28 lines
839 B
Plaintext
28 lines
839 B
Plaintext
//::///////////////////////////////////////////////
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//:: HS Room Valet
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//:: HS_RoomValet
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//:: Copyright (c) 2012 Athas Reborn
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//:://////////////////////////////////////////////
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/*
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Picks inn room waypoint based on a variable
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set on a nearby object, then moves the PC to
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that waypoint
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*/
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//:://////////////////////////////////////////////
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//:: Created By: DM Heatstroke
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//:: Created On: May 29, 2012
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//:://////////////////////////////////////////////
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void main()
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{
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object oValet = OBJECT_SELF;
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object oPC = GetPCSpeaker();
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object oArea = GetArea(oValet);
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object oDesk = GetNearestObjectByTag("ZEP_DESK01");
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string sInnRoom = GetLocalString(oDesk, "INN_ROOM");
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object oWayPoint = GetWaypointByTag(sInnRoom);
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location lLoc = GetLocation(oWayPoint);
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AssignCommand(oPC,JumpToLocation(lLoc));
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}
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