NWNDS/nwnds_module/at_hermitrew1.nss
Jaysyn904 de24f81734 Added NWN Dark Sun module contents
Added NWN Dark Sun module contents.
2021-07-12 21:24:46 -04:00

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//::///////////////////////////////////////////////
//:: FileName AT_HermitRew1
//:://////////////////////////////////////////////
//:://////////////////////////////////////////////
//:: Created By: Script Wizard
//:: Created On: 10/7/2002 1:34:28 AM
//:://////////////////////////////////////////////
#include "nw_i0_tool"
void main()
{
// Give the speaker the items
int nVeggie = d6();
//% chance
if ((nVeggie > 0) && (nVeggie <= 1))
CreateItemOnObject("AR_ITMRNG_INT03", GetPCSpeaker(), 1);
//% chance
else if ((nVeggie > 1) && (nVeggie <= 2))
CreateItemOnObject("AR_ITMRNG_WIS03", GetPCSpeaker(), 1);
//% chance
else if ((nVeggie > 2) && (nVeggie <= 3))
CreateItemOnObject("AR_ITMRNG_CON03", GetPCSpeaker(), 1);
//% chance
else if ((nVeggie > 3) && (nVeggie <= 4))
CreateItemOnObject("AR_ITMRNG_DEX03", GetPCSpeaker(), 1);
//% chance
else if ((nVeggie > 4) && (nVeggie <= 5))
CreateItemOnObject("AR_ITMRNG_STR03", GetPCSpeaker(), 1);
//% chance
else if (nVeggie > 5)
CreateItemOnObject("AR_ITMRNG_CHA03", GetPCSpeaker(), 1);
}