridor
|
|
Bottom=
|
|
Left=Doorway
|
|
MainLight1=0
|
|
MainLight2=0
|
|
SourceLight1=0
|
|
SourceLight2=0
|
|
AnimLoop1=0
|
|
AnimLoop2=0
|
|
AnimLoop3=0
|
|
Doors=1
|
|
Sounds=-1
|
|
PathNode=L
|
|
Orientation=0
|
|
ImageMap2D=mi_mze40_d01_01
|
|
|
|
[TILE25DOOR0]
|
|
Type=0
|
|
X=-0.65
|
|
Y=0
|
|
Z=0
|
|
Orientation=90
|
|
|
|
[TILE26]
|
|
Model=mze40_z01_01
|
|
WalkMesh=msb01
|
|
TopLeft=Wall
|
|
TopLeftHeight=0
|
|
TopRight=Wall
|
|
TopRightHeight=0
|
|
BottomLeft=Wall
|
|
BottomLeftHeight=0
|
|
BottomRight=Wall
|
|
BottomRightHeight=0
|
|
Top=
|
|
Right=
|
|
Bottom=
|
|
Left=Doorway
|
|
MainLight1=0
|
|
MainLight2=0
|
|
SourceLight1=0
|
|
SourceLight2=0
|
|
AnimLoop1=0
|
|
AnimLoop2=0
|
|
AnimLoop3=0
|
|
Doors=-1
|
|
Sounds=-1
|
|
PathNode=T
|
|
Orientation=0
|
|
ImageMap2D=mi_mze40_z01_01
|
|
|
|
[TILE27]
|
|
Model=mze40_d01_01
|
|
WalkMesh=msb01
|
|
TopLeft=Wall
|
|
TopLeftHeight=0
|
|
TopRight=Wall
|
|
TopRightHeight=0
|
|
BottomLeft=Wall
|
|
BottomLeftHeight=0
|
|
BottomRight=Wall
|
|
BottomRightHeight=0
|
|
Top=
|
|
Right=Corridor
|
|
Bottom=
|
|
Left=Doorway
|
|
MainLight1=0
|
|
MainLight2=0
|
|
SourceLight1=0
|
|
SourceLight2=0
|
|
AnimLoop1=0
|
|
AnimLoop2=0
|
|
AnimLoop3=0
|
|
Doors=1
|
|
Sounds=-1
|
|
PathNode=L
|
|
Orientation=0
|
|
ImageMap2D=mi_mze40_d01_01
|
|
|
|
[TILE27DOOR0]
|
|
Type=0
|
|
X=-0.65
|
|
Y=0
|
|
Z=0
|
|
Orientation=90
|
|
|
|
[TILE28]
|
|
Model=mze40_d02_01
|
|
WalkMesh=msb01
|
|
TopLeft=Wall
|
|
TopLeftHeight=0
|
|
TopRight=Wall
|
|
TopRightHeight=0
|
|
BottomLeft=Wall
|
|
BottomLeftHeight=0
|
|
BottomRight=Wall
|
|
BottomRightHeight=0
|
|
Top=Doorway
|
|
Right=Corridor
|
|
Bottom=
|
|
Left=Corridor
|
|
MainLight1=0
|
|
MainLight2=0
|
|
SourceLight1=0
|
|
SourceLight2=0
|
|
AnimLoop1=0
|
|
AnimLoop2=0
|
|
AnimLoop3=0
|
|
Doors=1
|
|
Sounds=0
|
|
PathNode=L
|
|
Orientation=0
|
|
ImageMap2D=mi_mze40_d02_01
|
|
|
|
[TILE28DOOR0]
|
|
Type=0
|
|
X=0
|
|
Y=3.25
|
|
Z=0
|
|
Orientation=0
|
|
|
|
[GROUPS]
|
|
Count=0
|
|
|