30 lines
1010 B
Plaintext
30 lines
1010 B
Plaintext
/************************************
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* Regenerate *
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* *
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* Cost: 24 *
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* Power Score: Con -4 *
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* *
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*************************************/
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#include "lib_psionic"
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void main()
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{
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object oPC=OBJECT_SELF;
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int nCost=24;
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int nPowerScore=GetAbilityScore(oPC, ABILITY_CONSTITUTION)-4;
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effect eVis=EffectVisualEffect(VFX_DUR_PARALYZED);
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int nLevel=GetEffectivePsionicLevel(oPC, FEAT_PSIONIC_REGENERATE);
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if (!PowerCheck(oPC, nCost, nPowerScore, FEAT_PSIONIC_REGENERATE)) return;
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effect eLink=EffectRegenerate(GetEnhancedEffect(2, FEAT_PSIONIC_REGENERATE), 6.0);
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eLink=EffectLinkEffects(eLink, eVis);
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eLink=ExtraordinaryEffect(eLink);
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int nDuration=GetEnhancedDuration(nLevel);
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SignalEvent(oPC, EventSpellCastAt(oPC, SPELL_PSIONIC_REGENERATE, FALSE));
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ApplyEffectToObject(DURATION_TYPE_TEMPORARY, eLink, oPC, TurnsToSeconds(nDuration));
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}
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