; created with .Set Editor Beta 0.85 ; comment, contacts and bugs reports to Jlenlc@wanadoo.fr [GENERAL] Name=mze40 Type=SET Version=V1.0 Interior=1 HasHeightTransition=0 EnvMap=tde01__ref01 Transition=5 UnlocalizedName=*Maze Border=Wall Default=Wall Floor=Wall [GRASS] Grass=0 [TERRAIN TYPES] Count=1 [TERRAIN0] Name=Wall [CROSSER TYPES] Count=4 [CROSSER0] Name=Corridor [CROSSER1] Name=Water [CROSSER2] Name=Lava [CROSSER3] Name=Doorway [PRIMARY RULES] Count=0 [SECONDARY RULES] Count=0 [TILES] Count=29 [TILE0] Model=mze40_z01_01 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=0 MainLight2=0 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=T Orientation=0 ImageMap2D=mi_mze40_z01_01 [TILE1] Model=mze40_a01_01 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right=Corridor Bottom= Left=Corridor MainLight1=0 MainLight2=0 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=-1 Sounds=-1 PathNode=L Orientation=0 ImageMap2D=mi_mze40_a01_01 [TILE2] Model=mze40_a05_01 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right= Bottom=Corridor Left= MainLight1=0 MainLight2=0 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_mze40_a05_01 [TILE3] Model=mze40_a01_02 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right=Corridor Bottom= Left=Corridor MainLight1=0 MainLight2=0 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=-1 Sounds=-1 PathNode=L Orientation=0 ImageMap2D=mi_mze40_a01_02 [TILE4] Model=mze40_a01_03 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right=Corridor Bottom= Left=Corridor MainLight1=0 MainLight2=0 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=L Orientation=0 ImageMap2D=mi_mze40_a01_03 [TILE5] Model=mze40_a01_04 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right=Corridor Bottom= Left=Corridor MainLight1=0 MainLight2=0 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=L Orientation=0 ImageMap2D=mi_mze40_a01_03 [TILE6] Model=mze40_a01_05 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right=Corridor Bottom= Left=Corridor MainLight1=0 MainLight2=0 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=L Orientation=0 ImageMap2D=mi_mze40_a01_02 [TILE7] Model=mze40_a02_01 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right=Corridor Bottom=Corridor Left= MainLight1=0 MainLight2=0 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=-1 Sounds=-1 PathNode=H Orientation=90 ImageMap2D=mi_mze40_a02_01 [TILE8] Model=mze40_a02_03 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right=Corridor Bottom=Corridor Left= MainLight1=0 MainLight2=0 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=H Orientation=90 ImageMap2D=mi_mze40_a02_01 [TILE9] Model=mze40_a02_02 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top=Corridor Right=Corridor Bottom= Left= MainLight1=0 MainLight2=0 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=-1 Sounds=-1 PathNode=H Orientation=180 ImageMap2D=mi_mze40_a02_02 [TILE10] Model=mze40_a03_01 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right=Corridor Bottom=Corridor Left=Corridor MainLight1=0 MainLight2=0 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=-1 Sounds=-1 PathNode=I Orientation=90 ImageMap2D=mi_mze40_a03_01 [TILE11] Model=mze40_a04_01 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top=Corridor Right=Corridor Bottom=Corridor Left=Corridor MainLight1=0 MainLight2=0 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=-1 Sounds=-1 PathNode=A Orientation=0 ImageMap2D=mi_mze40_a04_01 [TILE12] Model=mze40_a04_02 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top=Corridor Right=Corridor Bottom=Corridor Left=Corridor MainLight1=0 MainLight2=0 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_mze40_a04_02 [TILE13] Model=mze40_a04_03 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top=Corridor Right=Corridor Bottom=Corridor Left=Corridor MainLight1=0 MainLight2=0 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=-1 Sounds=-1 PathNode=A Orientation=0 ImageMap2D=mi_mze40_a04_03 [TILE14] Model=mze40_w05_01 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right=Water Bottom= Left=Corridor MainLight1=0 MainLight2=0 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=-1 Sounds=-1 PathNode=L Orientation=0 ImageMap2D=mi_mze40_w05_01 [TILE15] Model=mze40_w05_02 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right=Water Bottom= Left=Corridor MainLight1=0 MainLight2=0 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=-1 Sounds=-1 PathNode=L Orientation=0 ImageMap2D=mi_mze40_w05_01 [TILE16] Model=mze40_a02_04 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right= Bottom=Corridor Left=Corridor MainLight1=0 MainLight2=0 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=-1 Sounds=-1 PathNode=H Orientation=0 ImageMap2D=mi_mze40_a02_04 [TILE17] Model=mze40_w05_03 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right= Bottom=Water Left= MainLight1=0 MainLight2=0 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=L Orientation=0 ImageMap2D=mi_mze40_w05_03 [TILE18] Model=mze40_w05_04 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right= Bottom=Water Left= MainLight1=0 MainLight2=0 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=-1 Sounds=-1 PathNode=L Orientation=0 ImageMap2D=mi_mze40_w05_03 [TILE19] Model=mze40_w01_01 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right=Water Bottom= Left=Water MainLight1=0 MainLight2=0 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=L Orientation=0 ImageMap2D=mi_mze40_w01_01 [TILE20] Model=mze40_l01_01 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right=Lava Bottom= Left=Lava MainLight1=0 MainLight2=0 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=L Orientation=0 ImageMap2D=mi_mze40_l01_01 [TILE21] Model=mze40_l05_01 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right=Lava Bottom= Left=Corridor MainLight1=0 MainLight2=0 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=L Orientation=0 ImageMap2D=mi_mze40_l05_01 [TILE22] Model=mze40_l05_02 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right= Bottom=Lava Left= MainLight1=0 MainLight2=0 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=L Orientation=0 ImageMap2D=mi_mze40_l05_02 [TILE23] Model=mze40_a01_06 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right=Corridor Bottom= Left=Corridor MainLight1=0 MainLight2=0 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=14556 Sounds=-1 PathNode=L Orientation=0 ImageMap2D=mi_mze40_a01_06 [TILE24] Model=mze40_a01_07 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right=Corridor Bottom= Left=Corridor MainLight1=0 MainLight2=0 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=1702522207 Sounds=1633628212 PathNode=L Orientation=0 ImageMap2D=mi_mze40_a01_07 [TILE25] Model=mze40_d01_01 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right=Corridor Bottom= Left=Doorway MainLight1=0 MainLight2=0 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=1 Sounds=-1 PathNode=L Orientation=0 ImageMap2D=mi_mze40_d01_01 [TILE25DOOR0] Type=0 X=-0.65 Y=0 Z=0 Orientation=90 [TILE26] Model=mze40_z01_01 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right= Bottom= Left=Doorway MainLight1=0 MainLight2=0 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=-1 Sounds=-1 PathNode=T Orientation=0 ImageMap2D=mi_mze40_z01_01 [TILE27] Model=mze40_d01_01 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right=Corridor Bottom= Left=Doorway MainLight1=0 MainLight2=0 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=1 Sounds=-1 PathNode=L Orientation=0 ImageMap2D=mi_mze40_d01_01 [TILE27DOOR0] Type=0 X=-0.65 Y=0 Z=0 Orientation=90 [TILE28] Model=mze40_d02_01 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top=Doorway Right=Corridor Bottom= Left=Corridor MainLight1=0 MainLight2=0 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=1 Sounds=0 PathNode=L Orientation=0 ImageMap2D=mi_mze40_d02_01 [TILE28DOOR0] Type=0 X=0 Y=3.25 Z=0 Orientation=0 [GROUPS] Count=0