//////////////////////////////////////////////////// /* Custom Random Encounter Table for use with the BESIE Random Encounter Package by Ray Miller Athas Reborn Table 9 - Underground / Sewers CR 6 - CR 10 */ //////////////////////////////////////////////////// void main() { int iVarNum = GetLocalInt(OBJECT_SELF, "re_iVarNum"); float fMinCR = GetLocalFloat(OBJECT_SELF, "re_fMinCR"); float fMaxCR = GetLocalFloat(OBJECT_SELF, "re_fMaxCR"); int END; int iCounter1; int iCounter2; int iMaxNum; int iMinNum; int iWeight; float fCR; string sChoice; object oMod = GetModule(); while(!END) { sChoice = ""; switch(iCounter1) { ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //DO NOT EDIT ABOVE THIS LINE///////////////////////////////////////////////////////////////////////////////////////////////////////////////// // =========================================================================================================================================== // Encounter Weights // Very Rare = 2 // Rare = 4 // Uncommon = 8 // Common = 16 //============================================================================================================================================ //CUSTOM ENCOUNTER TABLE BELOW://///////////////////////////////////////////////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// /* case 0:sChoice = "tarek_001"; // Creature ResRef goes between the " marks. fCR = 6.0; // Set this to the challenge rating of the creature as shown on the creature pallette. iMinNum = 0; // iMaxNum = 0; // If these are left at zero then an appropriate number of creatures will be spawned based on the CR. iWeight = 4; // This is the number of times this mob should be considered for the likelyhood of appearing. break; */ case 0:sChoice = "ar_dagslime_001"; // Dagolar Slime fCR = 6.0; iMinNum = 1; iMaxNum = 1; iWeight = 4; break; case 1:sChoice = "ar_otyugh_001"; // Otyugh fCR = 6.0; iMinNum = 1; iMaxNum = 4; iWeight = 8; break; case 2:sChoice = "hejkin001"; // Hej-Kin, Preserver fCR = 6.0; iMinNum = 1; iMaxNum = 1; iWeight = 4; break; case 3:sChoice = "antloid004"; // Antloid Dynamis fCR = 6.0; iMinNum = 1; iMaxNum = 10; iWeight = 4; break; case 4:sChoice = "ar_tyrslime_001"; // Tyrian Slime fCR = 6.0; iMinNum = 1; iMaxNum = 1; iWeight = 4; break; case 5:sChoice = "shadowmastiff001"; // Shadow Mastiff fCR = 6.0; iMinNum = 1; iMaxNum = 2; iWeight = 2; break; case 6:sChoice = "zombie003"; // Zombie, Human fCR = 6.0; iMinNum = 1; iMaxNum = 4; iWeight = 8; break; case 7:sChoice = "ar_algoid001"; // Algoid, Large fCR = 7.0; iMinNum = 3; iMaxNum = 6; iWeight = 4; break; case 8:sChoice = "antloid003"; // Antloid Soldier fCR = 2.0; iMinNum = 7; iMaxNum = 10; iWeight = 8; break; case 9:sChoice = "puddingdun001"; // Pudding, Dun fCR = 7.0; iMinNum = 1; iMaxNum = 1; iWeight = 8; break; case 10:sChoice = "ar_bladehood002"; // Blade Hood, Greater fCR = 8.0; iMinNum = 1; iMaxNum = 1; iWeight = 4; break; case 11:sChoice = "ar_tyrslime_002"; // Tyrian Slime, Large fCR = 9.0; iMinNum = 1; iMaxNum = 5; iWeight = 4; break; case 12:sChoice = "ar_brdrinker_001"; // Breathdrinker fCR = 9.0; iMinNum = 1; iMaxNum = 1; iWeight = 2; break; case 13:sChoice = "dagslime_002"; // Dagolar Slime, Large fCR = 10.0; iMinNum = 1; iMaxNum = 3; iWeight = 4; break; case 14:sChoice = "ghast002"; // Ghast, Greater fCR = 10.0; iMinNum = 2; iMaxNum = 4; iWeight = 2; break; case 15:sChoice = "xerichou002"; // Xerichou, Greater fCR = 10.0; iMinNum = 1; iMaxNum = 5; iWeight = 4; break; case 16:sChoice = "xerichou001"; // Xerichou fCR = 5.0; iMinNum = 2; iMaxNum = 8; iWeight = 8; break; case 17:sChoice = "ar_defiler_001"; // Defiler, Apprentice fCR = 7.0; iMinNum = 1; iMaxNum = 3; iWeight = 2; break; case 18:sChoice = "warrensthug001"; // Thug, Human - Shortsword fCR = 7.0; iMinNum = 1; iMaxNum = 4; iWeight = 16; break; case 19:sChoice = "direrat_003"; // Rat, Dire - Elder fCR = 6.0; iMinNum = 1; iMaxNum = 10; iWeight = 4; break; /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //END OF CUSTOM ENCOUNTER TABLE! DO NOT EDIT BELOW THIS LINE////////////////////////////////////////////////////////////////////////////////// /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// default:END = TRUE; break; } if(fCR >= fMinCR && fCR <= fMaxCR && GetStringLowerCase(sChoice) != "") { for(iCounter2 = 1; iCounter2 <= iWeight; iCounter2++) { SetLocalString(oMod, "re_sCreatureList" + IntToString(iVarNum), sChoice); SetLocalInt(oMod, "re_iMaxNumberOfCreatures" + IntToString(iVarNum), iMaxNum); SetLocalInt(oMod, "re_iMinNumberOfCreatures" + IntToString(iVarNum), iMinNum); iVarNum++; } } iCounter1++; } SetLocalInt(OBJECT_SELF, "re_iVarNum", iVarNum); }