/************************************ * Id Insinuation * * * * Cost: 5 * * Power Score: Wis -4 * * * ************************************/ #include "lib_psionic" void main() { object oPC=OBJECT_SELF; int nCost=5; int nPowerScore=GetAbilityScore(oPC, ABILITY_WISDOM)-4; effect eVis=EffectVisualEffect(VFX_BEAM_MIND); effect eLink=EffectStunned(); eLink=EffectLinkEffects(eLink, EffectVisualEffect(VFX_IMP_STUN)); eLink=EffectLinkEffects(eLink, EffectVisualEffect(VFX_DUR_CESSATE_NEGATIVE)); eLink=ExtraordinaryEffect(eLink); int nLevel=GetEffectivePsionicLevel(oPC, FEAT_PSIONIC_ID_INSINUATION); object oTarget=GetSpellTargetObject(); int nDC=12+(nLevel>30?15:nLevel/2)+GetAbilityModifier(ABILITY_WISDOM, oPC); int nTargRace=GetRacialType(oTarget); if (nTargRace==RACIAL_TYPE_CONSTRUCT || nTargRace==RACIAL_TYPE_UNDEAD ) { FloatingTextStringOnCreature("This power only affects creatures with minds", oPC, FALSE); ApplyEffectToObject(DURATION_TYPE_INSTANT, EffectVisualEffect(292), oPC); return; } if (!PowerCheck(oPC, nCost, nPowerScore, FEAT_PSIONIC_ID_INSINUATION)) return; int nDuration=GetEnhancedDuration(4); SignalEvent(oTarget, EventSpellCastAt(oPC, SPELL_PSIONIC_ID_INSINUATION, TRUE)); ApplyEffectToObject(DURATION_TYPE_TEMPORARY, eVis, oTarget, 1.6); if (!WillSave(oTarget, nDC, SAVING_THROW_TYPE_MIND_SPELLS, oPC)) ApplyEffectToObject(DURATION_TYPE_TEMPORARY, eLink, oTarget, RoundsToSeconds(nDuration)); }