void main() { object oPC = GetPCSpeaker(); object oHelm = GetItemInSlot(INVENTORY_SLOT_HEAD, oPC); string sGuild = GetSubString(GetTag(oHelm),5,4); SpeakString(sGuild,TALKVOLUME_TALK); location loc = GetLocation(OBJECT_SELF); CreateObject(OBJECT_TYPE_PLACEABLE, "banner"+sGuild, loc, TRUE); DestroyObject(OBJECT_SELF, 0.0); }