322 lines
8.4 KiB
Plaintext
322 lines
8.4 KiB
Plaintext
////////////////////////////////////////////////////
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/*
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Custom Random Encounter Table for use with the BESIE
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Random Encounter Package by Ray Miller
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Table 3 - Desert Wilderness 5-10th lvl
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*/
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////////////////////////////////////////////////////
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void main()
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{
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int iVarNum = GetLocalInt(OBJECT_SELF, "re_iVarNum");
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float fMinCR = GetLocalFloat(OBJECT_SELF, "re_fMinCR");
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float fMaxCR = GetLocalFloat(OBJECT_SELF, "re_fMaxCR");
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int END;
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int iCounter1;
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int iCounter2;
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int iMaxNum;
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int iMinNum;
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int iWeight;
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float fCR;
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string sChoice;
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object oMod = GetModule();
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while(!END)
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{
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sChoice = "";
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switch(iCounter1)
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{
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//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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//DO NOT EDIT ABOVE THIS LINE/////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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//CUSTOM ENCOUNTER TABLE BELOW:///////////////////////////////////////////////////////////////////////////////////////////////////////////////
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//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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/* case 0:sChoice = "tarek_001"; // Creature ResRef goes between the " marks.
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fCR = 6.0; // Set this to the challenge rating of the creature as shown on the creature pallette.
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iMinNum = 0; //
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iMaxNum = 0; // If these are left at zero then an appropriate number of creatures will be spawned based on the CR.
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iWeight = 4; // This is the number of times this mob should be considered for the likelyhood of appearing.
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break;
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*/
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case 0:sChoice = "tarek_001"; // Tarek
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fCR = 6.0;
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iMinNum = 0;
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iMaxNum = 0;
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iWeight = 3;
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break;
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case 1:sChoice = "ar_amphis001"; // Amphisbaena
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fCR = 4.0;
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iMinNum = 0;
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iMaxNum = 0;
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iWeight = 1;
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break;
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case 2:sChoice = "ar_flamsnake_001"; // Flame Snake, Minor
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fCR = 0.5;
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iMinNum = 0;
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iMaxNum = 0;
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iWeight = 1;
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break;
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case 3:sChoice = "ar_owlbear_001"; // Owlbear
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fCR = 4.0;
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iMinNum = 0;
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iMaxNum = 0;
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iWeight = 1;
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break;
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case 4:sChoice = "ar_axebeak001"; // Axe Beak
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fCR = 3.0;
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iMinNum = 0;
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iMaxNum = 0;
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iWeight = 2;
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break;
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case 5:sChoice = "ar_wolfspider001"; // Wolf-Spider
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fCR = 6.0;
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iMinNum = 0;
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iMaxNum = 0;
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iWeight = 3;
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break;
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case 6:sChoice = "ds_ztal001"; // Z'tal
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fCR = 6.0;
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iMinNum = 0;
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iMaxNum = 0;
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iWeight = 2;
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break;
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case 7:sChoice = "magera_001"; //Magera
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fCR = 6.0;
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iMinNum = 0;
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iMaxNum = 0;
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iWeight = 4;
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break;
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case 8:sChoice = "slig002"; //Slig, Common
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fCR = 3.0;
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iMinNum = 0;
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iMaxNum = 0;
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iWeight = 4;
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break;
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case 9:sChoice = "anakore1"; //Anakore
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fCR = 3.0;
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iMinNum = 0;
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iMaxNum = 0;
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iWeight = 3;
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break;
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case 10:sChoice = "belgoi001"; //Belgoi
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fCR = 5.0;
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iMinNum = 0;
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iMaxNum = 0;
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iWeight = 2;
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break;
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case 11:sChoice = "bulette"; //Bulette
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fCR = 10.0;
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iMinNum = 0;
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iMaxNum = 0;
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iWeight = 1;
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break;
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case 12:sChoice = "ds_kestrekel001"; //Kes'trekel, Small
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fCR = 2.0;
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iMinNum = 0;
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iMaxNum = 0;
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iWeight = 3;
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break;
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case 13:sChoice = "ar_defiler_001"; //Defiler, Apprentice
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fCR = 7.0;
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iMinNum = 0;
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iMaxNum = 0;
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iWeight = 4;
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break;
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case 14:sChoice = "tagster001"; //Tagster
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fCR = 3.0;
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iMinNum = 0;
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iMaxNum = 0;
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iWeight = 3;
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break;
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case 15:sChoice = "ds_siltspider001"; //Silt Spider
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fCR = 4.0;
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iMinNum = 0;
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iMaxNum = 0;
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iWeight = 2;
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break;
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case 16:sChoice = "monst_spider004"; //Monstrous Spider, Large
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fCR = 4.0;
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iMinNum = 0;
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iMaxNum = 0;
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iWeight = 4;
