33 lines
1.3 KiB
Plaintext
33 lines
1.3 KiB
Plaintext
/************************************
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* Clairvoyance/Clairaudience *
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* *
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* Cost: 6 *
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* Power Score: Wis -1 *
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* *
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*************************************/
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#include "lib_psionic"
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void main()
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{
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object oPC=OBJECT_SELF;
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int nCost=6;
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int nPowerScore=GetAbilityScore(oPC, ABILITY_WISDOM)-1;
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effect eVis=EffectVisualEffect(VFX_IMP_MAGICAL_VISION);
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int nLevel=GetEffectivePsionicLevel(oPC, FEAT_PSIONIC_CLAIRVOYANCE_CLAIRAUDIENCE);
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if (!PowerCheck(oPC, nCost, nPowerScore, FEAT_PSIONIC_CLAIRVOYANCE_CLAIRAUDIENCE)) return;
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effect eLink=EffectVisualEffect(VFX_DUR_MAGICAL_SIGHT);
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eLink=EffectLinkEffects(eLink, EffectSkillIncrease(SKILL_SPOT, GetEnhancedEffect(10, FEAT_PSIONIC_CLAIRVOYANCE_CLAIRAUDIENCE)));
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eLink=EffectLinkEffects(eLink, EffectSkillIncrease(SKILL_LISTEN, GetEnhancedEffect(10, FEAT_PSIONIC_CLAIRVOYANCE_CLAIRAUDIENCE)));
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eLink=EffectLinkEffects(eLink, EffectSkillIncrease(SKILL_SEARCH, GetEnhancedEffect(10, FEAT_PSIONIC_CLAIRVOYANCE_CLAIRAUDIENCE)));
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eLink=ExtraordinaryEffect(eLink);
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int nDuration=GetEnhancedDuration(nLevel);
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ApplyEffectToObject(DURATION_TYPE_INSTANT, eVis, oPC);
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ApplyEffectToObject(DURATION_TYPE_TEMPORARY, eLink, oPC, TurnsToSeconds(nDuration));
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}
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