58 lines
2.0 KiB
Plaintext
58 lines
2.0 KiB
Plaintext
#include "NW_I0_SPELLS"
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#include "NW_I0_GENERIC"
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void main()
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{
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//Declare major variables
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object oCaster = GetAreaOfEffectCreator();
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int nDC = 11 + GetAbilityModifier(ABILITY_CONSTITUTION, oCaster);
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effect eImp = EffectVisualEffect(VFX_IMP_DAZED_S);
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/* effect eVis = EffectVisualEffect(VFX_DUR_MIND_AFFECTING_DISABLED);
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effect eDaze = EffectDazed();
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effect eDur = EffectVisualEffect(VFX_DUR_CESSATE_NEGATIVE);
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effect eLink = EffectLinkEffects(eDaze,eVis);
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eLink = EffectLinkEffects(eLink,eDur); */
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effect eVis2 = EffectVisualEffect(VFX_IMP_REDUCE_ABILITY_SCORE);
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effect eDur2 = EffectVisualEffect(VFX_DUR_CESSATE_NEGATIVE);
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int nDrain;
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effect eDrain;
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effect eLink2;
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effect eHealing;
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effect eVis3 = EffectVisualEffect(VFX_IMP_HEALING_S);
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object oTarget = GetFirstInPersistentObject();
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while(GetIsObjectValid(oTarget))
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{
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if(GetIsEnemy(oTarget, oCaster))
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{
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if ( !MySavingThrow(SAVING_THROW_FORT, oTarget, nDC, SAVING_THROW_TYPE_NONE, oCaster) )
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{
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nDrain = d8();
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effect eDrain = EffectDamage(nDrain);
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eLink2 = EffectLinkEffects(eDrain,eDur2);
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eLink2 = SupernaturalEffect(eLink2);
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eHealing = EffectHeal(nDrain);
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ApplyEffectToObject(DURATION_TYPE_PERMANENT,eLink2,oTarget);
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ApplyEffectToObject(DURATION_TYPE_INSTANT,eVis2,oTarget);
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ApplyEffectToObject(DURATION_TYPE_INSTANT,eHealing,oCaster);
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ApplyEffectToObject(DURATION_TYPE_INSTANT,eVis3,oCaster);
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}
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}
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else
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{
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if ( !MySavingThrow(SAVING_THROW_FORT, oTarget, nDC, SAVING_THROW_TYPE_NONE, oCaster) )
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{
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ApplyEffectToObject(DURATION_TYPE_TEMPORARY, eLink2, oTarget, RoundsToSeconds(10));
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}
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}
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}
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oTarget = GetNextInPersistentObject();
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}
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