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break;
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case 17:sChoice = "monst_spider001"; //Monstrous Spider, Tiny
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fCR = 0.5;
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iMinNum = 0;
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iMaxNum = 0;
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iWeight = 3;
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break;
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case 18:sChoice = "ar_daggoran_001"; //Daggoran
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fCR = 4.0;
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iMinNum = 0;
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iMaxNum = 0;
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iWeight = 3;
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break;
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case 19:sChoice = "ar_c_jathlagak"; //Jalath'gak
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fCR = 9.0;
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iMinNum = 0;
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iMaxNum = 0;
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iWeight = 1;
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break;
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case 20:sChoice = "ankheg001"; //Ankheg
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fCR = 4.0;
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iMinNum = 0;
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iMaxNum = 0;
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iWeight = 4;
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break;
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case 21:sChoice = "ds_dunecrab001"; //Dunecrab
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fCR = 4.0;
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iMinNum = 0;
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iMaxNum = 0;
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iWeight = 2;
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break;
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case 22:sChoice = "ds_dunecrab002"; //Dunecrab, Greater
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fCR = 7.0;
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iMinNum = 0;
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iMaxNum = 0;
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iWeight = 1;
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break;
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case 23:sChoice = "ar_mandragora001"; //Mandragora
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fCR = 3.5;
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iMinNum = 0;
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iMaxNum = 0;
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iWeight = 2;
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break;
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case 24:sChoice = "ar_ssurran_001"; //Ssurran, Common
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fCR = 3.0;
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iMinNum = 0;
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iMaxNum = 0;
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iWeight = 2;
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break;
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case 25:sChoice = "ar_ssurran_002"; //Ssurran, Raider
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fCR = 7.0;
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iMinNum = 0;
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iMaxNum = 0;
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iWeight = 1;
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break;
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case 26:sChoice = "ar_bladehood001"; //Blade Hood
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fCR = 5.0;
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iMinNum = 0;
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iMaxNum = 0;
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iWeight = 2;
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break;
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case 27:sChoice = "ar_lion001"; //Lion, Female
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fCR = 5.0;
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iMinNum = 0;
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iMaxNum = 0;
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iWeight = 2;
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break;
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case 28:sChoice = "ar_lion002"; //Lion, Male
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fCR = 5.0;
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iMinNum = 0;
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iMaxNum = 0;
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iWeight = 2;
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break;
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case 29:sChoice = "sandhowler001"; //Sand Howler
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fCR = 4.0;
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iMinNum = 0;
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iMaxNum = 0;
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iWeight = 4;
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break;
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case 30:sChoice = "dunestalker_001"; //Dune Stalker
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fCR = 7.0;
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iMinNum = 0;
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iMaxNum = 0;
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iWeight = 1;
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break;
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case 31:sChoice = "ds_g_lizard001"; //Lizard, Giant
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fCR = 3.0;
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iMinNum = 0;
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iMaxNum = 0;
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iWeight = 4;
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break;
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case 32:sChoice = "monst_scorp002"; //Monstrous Scorpion, Small
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fCR = 1.0;
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iMinNum = 0;
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iMaxNum = 0;
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iWeight = 4;
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break;
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case 33:sChoice = "ar_rocklizard001"; //Lizard, Rock-Horned
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fCR = 4.0;
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iMinNum = 0;
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iMaxNum = 0;
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iWeight = 2;
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break;
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case 34:sChoice = "ar_bloodhawk_001"; //Bloodhawk
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fCR = 3.0;
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iMinNum = 0;
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iMaxNum = 0;
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iWeight = 3;
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break;
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case 35:sChoice = "desertviper_001"; //Desert Viper, Small
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fCR = 4.0;
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iMinNum = 0;
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iMaxNum = 0;
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iWeight = 3;
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break;
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case 36:sChoice = "monst_scorp003"; //Monstrous Scorpion, Medium
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fCR = 2.0;
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iMinNum = 0;
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iMaxNum = 0;
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iWeight = 4;
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break;
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///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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//END OF CUSTOM ENCOUNTER TABLE! DO NOT EDIT BELOW THIS LINE//////////////////////////////////////////////////////////////////////////////////
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///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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default:END = TRUE;
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break;
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}
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if(fCR >= fMinCR && fCR <= fMaxCR && GetStringLowerCase(sChoice) != "")
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{
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for(iCounter2 = 1; iCounter2 <= iWeight; iCounter2++)
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{
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SetLocalString(oMod, "re_sCreatureList" + IntToString(iVarNum), sChoice);
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SetLocalInt(oMod, "re_iMaxNumberOfCreatures" + IntToString(iVarNum), iMaxNum);
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SetLocalInt(oMod, "re_iMinNumberOfCreatures" + IntToString(iVarNum), iMinNum);
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iVarNum++;
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}
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}
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iCounter1++;
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}
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SetLocalInt(OBJECT_SELF, "re_iVarNum", iVarNum);
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}
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