/************************************ * Inflict Pain * * * * Cost: 8 * * Power Score: Con -4 * * * ************************************/ #include "lib_psionic" void main() { object oPC=OBJECT_SELF; int nCost=8; int nPowerScore=GetAbilityScore(oPC, ABILITY_CONSTITUTION)-4; effect eVis=EffectVisualEffect(VFX_IMP_SILENCE); int nLevel=GetEffectivePsionicLevel(oPC, FEAT_PSIONIC_INFLICT_PAIN); object oTarget=GetSpellTargetObject(); int nDC=12+(nLevel>30?15:nLevel/2)+GetAbilityModifier(ABILITY_WISDOM, oPC); int nTargRace=GetRacialType(oTarget); if (nTargRace==RACIAL_TYPE_CONSTRUCT || nTargRace==RACIAL_TYPE_UNDEAD ) { FloatingTextStringOnCreature("This power only affects creatures with minds", oPC, FALSE); ApplyEffectToObject(DURATION_TYPE_INSTANT, EffectVisualEffect(292), oPC); return; } if (!PowerCheck(oPC, nCost, nPowerScore, FEAT_PSIONIC_INFLICT_PAIN)) return; effect eLink=EffectAttackDecrease(GetEnhancedEffect(4, FEAT_PSIONIC_INFLICT_PAIN)); eLink=EffectLinkEffects(eLink, EffectDamageDecrease(GetEnhancedEffect(4, FEAT_PSIONIC_INFLICT_PAIN))); eLink=EffectLinkEffects(eLink, EffectACDecrease(GetEnhancedEffect(4, FEAT_PSIONIC_INFLICT_PAIN))); eLink=EffectLinkEffects(eLink, eVis); eLink=ExtraordinaryEffect(eLink); int nDuration=GetEnhancedDuration(2+nLevel/2); SignalEvent(oTarget, EventSpellCastAt(oPC, SPELL_PSIONIC_INFLICT_PAIN, TRUE)); if (!FortitudeSave(oTarget, nDC, SAVING_THROW_TYPE_MIND_SPELLS, oPC)) { ApplyEffectToObject(DURATION_TYPE_TEMPORARY, eLink, oTarget, RoundsToSeconds(nDuration)); AssignCommand(oTarget, ActionPlayAnimation(ANIMATION_FIREFORGET_SPASM, 1.7)); } }