NWNDS/nwnds_module/ps_strofland.nss
Jaysyn904 de24f81734 Added NWN Dark Sun module contents
Added NWN Dark Sun module contents.
2021-07-12 21:24:46 -04:00

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/************************************
* Strength of the Land *
* *
* Cost: 18 *
* Power Score: Con -2 *
* *
*************************************/
#include "lib_psionic"
void main()
{
object oPC=OBJECT_SELF;
int nCost=18;
int nPowerScore=GetAbilityScore(oPC, ABILITY_CONSTITUTION)-2;
effect eVis=EffectVisualEffect(VFX_IMP_AC_BONUS);
eVis=EffectLinkEffects(eVis, EffectVisualEffect(VFX_DUR_CESSATE_POSITIVE));
eVis=EffectLinkEffects(eVis, EffectVisualEffect(VFX_IMP_TORNADO));
int nLevel=GetEffectivePsionicLevel(oPC, FEAT_PSIONIC_STRENGTH_OF_LAND);
if (!PowerCheck(oPC, nCost, nPowerScore, FEAT_PSIONIC_STRENGTH_OF_LAND)) return;
effect eLink=EffectTemporaryHitpoints(GetEnhancedEffect(25, FEAT_PSIONIC_STRENGTH_OF_LAND));
eLink=EffectLinkEffects(eLink, EffectAttackIncrease(GetEnhancedEffect(3, FEAT_PSIONIC_STRENGTH_OF_LAND)));
eLink=EffectLinkEffects(eLink, EffectDamageIncrease(GetEnhancedEffect(3, FEAT_PSIONIC_STRENGTH_OF_LAND)));
eLink=EffectLinkEffects(eLink, EffectSpellResistanceIncrease(GetEnhancedEffect(5, FEAT_PSIONIC_STRENGTH_OF_LAND)));
eLink=EffectLinkEffects(eLink, eVis);
eLink=ExtraordinaryEffect(eLink);
int nDuration=GetEnhancedDuration(nLevel/2);
RemoveEffectsFrom(oPC, SPELL_PSIONIC_STRENGTH_OF_LAND);
SignalEvent(oPC, EventSpellCastAt(oPC, SPELL_PSIONIC_STRENGTH_OF_LAND, FALSE));
ApplyEffectToObject(DURATION_TYPE_TEMPORARY, eLink, oPC, TurnsToSeconds(nDuration));
}