/************************************ * See Invisibility * * * * Cost: 9 * * Power Score: Wis -3 * * * *************************************/ #include "lib_psionic" void main() { object oPC=OBJECT_SELF; int nCost=9; int nPowerScore=GetAbilityScore(oPC, ABILITY_WISDOM)-3; effect eVis=EffectVisualEffect(VFX_IMP_MAGICAL_VISION); effect eLink=EffectVisualEffect(VFX_DUR_MAGICAL_SIGHT); eLink=EffectLinkEffects(eLink, EffectVisualEffect(VFX_DUR_CESSATE_POSITIVE)); eLink=EffectLinkEffects(eLink, EffectSeeInvisible()); eLink=ExtraordinaryEffect(eLink); int nLevel=GetEffectivePsionicLevel(oPC, FEAT_PSIONIC_SEE_INVISIBILITY); if (!PowerCheck(oPC, nCost, nPowerScore, FEAT_PSIONIC_SEE_INVISIBILITY)) return; int nDuration=GetEnhancedDuration(nLevel); ApplyEffectToObject(DURATION_TYPE_INSTANT, eVis, oPC); ApplyEffectToObject(DURATION_TYPE_TEMPORARY, eLink, oPC, TurnsToSeconds(nDuration)); }