26 lines
664 B
Plaintext
26 lines
664 B
Plaintext
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void main()
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{
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// Get the PC who is in this conversation.
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object oPC = GetPCSpeaker();
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// If the PC has the item "Silver Spring Key".
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if ( GetItemPossessedBy(oPC, "KEY_SILVERSPRING") != OBJECT_INVALID )
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{
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// Send a message to the player's chat window.
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SendMessageToPC(oPC, "You already have the key.");
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}
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// If the PC does not have the item "Silve Spring Key".
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if ( GetItemPossessedBy(oPC, "KEY_SILVERSPRING") == OBJECT_INVALID )
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{
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// Take 10 gold from the PC.
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TakeGoldFromCreature(10, oPC, TRUE);
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// Give "ss" to the PC.
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CreateItemOnObject("KEY_SILVERSPRING", oPC);
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}
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}
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