NWNDS/nwnds_module/ps_dimblade.nss
Jaysyn904 de24f81734 Added NWN Dark Sun module contents
Added NWN Dark Sun module contents.
2021-07-12 21:24:46 -04:00

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/************************************
* Dimensional Blade *
* *
* Cost: 16 *
* Power Score: Wis -2 *
* *
************************************/
#include "lib_psionic"
//returns TRUE if oItem is a slashing or piercing weapon
int GetIsSlashingOrPiercing(object oItem)
{
int nItem = GetBaseItemType(oItem);
if( (nItem == BASE_ITEM_BASTARDSWORD)
|| (nItem == BASE_ITEM_BATTLEAXE)
|| (nItem == BASE_ITEM_DOUBLEAXE)
|| (nItem == BASE_ITEM_GREATAXE)
|| (nItem == BASE_ITEM_GREATSWORD)
|| (nItem == BASE_ITEM_HALBERD)
|| (nItem == BASE_ITEM_HANDAXE)
|| (nItem == BASE_ITEM_KAMA)
|| (nItem == BASE_ITEM_KATANA)
|| (nItem == BASE_ITEM_KUKRI)
|| (nItem == BASE_ITEM_LONGSWORD)
|| (nItem == BASE_ITEM_SCIMITAR)
|| (nItem == BASE_ITEM_SCYTHE)
|| (nItem == BASE_ITEM_SICKLE)
|| (nItem == BASE_ITEM_TWOBLADEDSWORD)
|| (nItem == BASE_ITEM_DWARVENWARAXE)
|| (nItem == BASE_ITEM_THROWINGAXE)
|| (nItem == BASE_ITEM_WHIP)
|| (nItem == BASE_ITEM_ARROW)
|| (nItem == BASE_ITEM_DAGGER)
|| (nItem == BASE_ITEM_DART)
|| (nItem == BASE_ITEM_RAPIER)
|| (nItem == BASE_ITEM_SHORTSPEAR)
|| (nItem == BASE_ITEM_SHORTSWORD)
|| (nItem == BASE_ITEM_SHURIKEN) )
{
return TRUE;
}
else return FALSE;
}
void main()
{
object oPC=OBJECT_SELF;
int nCost=16;
int nPowerScore=GetAbilityScore(oPC, ABILITY_WISDOM)-2;
int nLevel=GetEffectivePsionicLevel(oPC, FEAT_PSIONIC_EMPOWER);
effect eVis=EffectVisualEffect(VFX_IMP_RESTORATION_LESSER);
itemproperty ipEnhance=ItemPropertyKeen();
object oTarget=GetSpellTargetObject();
object oCreatureTarget=oPC;
if(GetObjectType(oTarget)==OBJECT_TYPE_CREATURE)
{
oCreatureTarget=oTarget;
oTarget=GetItemInSlot(INVENTORY_SLOT_RIGHTHAND, oTarget);
}
if (!PowerCheck(oPC, nCost, nPowerScore, FEAT_PSIONIC_EMPOWER)) return;
int nDuration=GetEnhancedDuration(nLevel);
if(GetIsObjectValid(oTarget))
{
if(!GetIsSlashingOrPiercing(oTarget)
|| GetItemHasItemProperty(oTarget, ITEM_PROPERTY_KEEN)
|| !GetIsWeapon(oTarget))
{
FloatingTextStringOnCreature("You cannot empower this item.", oPC, FALSE);
}
else
{
SignalEvent(oTarget, EventSpellCastAt(oPC, SPELL_PSIONIC_EMPOWER, FALSE));
ApplyEffectToObject(DURATION_TYPE_INSTANT, eVis, oCreatureTarget);
AddItemProperty(DURATION_TYPE_TEMPORARY, ipEnhance, oTarget, HoursToSeconds(nDuration));
}
}
}