16 lines
352 B
Plaintext
16 lines
352 B
Plaintext
// Put this script OnEnter.
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void main()
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{
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// Get the creature who triggered this event.
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object oPC = GetEnteringObject();
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// Only fire for (real) PCs.
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if ( !GetIsPC(oPC) || GetIsDMPossessed(oPC) )
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return;
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// Have us strike up a conversation with the PC.
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ActionStartConversation(oPC, "trm_tyrpass", TRUE, FALSE);
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}
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