50 lines
1.8 KiB
Plaintext
50 lines
1.8 KiB
Plaintext
/************************************
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* Psychic Surgery *
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* *
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* Cost: 15 *
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* Power Score: Wis -5 *
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* *
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************************************/
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#include "lib_psionic"
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void main()
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{
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object oPC=OBJECT_SELF;
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object oTarget=GetSpellTargetObject();
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int nCost=15;
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int nPowerScore=GetAbilityScore(oPC, ABILITY_WISDOM)-5;
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effect eVis=EffectVisualEffect(VFX_IMP_SONIC);
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eVis=EffectLinkEffects(eVis, EffectVisualEffect(VFX_IMP_HEALING_M));
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effect eRem=GetFirstEffect(oTarget);
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int nType;
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int nLevel=GetEffectivePsionicLevel(oPC, FEAT_PSIONIC_PSYCHIC_SURGERY);
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if (!PowerCheck(oPC, nCost, nPowerScore, FEAT_PSIONIC_PSYCHIC_SURGERY)) return;
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while (GetIsEffectValid(eRem))
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{
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nType=GetEffectType(eRem);
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if (nType==EFFECT_TYPE_CHARMED || nType==EFFECT_TYPE_CONFUSED
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|| nType==EFFECT_TYPE_DAZED || nType==EFFECT_TYPE_DOMINATED
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|| nType==EFFECT_TYPE_FRIGHTENED || nType==EFFECT_TYPE_SLEEP
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|| nType==EFFECT_TYPE_STUNNED
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|| ( (nType==EFFECT_TYPE_SPELL_FAILURE || nType==EFFECT_TYPE_SLOW
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|| nType==EFFECT_TYPE_NEGATIVELEVEL || nType==EFFECT_TYPE_SAVING_THROW_DECREASE
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|| nType==EFFECT_TYPE_AC_DECREASE || nType==EFFECT_TYPE_ATTACK_DECREASE
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|| nType==EFFECT_TYPE_SKILL_DECREASE || nType==EFFECT_TYPE_BLINDNESS
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|| nType==EFFECT_TYPE_DAMAGE_DECREASE || nType==EFFECT_TYPE_DEAF)
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&& GetEffectSubType(eRem)==SUBTYPE_EXTRAORDINARY))
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{
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RemoveEffect(oTarget, eRem);
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break;
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}
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eRem=GetNextEffect(oTarget);
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}
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ApplyEffectToObject(DURATION_TYPE_INSTANT, eVis, oTarget);
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}
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